| | |
| | | #初始化python
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| | | return
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| | |
|
| | | #调用该函数时,C++已经设置好区服,如果改变区服需重启
|
| | | #在该文件调用此函数为了减少import带来的影响
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| | | def StartDB(tick):
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| | | #初始化数据库, 恢复备档(按区服记录), 加载静态表
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| | | from PyMongoDB import PyMongoMain
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| | | PyMongoMain.StartDB()
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| | | return
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| | |
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| | |
|
| | | #---------------------------------------------------------------------
|
| | | ##获得MapServer脚本路径
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| | | # @param 无参数
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| | |
| | | # @param 无参数
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| | | # @return 返回值当前的DB路径
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| | | def GetDBPath():
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| | | return MapServerPath.split("ZoneServerGroup")[0] + "ZoneServerGroup\\map1_8G\\MapServer\\MapServerData\\Script\\PyMongoDB"
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| | | return MapServerPath + "Script\\PyMongoDB"
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| | |
|
| | | def GetServerConfigPath():
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| | | ## 获取以Map为单服的服务器配置路径
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| | | mapID = IPY_GameWorld.IPY_GameWorld().GetMapID()
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| | | return MapServerPath + "ServerConfig\\m_%s" % mapID
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| | |
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| | | def GetServerRootPath():
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| | | ##获取服务器根路径
|