| | |
| | | ("DWORD", "EffectID1", 0),
|
| | | ("list", "EffectValues1", 0),
|
| | | ("BYTE", "TriggerWay1", 0),
|
| | | ("BYTE", "TriggerSrc1", 0),
|
| | | ("list", "TriggerSrc1", 0),
|
| | | ("DWORD", "EffectID2", 0),
|
| | | ("list", "EffectValues2", 0),
|
| | | ("BYTE", "TriggerWay2", 0),
|
| | | ("BYTE", "TriggerSrc2", 0),
|
| | | ("list", "TriggerSrc2", 0),
|
| | | ("DWORD", "EffectID3", 0),
|
| | | ("list", "EffectValues3", 0),
|
| | | ("BYTE", "TriggerWay3", 0),
|
| | | ("BYTE", "TriggerSrc3", 0),
|
| | | ("list", "TriggerSrc3", 0),
|
| | | ("WORD", "CoolDownInit", 0),
|
| | | ("WORD", "CoolDownTime", 0),
|
| | | ("list", "BuffStateLimit", 0),
|
| | | ("BYTE", "CurBuffState", 0),
|
| | | ("WORD", "LastTime", 0),
|
| | | ("BYTE", "LastTimeType", 0),
|
| | | ("BYTE", "LayerCnt", 0),
|
| | | ("BYTE", "LayerMax", 0),
|
| | | ("DWORD", "BuffRepeat", 0),
|
| | | ("BYTE", "DispersedLimit", 0),
|
| | | ("BYTE", "BuffRetain", 0),
|
| | | ("DWORD", "FightPower", 0),
|
| | | ),
|
| | |
|
| | |
| | | ("DWORD", "BreakLVAddPer", 0),
|
| | | ("DWORD", "StarAddPer", 0),
|
| | | ("list", "BookActAwardMoney", 0),
|
| | | ("DWORD", "BookInitAddPer", 0),
|
| | | ("DWORD", "BookStarAddPer", 0),
|
| | | ("DWORD", "BookBreakLVAddPer", 0),
|
| | | ("list", "DismissReturnItems", 0),
|
| | | ("list", "RecommendAwardMoney", 0),
|
| | | ),
|
| | |
| | | ("DWORD", "Quality", 1),
|
| | | ("DWORD", "BreakLV", 1),
|
| | | ("WORD", "LVMax", 0),
|
| | | ("list", "UPCostItem", 0),
|
| | | ("WORD", "UPLVNeed", 0),
|
| | | ("list", "UPCostItemList", 0),
|
| | | ),
|
| | |
|
| | | "HeroQualityAwake":(
|
| | |
| | | ("DWORD", "Quality", 1),
|
| | | ("DWORD", "HeroLV", 1),
|
| | | ("list", "UPCostItem", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "AttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "LineupRecommend":(
|
| | |
| | | ("float", "WuFinalDamPerDefRatio", 0),
|
| | | ("float", "QunFinalDamPerRatio", 0),
|
| | | ("float", "QunFinalDamPerDefRatio", 0),
|
| | | ("float", "PVPDamPerRatio", 0),
|
| | | ("float", "PVPDamPerDefRatio", 0),
|
| | | ),
|
| | |
|
| | | "MainChapter":(
|
| | |
| | | ("DWORD", "LimitLV", 0),
|
| | | ("WORD", "LimiRealmLV", 0),
|
| | | ("DWORD", "LimitMissionID", 0),
|
| | | ("WORD", "LimitOpenDay", 0),
|
| | | ("WORD", "LimitManLevel", 0),
|
| | | ("char", "MailKey", 0),
|
| | | ("list", "AwardList", 0),
|
| | | ),
|
| | |
|
| | | "ItemCompound":(
|
| | |
| | | ("DWORD", "UpEatItemPerCount", 0),
|
| | | ),
|
| | |
|
| | | "HorseLVUp":(
|
| | | ("BYTE", "HorseLV", 1),
|
| | | ("DWORD", "HorseSkinID", 0),
|
| | | ("WORD", "NeedEatCount", 0),
|
| | | ("list", "LVAttrType", 0),
|
| | | ("list", "LVAttrValue", 0),
|
| | | ("list", "UpItemAttrType", 0),
|
| | | ("list", "UpItemAttrValue", 0),
|
| | | ("DWORD", "UpEatItemPerCount", 0),
|
| | | "HorseClass":(
|
| | | ("BYTE", "ClassLV", 1),
|
| | | ("WORD", "MaxHorseLV", 0),
|
| | | ("WORD", "LVUPItemCnt", 0),
|
| | | ("WORD", "ClassUPItemCnt", 0),
|
| | | ("list", "ClassSpecAttrIDList", 0),
|
| | | ("list", "ClassSpecAttrValueList", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "ClassAttrValueList", 0),
|
| | | ("list", "PerLVAttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "HorseTrain":(
|
| | | ("BYTE", "TrainType", 1),
|
| | | ("BYTE", "TrainLV", 1),
|
| | | ("WORD", "NeedRealmLV", 0),
|
| | | ("DWORD", "EatCntTotal", 0),
|
| | | ("DWORD", "EatCntEverytime", 0),
|
| | | ("list", "EatItemAttrTypeList", 0),
|
| | | ("list", "EatItemAttrValueList", 0),
|
| | | ("list", "LVAttrTypeList", 0),
|
| | | ("list", "LVAttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "HorseSkinPlus":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("DWORD", "HorseSkinPlusID", 0),
|
| | | ("DWORD", "UnlockItemID", 0),
|
| | | ("BYTE", "UnlockItemCnt", 0),
|
| | | ("list", "AttrType", 0),
|
| | | ("list", "AttrValue", 0),
|
| | | ("DWORD", "InitFightPower", 0),
|
