| | |
| | | import ShareDefine
|
| | | import NetPackCommon
|
| | | import PlayerControl
|
| | | import PlayerSuccess
|
| | | import ChPyNetSendPack
|
| | | import IPY_GameWorld
|
| | | import IpyGameDataPY
|
| | | import GameFuncComm
|
| | | import PlayerOnline
|
| | | import PlayerTask
|
| | | import GameWorld
|
| | | import ObjPool
|
| | |
|
| | |
| | | # 有升级额外处理
|
| | | if updHorseLV > horseLV:
|
| | | RefreshHorseAttr(curPlayer)
|
| | | |
| | | PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HorseLVUP, costItemCount)
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAHorseLVUP, costItemCount)
|
| | | return
|
| | |
|
| | | #// B2 02 坐骑进阶 #tagCSHorseClassUP
|