ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnBuff.py
@@ -38,9 +38,10 @@ skillIpyData = IpyGameDataPY.GetIpyGameData("Skill", skillID) if not skillIpyData: return ownerID = buffOwner.GetID() if buffOwner else 0 tagObjList = [batObj] poolMgr = ObjPool.GetPoolMgr() useSkill = poolMgr.acquire(BattleObj.PySkill, skillIpyData) useSkill = poolMgr.acquire(BattleObj.PySkill, skillIpyData, ownerID) useSkill.SetTagObjList(tagObjList) OnAddBuff(turnFight, batObj, useSkill, buffOwner, bySkill, afterLogic)