ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DB/StructData/DBPlayerViewCache.py
@@ -18,6 +18,7 @@
import DBComm
import DBStruct
import GameWorld
import ShareDefine
import CommFunc
import ChConfig
@@ -44,6 +45,8 @@
    def SetFace(self, face): self.__dbData.Face = face
    def GetFacePic(self): return self.__dbData.FacePic
    def SetFacePic(self, facePic): self.__dbData.FacePic = facePic
    def GetModelMark(self): return self.__dbData.ModelMark
    def SetModelMark(self, modelMark): self.__dbData.ModelMark = modelMark
    def GetFamilyID(self): return self.__dbData.FamilyID
    def SetFamilyID(self, familyID): self.__dbData.FamilyID = familyID
    def GetFamilyName(self): return self.__dbData.FamilyName
@@ -64,6 +67,7 @@
    def GetOffTime(self): return self.__dbData.OffTime
    def SetOffTime(self, offTime): self.__dbData.OffTime = offTime
    def GetPlusDict(self): return self.__plusDict.GetData()
    def SetPlusDict(self, value): self.__plusDict.SetData(value)
    def GetPlusData(self): return self.__plusDict.ToString()
    def GetBuffer(self):
        self.__plusDict.ToString()
@@ -170,6 +174,9 @@
        cnt = 0
        
        for dbData in self.__viewCacheList:
            if dbData.GetPlayerID() < ShareDefine.RealPlayerIDStart:
                # 仅保存真实玩家
                continue
            cnt += 1
            savaData += dbData.GetBuffer()