ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevelBoss.py
@@ -19,8 +19,9 @@ import IpyGameDataPY import PlayerControl import ItemControler import PlayerTask import FBCommon import ChConfig def OnTurnFightRequest(curPlayer, mapID, funcLineID, tagType, tagID, valueList): ## 回合战斗请求 @@ -59,6 +60,8 @@ GameWorld.DebugLog("最后一波未通过,无法挑战本关boss! passWave=%s < %s" % (wave, waveMax)) return PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_MainLevelChallenge, 1, [levelID]) return True, levelID def GetFBNPCLineupInfo(curPlayer, mapID, funcLineID):