ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
@@ -521,6 +521,7 @@ continue itemID = curItem.GetItemTypeID() item = curItem.GetItem() item.SetIsBind(0) # 拾取时重置,取源SingleItem修改不通知 itemCount = ItemControler.GetItemCount(curItem) GameWorld.DebugLog("主线物品拾取: itemIndex=%s,itemID=%s,itemCount=%s" % (itemIndex, itemID, itemCount), playerID) if not itemControl.PutInItem(IPY_GameWorld.rptItem, item):