| | | ("DWORD", "HorseID", 0),
|
| | | ("DWORD", "SkinValidTime", 0),
|
| | | ),
|
| | |
|
| | | "Horse":(
|
| | | ("DWORD", "HorseID", 1),
|
| | | ("DWORD", "HorseSkinID", 0),
|
| | | ("BYTE", "Quality", 0),
|
| | | ),
|
| | |
|
| | | "HorseStarUp":(
|
| | | ("DWORD", "HorseID", 1),
|
| | | ("BYTE", "HorseStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | "HorseSkin":(
|
| | | ("DWORD", "SkinID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "Gubao":(
|
| | |
| | | ("list", "LVUPNeedItemInfo", 0),
|
| | | ),
|
| | |
|
| | | "Shentong":(
|
| | | ("BYTE", "ShentongID", 1),
|
| | | ("WORD", "NeedGubaoID", 0),
|
| | | "Beauty":(
|
| | | ("WORD", "BeautyID", 1),
|
| | | ("BYTE", "BeautyQuality", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("DWORD", "ExclusiveItemID", 0),
|
| | | ("list", "TalentAttrIDList", 0),
|
| | | ("list", "TalentAttrValueList", 0),
|
| | | ("list", "TalentPerLVAddList", 0),
|
| | | ("BYTE", "EffType", 0),
|
| | | ("BYTE", "EffTypeValue", 0),
|
| | | ("BYTE", "EffValue", 0),
|
| | | ("DWORD", "EffPerLVAdd", 0),
|
| | | ),
|
| | |
|
| | | "ShentongLV":(
|
| | | ("BYTE", "ShentongID", 1),
|
| | | ("BYTE", "ShentongClassLV", 1),
|
| | | ("BYTE", "ShentongLV", 1),
|
| | | ("list", "LVLightNeedItem", 0),
|
| | | ("list", "LVAttrTypeList", 0),
|
| | | ("list", "LVAttrValueList", 0),
|
| | | ("DWORD", "LVSkillID", 0),
|
| | | ("DWORD", "FightPowerEx", 0),
|
| | | "BeautyQualityLV":(
|
| | | ("BYTE", "BeautyQuality", 1),
|
| | | ("WORD", "BeautyLV", 1),
|
| | | ("WORD", "LVNeedExp", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "AttrValueList", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "BeautySkin":(
|
| | | ("WORD", "SkinID", 0),
|
| | | ("WORD", "BeautyID", 1),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "TravelEvent":(
|
| | | ("WORD", "EventID", 1),
|
| | | ("DWORD", "EventWeight", 0),
|
| | | ("DWORD", "AwardItemID", 0),
|
| | | ("DWORD", "AwardItemCnt", 0),
|
| | | ),
|
| | |
|
| | | "TravelScenery":(
|
| | | ("BYTE", "SceneryType", 1),
|
| | | ("BYTE", "AwardQuality", 0),
|
| | | ("DWORD", "UpRate", 0),
|
| | | ("list", "AwardItemRandCntList", 0),
|
| | | ("list", "AwardItemExWeightList", 0),
|
| | | ("BYTE", "AwardItemExCnt", 0),
|
| | | ),
|
| | |
|
| | | "PlayerLV":(
|
| | |
| | | ("DWORD", "ADID", 1),
|
| | | ("BYTE", "ADCntMax", 0),
|
| | | ("list", "ADAwardItemList", 0),
|
| | | ("DWORD", "ADMapID", 0),
|
| | | ("BYTE", "ADAwardType", 0),
|
| | | ("DWORD", "ADAwardValue", 0),
|
| | | ),
|
| | |
|
| | | "Success":(
|
| | |
| | | ("BYTE", "TaskType", 1),
|
| | | ("list", "TaskConds", 0),
|
| | | ("DWORD", "NeedValue", 0),
|
| | | ("BYTE", "AwardLiveness", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "DailyLivenessReward":(
|
| | |
| | | ("DWORD", "StoneNPCID", 0),
|
| | | ("BYTE", "CanAssist", 0),
|
| | | ("BYTE", "SkillResist", 0),
|
| | | ),
|
| | |
|
| | | "BOSSFirstKill":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("WORD", "PerPlayerMoneyAward", 0),
|
| | | ("list", "PersonFirstKillAward", 0),
|
| | | ),
|
| | |
|
| | | "NPCShow":(
|
| | |
| | | ("dict", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "SpringSale":(
|
| | | ("BYTE", "GiftID", 1),
|
| | | ("BYTE", "SellDay", 0),
|
| | | ("BYTE", "BuyNumLimit", 0),
|
| | | ("WORD", "GiftPrice", 0),
|
| | | ("list", "GiftItemList", 0),
|
| | | ),
|
| | |
|
| | | "OrderInfo":(
|
| | | ("char", "OrderInfo", 1),
|
| | | ("char", "AppID", 1),
|
| | |
| | | ("dict", "Reward", 0),
|
| | | ("BYTE", "VIPLimit", 0),
|
| | | ("list", "VIPAward", 0),
|
| | | ),
|
| | |
|
| | | "Invest":(
|
| | | ("WORD", "ID", 1),
|
| | | ("BYTE", "Type", 0),
|
| | | ("BYTE", "NeedDay", 0),
|
| | | ("WORD", "NeedLV", 0),
|
| | | ("DWORD", "NeedNPCID", 0),
|
| | | ("dict", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "XBXZ":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("BYTE", "Type", 0),
|
| | | ("DWORD", "NeedCnt", 0),
