ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Tianzi.py
@@ -23,6 +23,7 @@ import PlayerSuccess import PlayerBillboard import ChPyNetSendPack import DataRecordPack import NetPackCommon import IpyGameDataPY import ShareDefine @@ -196,6 +197,8 @@ ItemControler.GivePlayerItemOrMail(curPlayer, itemList, event=["Tianzi", False, {}], isNotifyAward=False) SyncTianziInfo(curPlayer, lineID, bossID) __onFBTianzi(curPlayer) DataRecordPack.DR_FBPass(curPlayer, mapID, funcLineID, {"hpNum":hpNum, "totalHurt":totalHurt}) return def __getTianziAwardList(todayHurt, bossID, sweepCnt=1):