ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -90,6 +90,10 @@
        if limitOpenDay and serverDay < limitOpenDay and checkServerDay:
            continue
        
        limitManLevel = ipyData.GetLimitManLevel()
        if limitManLevel and limitManLevel < PlayerControl.GetMainLevelPassValue(curPlayer):
            continue
        # 先更新值再处理开启逻辑,不能可能导致在功能开启逻辑中再开启功能引发的递归死循环
        befValue, updValue = GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_GameFuncFirstTouch, funcID, 1)
        if befValue == updValue: