hxp
8 天以前 bd9dce2d66b5086712596b8dac6d9116be65bafd
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
@@ -25,7 +25,7 @@
import PlayerGubao
import PlayerCoin
import ChConfig
import ObjPool
import time
# 战令类型
@@ -332,7 +332,7 @@
    rewardList = []
    for ipyData in ipyDataList:
        rewardIndex = ipyData.GetRewardIndex()
        reward = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagMCZhanling)
        reward = ChPyNetSendPack.tagMCZhanling()
        reward.Clear()
        reward.NeedValue = ipyData.GetNeedValue()
        reward.FreeRewardState = 1 if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_ZhanlingRewardFree, rewardIndex, True, [zhanlingType]) else 0
@@ -340,7 +340,7 @@
        reward.ZLRewardStateH = 1 if GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_PDict_ZhanlingRewardH, rewardIndex, True, [zhanlingType]) else 0
        rewardList.append(reward)
        
    clientPack = ObjPool.GetPoolMgr().acquire(ChPyNetSendPack.tagMCZhanlingInfo)
    clientPack = ChPyNetSendPack.tagMCZhanlingInfo()
    clientPack.Clear()
    clientPack.ZhanlingType = zhanlingType
    clientPack.IsActivite = 1 if curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ZhanlingState)&pow(2, zhanlingType) else 0