ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMail.py
@@ -91,7 +91,7 @@
            mailState = mailObj.GetMailState()
            mailItemCount = mailMgr.GetMailItemCount(guid)
            if mailItemCount and mailState != ShareDefine.MailState_Got:
                #GameWorld.DebugLog("个人邮件有物品邮件未领取不删除! %s" % guid, playerID)
                #GameWorld.DebugLog("个人邮件有物品未领取不删除! %s" % guid, playerID)
                continue
            
            mailMgr.DelPersonalMail(playerID, guid)
@@ -412,6 +412,7 @@
        return
    
    clientPack = ChPyNetSendPack.tagMCMailList()
    clientPack.IsServerMail = 1
    clientPack.MailList = mailList
    clientPack.Count = len(clientPack.MailList)
    NetPackCommon.SendFakePack(curPlayer, clientPack)