| | |
| | | import ItemControler
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| | | import ItemCommon
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| | | import ShareDefine
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| | | import PlayerCoat
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| | | import PlayerRune
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| | | import IpyGameDataPY
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| | | import NPCCommon
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| | |
|
| | |
| | | pack_DesBackPack = sendPack.GetDesBackPack()
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| | | pack_SrcIndex = sendPack.GetSrcIndex()
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| | | pack_DestIndex = sendPack.GetDestIndex()
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| | | |
| | | # 符印交换
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| | | if PlayerRune.SwitchRune(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex):
|
| | | return
|
| | | |
| | | #ʱװ
|
| | | if PlayerCoat.SwitchCoat(curPlayer, pack_SrcBackpack, pack_DesBackPack, pack_SrcIndex, pack_DestIndex):
|
| | | return
|
| | | |
| | | #FunctionNPCCommon.PackItemExchange(curPlayer, pack_SrcBackpack, pack_DesBackPack,
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| | | # pack_SrcIndex, pack_DestIndex, tick)
|
| | | return
|