ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveTrigger/PassiveEff_6011.py
@@ -15,16 +15,28 @@
#"""Version = 2025-09-24 19:00"""
#-------------------------------------------------------------------------------
import TurnBuff
def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, **skillkwargs):
def GetHappenValue(attacker, defender, curEffect, effSkill, effBuff, connSkill, **skillkwargs):
    layerPer = curEffect.GetEffectValue(0) # 每层增加的万分比
    buffState = curEffect.GetEffectValue(1) # buff״̬
    if not buffState:
    buffStateList = curEffect.GetEffectValue(1) # buff״̬ [״̬1, ״̬2, ...]
    checkTag = curEffect.GetEffectValue(2) # buff检查自己还是对方: 0-自己,1-对方
    isDelBuff = curEffect.GetEffectValue(3) # 触发效果后是否扣除buff
    if not buffStateList:
        return
    
    layerTotal = 0
    buffMgr = attacker.GetBuffManager()
    for buff in buffMgr.FindBuffListByState(buffState):
        layerTotal += buff.GetLayer()
    if isDelBuff:
        if "turnFight" not in skillkwargs:
            return
        turnFight = skillkwargs["turnFight"]
        
    layerTotal = 0
    buffObj = defender if checkTag else attacker
    buffMgr = buffObj.GetBuffManager()
    for buffState in buffStateList:
        for buff in buffMgr.FindBuffListByState(buffState)[::-1]:
            layerTotal += buff.GetLayer()
            if isDelBuff:
                TurnBuff.DoBuffDel(turnFight, buffObj, buff, connSkill)
    return layerTotal * layerPer