hxp
2025-12-05 c80c8718c507a7e52f065eee9e35bb4f27573f48
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_MainLevel.py
@@ -20,6 +20,7 @@
import TurnAttack
import ShareDefine
import IpyGameDataPY
import PlayerSuccess
import PlayerControl
import PlayerActivity
import ChPyNetSendPack
@@ -433,6 +434,7 @@
    ChEquip.RefreshRoleEquipAttr(curPlayer)
    
    PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_EquipColor)
    PlayerSuccess.UpdateEquipSuccess(curPlayer)
    return
def __doDecomposeMainEquip(curPlayer, itemIndexList):
@@ -486,6 +488,7 @@
    PlayerLLMJ.AddExpDecompose(curPlayer, mjExTotal)
    PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_EquipDecompose, decomposeCnt)
    PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_EquipDecompose, decomposeCnt)
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAEquipDecompose, decomposeCnt)
    return
def __doPickupMainItem(curPlayer, itemIndexList):
@@ -535,9 +538,10 @@
    NetPackCommon.SendFakePack(curPlayer, clientPack)
    return
def OnTurnFightOver(curPlayer, turnFight, mapID, funcLineID, overMsg):
def OnTurnFightOver(turnFight, mapID, funcLineID, overMsg):
    ## 回合战斗结束
    
    curPlayer = turnFight.curPlayer
    if not curPlayer:
        return