ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/CrossMsg.py
@@ -21,7 +21,7 @@
import ShareDefine
import NetPackCommon
import ChServerToServerPyPack
from GM import GMShell
import PlayerFamilyTaofa
import PlayerViewCache
import PlayerFamily
import CrossPlayer
@@ -181,8 +181,6 @@
                    DBFamily.S2C_FamilyData(dataMsg, fromServerID)
                elif msgType == ShareDefine.S2C_FamilyPyPack: # 公会功能玩家请求py包转发
                    PlayerFamily.S2C_FamilyPyPack(dataMsg, fromServerID, playerID)
                elif msgType == ShareDefine.S2C_GMCMD:
                    GMShell.S2C_GMCMD(dataMsg, fromServerID, playerID)
                    
            # 游戏服务器要处理的消息
            elif curServerType == ShareDefine.serverType_Main:
@@ -196,6 +194,8 @@
                    PlayerFamily.C2S_FamilyMapPlayer(dataMsg, playerID)
                elif msgType == ShareDefine.C2S_FamilyPyPackRet:
                    PlayerFamily.C2S_FamilyPyPackRet(dataMsg, playerID)
                elif msgType == ShareDefine.C2S_TaofaMemContrib:
                    PlayerFamilyTaofa.C2S_TaofaMemContrib(dataMsg)
                elif msgType == ShareDefine.C2S_NotifyCode:
                    CrossPlayer.C2S_NotifyCode(dataMsg)
                elif msgType == ShareDefine.C2S_SendFakePack: