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| | | g_arenaPlayerMatchDict = {} # 本服竞技场玩家匹配记录缓存 {playerID:[tagPlayerID, ...], ...}
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| | | g_beautyEffTypeDict = {} # 红颜特殊效果缓存 {playerID:{effType:[effValue, effTypeValue], ...}, ...}
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| | | g_mapIDTxtInfo = {} # MapID.txt 加载的信息
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| | | g_realmDiffPlayerDict = {} # 境界难度玩家信息 {realm:[playerID, ...], ...}
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| | | g_realmDiffNPCRefresh = {} # {(lineID, realm):{refreshID:tagNPCRefresh, ...}}
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| | | FBEnterTimeLimiitMapID = [] # 副本开启有时间限制的副本ID,由GameServer同步得到
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| | | FBOpenTimeRecord = {} #限时副本开启时间记录
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| | | VSFamilyInfo = [] # 仙盟联赛开启的副本信息 [是否最终决赛场次, roundNum, groupID, [familyIDA, failyIDB], [familyNameA, familyNameB], [familyRankA, familyRankB]]
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| | | g_PassiveEffManager = None # 被动技能(效果)单例
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| | | g_playerPriWoodPileNPCDict = {} # {playerID:[npcObj, ...], ...}
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| | | g_mirrorBattleDict = {} # {battleID:MirrorBattle, ...}
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| | | g_familyZhenfaInfo = {} # 仙盟阵法信息{familyID:{zhenfaType:{k:v, }, ...}, ...}
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| | | g_singleAtkRecordList = None # 单次攻击记录
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