|
| | | ("list", "Condition", 0),
|
| | | ("WORD", "MWID", 0),
|
| | | ("list", "AwardItem", 0),
|
| | | ("list", "Money", 0),
|
| | | ),
|
| | |
|
| | | "TreasureSet":(
|
| | |
| | | ("list", "NotifyItemNumList", 0),
|
| | | ),
|
| | |
|
| | | "ActBossReborn":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "TemplateID", 0),
|
| | | ),
|
| | |
|
| | | "BossReborn":(
|
| | | ("BYTE", "TemplateID", 1),
|
| | | ("BYTE", "ID", 1),
|
| | | ("DWORD", "TotalTimes", 0),
|
| | | ("WORD", "SingleTimes", 0),
|
| | | ("dict", "Reward", 0),
|
| | | ),
|
| | |
|
| | | "ActRealmPoint":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("WORD", "Multiple", 0),
|
| | |
| | | ("DWORD", "Weight", 0),
|
| | | ("DWORD", "Mark", 0),
|
| | | ("BYTE", "Rare", 0),
|
| | | ),
|
| | |
|
| | | "FunctionForecast":(
|
| | | ("DWORD", "FuncID", 1),
|
| | | ("dict", "Award", 0),
|
| | | ),
|
| | |
|
| | | "EmojiPack":(
|
| | |
| | | ("char", "WorldNotifyKey", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastTravel":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | | ("char", "EndDate", 0),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("BYTE", "ResetType", 0),
|
| | | ("dict", "TemplateIDInfo", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastTravelTask":(
|
| | | ("BYTE", "TraveTasklD", 1),
|
| | | ("WORD", "FinishNeedValue", 0),
|
| | | ("WORD", "FinishTimeMax", 0),
|
| | | ("BYTE", "AddTravelPoint", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastTravelAward":(
|
| | | ("BYTE", "TemplatelD", 1),
|
| | | ("BYTE", "RecordIndex", 0),
|
| | | ("WORD", "NeedTravelPoint", 0),
|
| | | ("BYTE", "AwardCountMax", 0),
|
| | | ("list", "TravelAwardInfo", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastWeekParty":(
|
| | | ("DWORD", "CfgID", 1),
|
| | | ("char", "StartDate", 0),
|
| | |
| | | ("BYTE", "SkinIndex", 0),
|
| | | ),
|
| | |
|
| | | "AssistThanksGift":(
|
| | | ("DWORD", "GiftID", 1),
|
| | | ("list", "RequestPlayerAward", 0),
|
| | | ("list", "AssistPlayerAward", 0),
|
| | | ),
|
| | |
|
| | | "FuncSysPrivilege":(
|
| | | ("BYTE", "FuncSysID", 1),
|
| | | ("BYTE", "DayNum", 0),
|
| | |
| | |
|
| | | "Robot":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("char", "RobotName", 0),
|
| | | ("char", "ViewCache", 0),
|
| | | ),
|
| | | }
|
| | |
| | | def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
|
| | | def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
|
| | | def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
|
| | | def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 list
|
| | | def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
|
| | | def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
|
| | | def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
|
| | | def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 list
|
| | | def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
|
| | | def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
|
| | | def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
|
| | | def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 list
|
| | | def GetCoolDownInit(self): return self.attrTuple[30] # 初始冷却时间 WORD
|
| | | def GetCoolDownTime(self): return self.attrTuple[31] # 技能冷却时间 WORD
|
| | | def GetBuffStateLimit(self): return self.attrTuple[32] # Buff状态限制组 list
|
| | | def GetCurBuffState(self): return self.attrTuple[33] # Buff״ֵ̬ BYTE
|
| | | def GetLastTime(self): return self.attrTuple[34] # 持续时间 WORD
|
| | | def GetLayerCnt(self): return self.attrTuple[35] # Buff层数 BYTE
|
| | | def GetLayerMax(self): return self.attrTuple[36] # 最大层数 BYTE
|
| | | def GetBuffRepeat(self): return self.attrTuple[37] # Buff叠加规则 DWORD
|
| | | def GetDispersedLimit(self): return self.attrTuple[38] # 驱散限制 BYTE
|
| | | def GetFightPower(self): return self.attrTuple[39] # 技能战斗力 DWORD |
| | | def GetLastTimeType(self): return self.attrTuple[35] # 持续时间规则 BYTE
|
| | | def GetLayerCnt(self): return self.attrTuple[36] # Buff层数 BYTE
|
| | | def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
|
| | | def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
|
| | | def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
|
| | | def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
|
| | | def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD |
| | | |
| | | # 武将表 |
| | | class IPY_Hero(): |
| | |
| | | def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
|
| | | def GetInitTalentWeight(self): return self.attrTuple[1] # 初始天赋数权重 list
|
| | | def GetInitStarUpper(self): return self.attrTuple[2] # 初始星级上限 BYTE
|
| | | def GetInitAddPer(self): return self.attrTuple[3] # 上阵初始加成万分率 DWORD
|
| | | def GetLVAddPer(self): return self.attrTuple[4] # 上阵每等级加成 DWORD
|
| | | def GetBreakLVAddPer(self): return self.attrTuple[5] # 上阵每突破等级加成 DWORD
|
| | | def GetStarAddPer(self): return self.attrTuple[6] # 上阵每星级加成 DWORD
|
| | | def GetInitAddPer(self): return self.attrTuple[3] # 卡牌初始加成万分率 DWORD
|
| | | def GetLVAddPer(self): return self.attrTuple[4] # 卡牌每等级加成 DWORD
|
| | | def GetBreakLVAddPer(self): return self.attrTuple[5] # 卡牌每突破等级加成 DWORD
|
| | | def GetStarAddPer(self): return self.attrTuple[6] # 卡牌每星级加成 DWORD
|
| | | def GetBookActAwardMoney(self): return self.attrTuple[7] # 图鉴激活奖励货币 类型|值 list
|
| | | def GetBookInitAddPer(self): return self.attrTuple[8] # 图鉴初始加成 DWORD
|
| | | def GetBookStarAddPer(self): return self.attrTuple[9] # 图鉴每星级加成 DWORD
|
| | | def GetBookBreakLVAddPer(self): return self.attrTuple[10] # 图鉴每突破等级加成 DWORD
|
| | | def GetDismissReturnItems(self): return self.attrTuple[11] # 遣散每星返还道具 [[物品ID,个数], ...] list
|
| | | def GetRecommendAwardMoney(self): return self.attrTuple[12] # 阵容推荐激活奖励货币 类型|值 list |
| | | def GetDismissReturnItems(self): return self.attrTuple[8] # 遣散每星返还道具 [[物品ID,个数], ...] list
|
| | | def GetRecommendAwardMoney(self): return self.attrTuple[9] # 阵容推荐激活奖励货币 类型|值 list |
| | | |
| | | # 武将品质突破表 |
| | | class IPY_HeroQualityBreak(): |
| | |
| | | def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
|
| | | def GetBreakLV(self): return self.attrTuple[1] # 突破等级 DWORD
|
| | | def GetLVMax(self): return self.attrTuple[2] # 等级上限 WORD
|
| | | def GetUPCostItem(self): return self.attrTuple[3] # 突破到下级消耗道具 list |
| | | def GetUPLVNeed(self): return self.attrTuple[3] # 突破到下级需要等级 WORD
|
| | | def GetUPCostItemList(self): return self.attrTuple[4] # 突破到下级消耗道具 list |
| | | |
| | | # 武将品质觉醒表 |
| | | class IPY_HeroQualityAwake(): |
| | |
| | | |
| | | def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
|
| | | def GetHeroLV(self): return self.attrTuple[1] # 武将等级 DWORD
|
| | | def GetUPCostItem(self): return self.attrTuple[2] # 升级到下级消耗道具 list |
| | | def GetUPCostItem(self): return self.attrTuple[2] # 升级到下级消耗道具 list
|
| | | def GetAttrIDList(self): return self.attrTuple[3] # 武将属性ID列表 list
|
| | | def GetAttrValueList(self): return self.attrTuple[4] # 累计总属性值列表 list |
| | | |
| | | # 推荐阵容表 |
| | | class IPY_LineupRecommend(): |
| | |
| | | def GetWuFinalDamPerRatio(self): return self.attrTuple[38] # float
|
| | | def GetWuFinalDamPerDefRatio(self): return self.attrTuple[39] # float
|
| | | def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
|
| | | def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float |
| | | def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
|
| | | def GetPVPDamPerRatio(self): return self.attrTuple[42] # float
|
| | | def GetPVPDamPerDefRatio(self): return self.attrTuple[43] # float |
| | | |
| | | # 主线章节表 |
| | | class IPY_MainChapter(): |
| | |
| | | def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
|
| | | def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
|
| | | def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
|
| | | def GetMailKey(self): return self.attrTuple[4] # 邮件 char |
| | | def GetLimitOpenDay(self): return self.attrTuple[4] # 开服第几天开启 WORD
|
| | | def GetLimitManLevel(self): return self.attrTuple[5] # 关卡进度波 WORD
|
| | | def GetMailKey(self): return self.attrTuple[6] # 邮件 char
|
| | | def GetAwardList(self): return self.attrTuple[7] # 奖励列表[[物品ID,个数], ...] list |
| | | |
| | | # 合成表 |
| | | class IPY_ItemCompound(): |
| | |
| | | def GetUpItemAttrValue(self): return self.attrTuple[5] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
|
| | | def GetUpEatItemPerCount(self): return self.attrTuple[6] # 每次培养消耗x个 DWORD |
| | | |
| | | # 坐骑升级表 |
| | | class IPY_HorseLVUp(): |
| | | # 坐骑阶级表 |
| | | class IPY_HorseClass(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetHorseLV(self): return self.attrTuple[0] # 坐骑等级 BYTE
|
| | | def GetHorseSkinID(self): return self.attrTuple[1] # 外观物品ID DWORD
|
| | | def GetNeedEatCount(self): return self.attrTuple[2] # 升级所需个数(非累计) WORD
|
| | | def GetLVAttrType(self): return self.attrTuple[3] # 每级额外属性类型(非累积) list
|
| | | def GetLVAttrValue(self): return self.attrTuple[4] # 每级额外属性值(非累积) list
|
| | | def GetUpItemAttrType(self): return self.attrTuple[5] # 每x个培养丹增加属性类型,x=UpEatItemPerCount list
|
| | | def GetUpItemAttrValue(self): return self.attrTuple[6] # 每x个培养丹增加属性值,x=UpEatItemPerCount list
|
| | | def GetUpEatItemPerCount(self): return self.attrTuple[7] # 每次培养消耗x个 DWORD |
| | | def GetClassLV(self): return self.attrTuple[0] # 阶级 BYTE
|
| | | def GetMaxHorseLV(self): return self.attrTuple[1] # 最高等级 WORD
|
| | | def GetLVUPItemCnt(self): return self.attrTuple[2] # 升级道具数 WORD
|
| | | def GetClassUPItemCnt(self): return self.attrTuple[3] # 进阶道具数 WORD
|
| | | def GetClassSpecAttrIDList(self): return self.attrTuple[4] # 本阶特殊属性ID列表 list
|
| | | def GetClassSpecAttrValueList(self): return self.attrTuple[5] # 本阶特殊属性值列表 list
|
| | | def GetAttrIDList(self): return self.attrTuple[6] # 基础属性ID列表 list
|
| | | def GetClassAttrValueList(self): return self.attrTuple[7] # 本阶基础属性值列表 list
|
| | | def GetPerLVAttrValueList(self): return self.attrTuple[8] # 本阶每级基础属性值列表 list |
| | | |
| | | # 坐骑培养表 |
| | | class IPY_HorseTrain(): |
| | | # 坐骑外观表 |
| | | class IPY_HorseSkin(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTrainType(self): return self.attrTuple[0] # 培养类型 BYTE
|
| | | def GetTrainLV(self): return self.attrTuple[1] # 培养等阶 BYTE
|
| | | def GetNeedRealmLV(self): return self.attrTuple[2] # 培养所需境界 WORD
|
| | | def GetEatCntTotal(self): return self.attrTuple[3] # 升阶所需个数(非累计) DWORD
|
| | | def GetEatCntEverytime(self): return self.attrTuple[4] # 每次培养消耗x个 DWORD
|
| | | def GetEatItemAttrTypeList(self): return self.attrTuple[5] # 每X个培养丹增加属性类型=EatCntEverytime list
|
| | | def GetEatItemAttrValueList(self): return self.attrTuple[6] # 每X个培养丹增加属性值=EatCntEverytime list
|
| | | def GetLVAttrTypeList(self): return self.attrTuple[7] # 每级额外属性类(非累积) list
|
| | | def GetLVAttrValueList(self): return self.attrTuple[8] # 每级额外属性值(非累积) list |
| | | |
| | | # 坐骑幻化表 |
| | | class IPY_HorseSkinPlus(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 幻化编号ID BYTE
|
| | | def GetHorseSkinPlusID(self): return self.attrTuple[1] # 外观物品ID DWORD
|
| | | def GetUnlockItemID(self): return self.attrTuple[2] # 解锁坐骑物品编号 DWORD
|
| | | def GetUnlockItemCnt(self): return self.attrTuple[3] # 解锁所需物品数量 BYTE
|
| | | def GetAttrType(self): return self.attrTuple[4] # 激活加成属性类型 list
|
| | | def GetAttrValue(self): return self.attrTuple[5] # 激活加成属性值 list
|
| | | def GetInitFightPower(self): return self.attrTuple[6] # 皮肤额外战力 DWORD
|
| | | def GetHorseID(self): return self.attrTuple[7] # 对应坐骑ID DWORD
|
| | | def GetSkinValidTime(self): return self.attrTuple[8] # 有效时长秒 DWORD |
| | | |
| | | # 坐骑表 |
| | | class IPY_Horse(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetHorseID(self): return self.attrTuple[0] # 坐骑ID DWORD
|
| | | def GetHorseSkinID(self): return self.attrTuple[1] # 外观物品ID DWORD
|
| | | def GetQuality(self): return self.attrTuple[2] # 坐骑品质 BYTE |
| | | |
| | | # 坐骑升星表 |
| | | class IPY_HorseStarUp(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetHorseID(self): return self.attrTuple[0] # 坐骑ID DWORD
|
| | | def GetHorseStar(self): return self.attrTuple[1] # 坐骑星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetSkinID(self): return self.attrTuple[0] # 外观ID DWORD
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 古宝表 |
| | | class IPY_Gubao(): |
| | |
| | | def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
|
| | | def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list |
| | | |
| | | # 神通表 |
| | | class IPY_Shentong(): |
| | | # 红颜表 |
| | | class IPY_Beauty(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
|
| | | def GetNeedGubaoID(self): return self.attrTuple[1] # 解锁所需古宝ID WORD |
| | | def GetBeautyID(self): return self.attrTuple[0] # 红颜ID WORD
|
| | | def GetBeautyQuality(self): return self.attrTuple[1] # 品质 BYTE
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetExclusiveItemID(self): return self.attrTuple[5] # 专属信物ID DWORD
|
| | | def GetTalentAttrIDList(self): return self.attrTuple[6] # 天赋属性ID列表 list
|
| | | def GetTalentAttrValueList(self): return self.attrTuple[7] # 天赋属性初始值 list
|
| | | def GetTalentPerLVAddList(self): return self.attrTuple[8] # 天赋属性每级成长 list
|
| | | def GetEffType(self): return self.attrTuple[9] # 天赋效果类型 BYTE
|
| | | def GetEffTypeValue(self): return self.attrTuple[10] # 效果类型值 BYTE
|
| | | def GetEffValue(self): return self.attrTuple[11] # 效果初始值 BYTE
|
| | | def GetEffPerLVAdd(self): return self.attrTuple[12] # 天赋效果每级成长 DWORD |
| | | |
| | | # 神通升级表 |
| | | class IPY_ShentongLV(): |
| | | # 红颜品质升级表 |
| | | class IPY_BeautyQualityLV(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
|
| | | def GetShentongClassLV(self): return self.attrTuple[1] # 神通阶级 BYTE
|
| | | def GetShentongLV(self): return self.attrTuple[2] # 神通等级 BYTE
|
| | | def GetLVLightNeedItem(self): return self.attrTuple[3] # 点亮该级所需物品 [[物品ID,个数], ...] list
|
| | | def GetLVAttrTypeList(self): return self.attrTuple[4] # 该级属性类型列表 list
|
| | | def GetLVAttrValueList(self): return self.attrTuple[5] # 该级属性值列表 list
|
| | | def GetLVSkillID(self): return self.attrTuple[6] # 该级职业通用技能ID DWORD
|
| | | def GetFightPowerEx(self): return self.attrTuple[7] # 附加战力 DWORD |
| | | def GetBeautyQuality(self): return self.attrTuple[0] # BYTE
|
| | | def GetBeautyLV(self): return self.attrTuple[1] # WORD
|
| | | def GetLVNeedExp(self): return self.attrTuple[2] # 升到本级所需经验 WORD
|
| | | def GetAttrIDList(self): return self.attrTuple[3] # 本级属性ID列表 list
|
| | | def GetAttrValueList(self): return self.attrTuple[4] # 本级属性值列表 list
|
| | | def GetAwardItemList(self): return self.attrTuple[5] # 本级奖励 list |
| | | |
| | | # 红颜时装表 |
| | | class IPY_BeautySkin(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetSkinID(self): return self.attrTuple[0] # ʱװID WORD
|
| | | def GetBeautyID(self): return self.attrTuple[1] # WORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 游历事件表 |
| | | class IPY_TravelEvent(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetEventID(self): return self.attrTuple[0] # WORD
|
| | | def GetEventWeight(self): return self.attrTuple[1] # 事件权重 DWORD
|
| | | def GetAwardItemID(self): return self.attrTuple[2] # 奖励物品ID DWORD
|
| | | def GetAwardItemCnt(self): return self.attrTuple[3] # 奖励物品数量 DWORD |
| | | |
| | | # 游历景观奖励表 |
| | | class IPY_TravelScenery(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetSceneryType(self): return self.attrTuple[0] # 景观类型 BYTE
|
| | | def GetAwardQuality(self): return self.attrTuple[1] # 景观品质 BYTE
|
| | | def GetUpRate(self): return self.attrTuple[2] # 升下个品质概率 DWORD
|
| | | def GetAwardItemRandCntList(self): return self.attrTuple[3] # 奖励物品随机个数列表 [[物品ID, 随机数量A, 到B], ...] list
|
| | | def GetAwardItemExWeightList(self): return self.attrTuple[4] # 额外奖励物品权重 [[权重,物品ID,个数], ...] list
