ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintSkill.py
@@ -14,7 +14,6 @@
#---------------------------------------------------------------------
import GameWorld
import PassiveBuffEffMng
import PlayerPet
import IpyGameDataPY
import SkillCommon
@@ -107,18 +106,6 @@
    GameWorld.DebugAnswer(curPlayer, "被动BUFF效果 :%s" % passiveEff.AffectBuffDict)
    
    GameWorld.DebugAnswer(curPlayer, "神兽被动效果 :%s" % passiveEff.AffectDogzSkillDict)
    fightPet = curPlayer.GetPetMgr().GetFightPet()
    if fightPet:
        GameWorld.DebugAnswer(curPlayer, "出战宠物技能%s-%s" % PlayerPet.GetPetLearnSkill(curPlayer))
        passiveEff = PassiveBuffEffMng.GetPassiveEffManager().GetPassiveEff(fightPet)
        if not passiveEff:
            return
        GameWorld.DebugAnswer(curPlayer, "宠物被动效果 :%s" % passiveEff.AffectSkillDict)
        GameWorld.DebugAnswer(curPlayer, "宠物被动BUFF效果 :%s" % passiveEff.AffectBuffDict)
        
#===============================================================================
# (Def_SkillFuncType_Common, #0为通用技能