hxp
4 天以前 c3bbd3b0263fc6c2127cd9f072f497f46f98758b
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerZhanling.py
@@ -15,6 +15,7 @@
#"""Version = 2023-12-05 15:30"""
#-------------------------------------------------------------------------------
import FBCommon
import GameWorld
import NetPackCommon
import IpyGameDataPY
@@ -36,7 +37,9 @@
ZhanlingType_GubaoCnt, # 古宝数量 4
ZhanlingType_ArenaCnt, # 演武场次数 5
ZhanlingType_WeekActivity, # 周活跃 6
) = range(1, 1 + 6)
ZhanlingType_MainLevelPlus, # 主线关卡 7
ZhanlingType_DingjungeLVID, # 定军阁关卡ID 8
) = range(1, 1 + 8)
# 用Value1记录进度的战令类型
ZhanlingValue1TypeList = [ZhanlingType_ArenaCnt, ZhanlingType_WeekActivity]
@@ -227,9 +230,12 @@
        curValue = curPlayer.GetLV()
    elif zhanlingType == ZhanlingType_TreeLV:
        curValue = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_TreeLV)
    elif zhanlingType == ZhanlingType_MainLevel:
    elif zhanlingType in [ZhanlingType_MainLevel, ZhanlingType_MainLevelPlus]:
        lvID = needValue
        curValue = lvID if PlayerControl.IsMainLevelPass(curPlayer, lvID) else 0
    elif zhanlingType == ZhanlingType_DingjungeLVID:
        lineID = needValue
        curValue = lineID if FBCommon.IsFBPass(curPlayer, ChConfig.Def_FBMapID_Dingjunge, lineID) else 0
    elif zhanlingType == ZhanlingType_GubaoCnt:
        curValue = PlayerGubao.GetGubaoTotalCnt(curPlayer, needValue)
    #elif zhanlingType == ZhanlingType_Login: