hxp
8 天以前 bd9dce2d66b5086712596b8dac6d9116be65bafd
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
@@ -35,7 +35,6 @@
import NPCCommon
import BattleObj
import ChEquip
import ObjPool
import random
@@ -526,11 +525,10 @@
        syncItemIDList = GetBootyItemIDList()
    else:
        syncItemIDList = [itemID]
    poolMgr = ObjPool.GetPoolMgr()
    clientPack = poolMgr.acquire(ChPyNetSendPack.tagSCDropBootyInfo)
    clientPack = ChPyNetSendPack.tagSCDropBootyInfo()
    clientPack.DropBootyList = []
    for itemID in syncItemIDList:
        dropBooty = poolMgr.acquire(ChPyNetSendPack.tagSCDropBooty)
        dropBooty = ChPyNetSendPack.tagSCDropBooty()
        dropBooty.ItemID = itemID
        dropBooty.TodayDropCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BootyDropToday % itemID)
        clientPack.DropBootyList.append(dropBooty)