| | |
| | |
|
| | | return
|
| | |
|
| | | def DoBillboardOpen(curPlayer):
|
| | | ## 排行榜开启时需要处理的
|
| | | #UpdatePlayerBillboardOnLeaveServer(curPlayer, True) # 主动同步一次榜单
|
| | | #OpenServerCampaign.DoBillboardOpen(curPlayer) # 同步开服活动榜单
|
| | | return
|
| | |
|
| | | def BillboardOnLogin(curPlayer):
|
| | | # 上线默认同步排行榜
|
| | | UpdatePlayerBillboardOnLeaveServer(curPlayer) #排行榜已实时更新,故上线不再同步
|
| | |
| | | # 跨服服务器不用更新本服榜
|
| | | return
|
| | |
|
| | | UpdatePlayerFPTotalBillboard(curPlayer, True) # 战斗力榜
|
| | | UpdateHorseBillboard(curPlayer, True, False) # 坐骑榜
|
| | | UpdatePyPetBillboard(curPlayer, True, False) # 灵宠榜
|
| | | UpdateRealmBillboard(curPlayer) # 境界榜
|
| | | return
|
| | |
|
| | | def UpdatePlayerFPTotalBillboard(curPlayer, isForceUpdate=False, isCheckRule=True):
|
| | |
| | | ##境界榜
|
| | | return
|
| | |
|
| | | def __CanPlayerBillboardComm(curPlayer):
|
| | | ## 玩家可否上榜通用检查
|
| | | if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | return False
|
| | | #if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Billboard):
|
| | | # GameWorld.DebugLog("排行榜未开启,无法上榜!curLV=%s" % (curPlayer.GetLV()), curPlayer.GetPlayerID())
|
| | | # return False
|
| | | |
| | | return True
|
| | | #def __CanPlayerBillboardComm(curPlayer):
|
| | | # ## 玩家可否上榜通用检查
|
| | | # if not GameWorld.IsNormalPlayer(curPlayer):
|
| | | # return False
|
| | | # #if not GameFuncComm.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Billboard):
|
| | | # # GameWorld.DebugLog("排行榜未开启,无法上榜!curLV=%s" % (curPlayer.GetLV()), curPlayer.GetPlayerID())
|
| | | # # return False
|
| | | # |
| | | # return True
|
| | |
|
| | | def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, autoSort=False, **kwargs):
|
| | | def UpdatePlayerBillboard(curPlayer, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=None, value2=0, autoSort=False, **kwargs):
|
| | | ## 更新玩家排行榜
|
| | |
|
| | | #if not cmpValue and not cmpValue2 and not cmpValue3:
|
| | | # return
|
| | |
|
| | | if not __CanPlayerBillboardComm(curPlayer):
|
| | | return
|
| | | |
| | | playerJob = GetBillboardJob(curPlayer)
|
| | | playerID = curPlayer.GetID()
|
| | | playerName = curPlayer.GetName()
|
| | | playerName = curPlayer.GetPlayerName()
|
| | | playerOpInfo = GetBillboardOperateInfo(curPlayer)
|
| | | if value1 == None:
|
| | | value1 = curPlayer.GetOfficialRank()
|
| | | kwargs["value3"] = curPlayer.GetFace()
|
| | | kwargs["value4"] = curPlayer.GetFacePic()
|
| | | if bType in ShareDefine.BTValue1_OfficialRankList:
|
| | | value1 = curPlayer.GetOfficialRank()
|
| | | |
| | | kwargs["value5"] = curPlayer.GetModelMark()
|
| | | |
| | | groupValue1 = 0
|
| | | UpdateBillboard(bType, groupValue1, playerID, playerName, playerOpInfo, playerJob, value1, value2,
|
| | | cmpValue, cmpValue2, cmpValue3, autoSort=autoSort, **kwargs)
|
| | | return
|
| | |
|
| | | def UpdateBillboardByID(dataID, billboardType, cmpValue, cmpValue2=0, cmpValue3=0, autoSort=False):
|
| | | ## 直接根据榜单ID修改榜单排行相关值,其他值不修改
|
| | | if GameWorld.IsCrossServer():
|
| | | if billboardType not in ShareDefine.CrossBillboardTypeList:
|
| | | return
|
| | | else:
|
| | | if billboardType not in ShareDefine.BillboardTypeList:
|
| | | return
|
| | | |
| | | if not dataID:
|
| | | return
|
| | | |
| | | groupValue1, groupValue2 = 0, 0
|
| | | billboardMgr = DBDataMgr.GetBillboardMgr()
|
| | | billboardObj = billboardMgr.GetBillboard(billboardType, groupValue1, groupValue2)
|
| | | billboardData = billboardObj.FindByID(dataID)
|
| | | if not billboardData:
|
| | | return
|
| | | |
| | | isNewData = False
|
| | | cmpValueChange = isNewData or billboardData.GetCmpValue() != cmpValue or billboardData.GetCmpValue2() != cmpValue2 \
|
| | | or (cmpValue3 and billboardData.GetCmpValue3() != cmpValue3)
|
| | | |
| | | # 没设置值默认为时间time,先上榜的排前面
|
| | | if cmpValue3 == 0:
|
| | | # 时间权值仅在比较值变更的情况下才更新, 防止其他附属值更新时导致比较值相同的玩家名次间会变动的问题
|
| | | if cmpValueChange:
|
| | | calcTime = GameWorld.ChangeTimeStrToNum("2090-01-01 00:00:00")
|
| | | cmpValue3 = max(0, calcTime - int(time.time())) # 比较值3如果没指定值则默认存当前更新的time
|
| | | else:
|
| | | cmpValue3 = billboardData.GetCmpValue3()
|
| | | |
| | | billboardData.SetCmpValue(cmpValue)
|
| | | billboardData.SetCmpValue2(cmpValue2)
|
| | | billboardData.SetCmpValue3(cmpValue3)
|
| | | |
| | | GameWorld.DebugLog("更新排行榜值: billboardType=%s,groupValue1=%s,groupValue2=%s,dataID=%s,cmpValueChange=%s,cmpValue=%s,cmpValue2=%s,cmpValue3=%s" |
| | | % (billboardType, groupValue1, groupValue2, dataID, cmpValueChange,
|
| | | cmpValue, cmpValue2, cmpValue3), dataID)
|
| | | if not autoSort:
|
| | | if isNewData or cmpValueChange:
|
| | | billboardObj.SetSortDelay()
|
| | | else:
|
| | | billboardObj.SortData()
|
| | | return True
|
| | |
|
| | | def UpdateBillboard(billboardType, groupValue1, dataID, name1, name2, type2, value1, value2, cmpValue,
|
| | | cmpValue2=0, cmpValue3=0, groupValue2=0, id2=0, autoSort=True, **kwargs):
|
| | | ''' 更新排行榜
|