|
| | | def GetAwardItemExCnt(self): return self.attrTuple[5] # 额外奖励物品数 BYTE |
| | | |
| | | # 玩家等级表 |
| | | class IPY_PlayerLV(): |
| | |
| | | def GetADID(self): return self.attrTuple[0] # DWORD
|
| | | def GetADCntMax(self): return self.attrTuple[1] # 每日次数 BYTE
|
| | | def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
|
| | | def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD |
| | | def GetADAwardType(self): return self.attrTuple[3] # 奖励类型 BYTE
|
| | | def GetADAwardValue(self): return self.attrTuple[4] # 类型对应值 DWORD |
| | | |
| | | # 成就表 |
| | | class IPY_Success(): |
| | |
| | | def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
|
| | | def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
|
| | | def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
|
| | | def GetAwardLiveness(self): return self.attrTuple[4] # 奖励活跃度 BYTE |
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list |
| | | |
| | | # 每日活跃奖励表 |
| | | class IPY_DailyLivenessReward(): |
| | |
| | | def GetStoneNPCID(self): return self.attrTuple[7] # 墓碑NPCID DWORD
|
| | | def GetCanAssist(self): return self.attrTuple[8] # 是否可协助 BYTE
|
| | | def GetSkillResist(self): return self.attrTuple[9] # 是否技能抵抗 BYTE |
| | | |
| | | # Boss首杀 |
| | | class IPY_BOSSFirstKill(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetNPCID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
|
| | | def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # NPC秀表 |
| | | class IPY_NPCShow(): |
| | |
| | | def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
|
| | | def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict |
| | | |
| | | # 七天限时特惠表 |
| | | class IPY_SpringSale(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGiftID(self): return self.attrTuple[0] # 礼包ID BYTE
|
| | | def GetSellDay(self): return self.attrTuple[1] # 创角第几天上架 BYTE
|
| | | def GetBuyNumLimit(self): return self.attrTuple[2] # 每人限购数量 BYTE
|
| | | def GetGiftPrice(self): return self.attrTuple[3] # 礼包价格,仙玉 WORD
|
| | | def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表[[物品ID,个数,是否绑定], ...] list |
| | | |
| | | # 充值商品编号表 |
| | | class IPY_OrderInfo(): |
| | | |
| | |
| | | def GetReward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
|
| | | def GetVIPLimit(self): return self.attrTuple[4] # 需要VIP几 BYTE
|
| | | def GetVIPAward(self): return self.attrTuple[5] # vip奖励[[物品ID,个数],...] list |
| | | |
| | | # 投资表 |
| | | class IPY_Invest(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID WORD
|
| | | def GetType(self): return self.attrTuple[1] # 投资类型 BYTE
|
| | | def GetNeedDay(self): return self.attrTuple[2] # 需要天数 BYTE
|
| | | def GetNeedLV(self): return self.attrTuple[3] # 需要等级 WORD
|
| | | def GetNeedNPCID(self): return self.attrTuple[4] # 需要NPCID DWORD
|
| | | def GetReward(self): return self.attrTuple[5] # 奖励 {"key":[[物品ID,个数,是否绑定],...], ...} dict |
| | | |
| | | # 仙宝寻主表 |
| | | class IPY_XBXZ(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 类型 BYTE
|
| | | def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
|
| | | def GetCondition(self): return self.attrTuple[3] # 条件 list
|
| | | def GetMWID(self): return self.attrTuple[4] # 法宝ID WORD
|
| | | def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 list
|
| | | def GetMoney(self): return self.attrTuple[6] # 金钱 list |
| | | |
| | | # 寻宝设定表 |
| | | class IPY_TreasureSet(): |
| | |
| | | def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...} 0不限次数 dict
|
| | | def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list |
| | | |
| | | # BOSS复活活动时间表 |
| | | class IPY_ActBossReborn(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
|
| | | def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE |
| | | |
| | | # BOSS复活表 |
| | | class IPY_BossReborn(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
|
| | | def GetID(self): return self.attrTuple[1] # 活动条目ID BYTE
