ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBeauty.py
@@ -412,11 +412,12 @@
    if unlockWay == UnlockWaySkin_Item:
        needItemID = unlockValue
        needItemCnt = unlockNeedCnt
        itemCount = ItemControler.GetItemCountByID(curPlayer, needItemID)
        if itemCount < needItemCnt:
            GameWorld.DebugLog("激活红颜时装物品不足! beautyID=%s,needItemID=%s,itemCount=%s < %s" % (beautyID, needItemID, itemCount, needItemCnt))
        costItemIndexList, bindCnt, unBindCnt = ItemCommon.GetPackItemBindStateIndexInfo(curPlayer, needItemID, needItemCnt)
        lackCnt = needItemCnt - bindCnt - unBindCnt
        if lackCnt > 0:
            GameWorld.DebugLog("激活红颜时装物品不足! beautyID=%s,needItemID=%s,needItemCnt=%s,lackCnt=%s" % (beautyID, needItemID, needItemCnt, lackCnt))
            return
        ItemControler.DelItemCountByID(curPlayer, needItemID, needItemCnt)
        ItemCommon.DelCostItemByBind(curPlayer, costItemIndexList, bindCnt, unBindCnt, needItemCnt, "Beauty")
        
    else:
        GameWorld.DebugLog("红颜皮肤不需要激活! beautyID=%s,skinID=%s" % (beautyID, skinID))
@@ -469,11 +470,13 @@
    needItemCnt = ipyData.GetUpNeedCnt()
    if not needItemID or not needItemCnt:
        return
    itemCount = ItemControler.GetItemCountByID(curPlayer, needItemID)
    if itemCount < needItemCnt:
        GameWorld.DebugLog("红颜时装升星物品不足! skinID=%s,needItemID=%s,itemCount=%s < %s" % (skinID, needItemID, itemCount, needItemCnt))
    costItemIndexList, bindCnt, unBindCnt = ItemCommon.GetPackItemBindStateIndexInfo(curPlayer, needItemID, needItemCnt)
    lackCnt = needItemCnt - bindCnt - unBindCnt
    if lackCnt > 0:
        GameWorld.DebugLog("红颜时装升星物品不足! skinID=%s,needItemID=%s,needItemCnt=%s,lackCnt=%s" % (skinID, needItemID, needItemCnt, lackCnt))
        return
    ItemControler.DelItemCountByID(curPlayer, needItemID, needItemCnt)
    ItemCommon.DelCostItemByBind(curPlayer, costItemIndexList, bindCnt, unBindCnt, needItemCnt, "Beauty")
    
    nextStar = curStar + 1
    GameWorld.DebugLog("红颜时装升星! skinID=%s,nextStar=%s" % (skinID, nextStar), playerID)
@@ -600,13 +603,13 @@
        if ipyDataList:
            for ipyData in ipyDataList:
                skinID = ipyData.GetSkinID()
                skinInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BeautySkinInfo % skinID)
                #skinInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_BeautySkinInfo % skinID)
                if skinIDList != None:
                    if skinID not in skinIDList:
                        continue
                else:
                    if not skinInfo:
                        continue
                #else:
                #    if not skinInfo:
                #        continue
                beautySkin = ChPyNetSendPack.tagSCBeautySkin()
                beautySkin.SkinID = skinID
                beautySkin.State = 1 if IsBeautySkinCanUse(curPlayer, beautyID, skinID, ipyData) else 0