hxp
2025-12-05 c80c8718c507a7e52f065eee9e35bb4f27573f48
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerHero.py
@@ -20,6 +20,7 @@
import IpyGameDataPY
import IPY_GameWorld
import ItemControler
import PlayerSuccess
import ChPyNetSendPack
import PlayerActivity
import NetPackCommon
@@ -355,6 +356,7 @@
    
    PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_HeroLVUP, 1)
    PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HeroLVUP)
    PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAHeroLVUP, 1)
    return
def GetHeroLVMax(heroItem):
@@ -475,6 +477,7 @@
        __DoHeroStarTalentUp(item, addStar)
        PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_HeroStarUP, addStar)
        PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HeroStarUP, addStar)
        PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAHeroStarUP, addStar)
        
    if isSync:
        heroItem.Sync_Item()
@@ -1062,6 +1065,20 @@
        __doHeroBookAct(curPlayer, heroID)
    return
def GetHeroBookActCnt(curPlayer):
    ## 获取武将图鉴已激活数量
    bookCnt = 0
    ipyDataMgr = IpyGameDataPY.IPY_Data()
    for index in range(ipyDataMgr.GetHeroCount()):
        ipyData = ipyDataMgr.GetHeroByIndex(index)
        heroID = ipyData.GetHeroID()
        if not ipyData.GetPlayerCanUse():
            continue
        if not GetHeroBookInitState(curPlayer, heroID):
            continue
        bookCnt += 1
    return bookCnt
def __doHeroBookAct(curPlayer, heroID):
    ## 图鉴激活
    playerID = curPlayer.GetPlayerID()
@@ -1090,6 +1107,10 @@
    Sync_HeroInfo(curPlayer, [heroID])
    
    RefreshLordAttr(curPlayer)
    bookCnt = GetHeroBookActCnt(curPlayer)
    PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_HeroBook)
    PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_OSAHeroBook, bookCnt)
    return
def __doHeroBookStarLVUP(curPlayer, heroID):