|
| | | def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
|
| | | def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
|
| | | def GetReward(self): return self.attrTuple[4] # 奖励物品ID1 dict |
| | | |
| | | # 多倍修行点活动时间表 |
| | | class IPY_ActRealmPoint(): |
| | | |
| | |
| | | def GetWeight(self): return self.attrTuple[6] # 权重 DWORD
|
| | | def GetMark(self): return self.attrTuple[7] # 排序用标识 DWORD
|
| | | def GetRare(self): return self.attrTuple[8] # 珍稀值 BYTE |
| | | |
| | | # 功能预告表 |
| | | class IPY_FunctionForecast(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
|
| | | def GetAward(self): return self.attrTuple[1] # 属性类型 dict |
| | | |
| | | # 表情包表 |
| | | class IPY_EmojiPack(): |
| | |
| | | def GetGoodItemIDList(self): return self.attrTuple[3] # 需要广播的物品ID列表 [物品ID, ...] list
|
| | | def GetWorldNotifyKey(self): return self.attrTuple[4] # 全服广播key,参数(玩家名, 物品ID, 物品数据, 个数,) char |
| | | |
| | | # 节日游历时间表 |
| | | class IPY_ActFeastTravel(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
|
| | | def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
|
| | | def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
|
| | | def GetLVLimit(self): return self.attrTuple[3] # 限制等级 WORD
|
| | | def GetResetType(self): return self.attrTuple[4] # 重置类型,0-0点重置;1-5点重置 BYTE
|
| | | def GetTemplateIDInfo(self): return self.attrTuple[5] # 模板信息 {(世界等级A,B):模板编号, ...} dict |
| | | |
| | | # 节日游历任务表 |
| | | class IPY_ActFeastTravelTask(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTraveTasklD(self): return self.attrTuple[0] # 游历ID BYTE
|
| | | def GetFinishNeedValue(self): return self.attrTuple[1] # 完成所需进度值 WORD
|
| | | def GetFinishTimeMax(self): return self.attrTuple[2] # 总可完成次数,0不限 WORD
|
| | | def GetAddTravelPoint(self): return self.attrTuple[3] # 完成次数获得游历值 BYTE |
| | | |
| | | # 节日游历奖励表 |
| | | class IPY_ActFeastTravelAward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTemplatelD(self): return self.attrTuple[0] # 奖励模板ID BYTE
|
| | | def GetRecordIndex(self): return self.attrTuple[1] # 奖励记录索引 BYTE
|
| | | def GetNeedTravelPoint(self): return self.attrTuple[2] # 领奖所需游历值 WORD
|
| | | def GetAwardCountMax(self): return self.attrTuple[3] # 可领取次数,0代表不限 BYTE
|
| | | def GetTravelAwardInfo(self): return self.attrTuple[4] # 游历奖励 [[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 节日巡礼活动时间表 |
| | | class IPY_ActFeastWeekParty(): |
| | | |
| | |
| | | def GetAttrInfo(self): return self.attrTuple[4] # 属性 dict
|
| | | def GetSkinIndex(self): return self.attrTuple[5] # 外观 BYTE |
| | | |
| | | # 协助感谢礼盒表 |
| | | class IPY_AssistThanksGift(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGiftID(self): return self.attrTuple[0] # 礼盒物品ID DWORD
|
| | | def GetRequestPlayerAward(self): return self.attrTuple[1] # 发布奖励物品 物品ID|个数 list
|
| | | def GetAssistPlayerAward(self): return self.attrTuple[2] # 协助奖励物品 物品ID|个数 list |
| | | |
| | | # 功能特权奖励表 |
| | | class IPY_FuncSysPrivilege(): |
| | | |
| | |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
|
| | | def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char |
| | | def GetRobotName(self): return self.attrTuple[1] # char
|
| | | def GetViewCache(self): return self.attrTuple[2] # 机器人缓存 char |
| | |
|
| | |
|
| | | def Log(msg, playerID=0, par=0):
|
| | |
| | | self.__LoadFileData("PetClassCost", onlyCheck)
|
| | | self.__LoadFileData("PetEatEquip", onlyCheck)
|
| | | self.__LoadFileData("FaQiLVUp", onlyCheck)
|
| | | self.__LoadFileData("HorseLVUp", onlyCheck)
|
| | | self.__LoadFileData("HorseTrain", onlyCheck)
|
| | | self.__LoadFileData("HorseSkinPlus", onlyCheck)
|
| | | self.__LoadFileData("Horse", onlyCheck)
|
| | | self.__LoadFileData("HorseStarUp", onlyCheck)
|
| | | self.__LoadFileData("HorseClass", onlyCheck)
|
| | | self.__LoadFileData("HorseSkin", onlyCheck)
|
| | | self.__LoadFileData("Gubao", onlyCheck)
|
| | | self.__LoadFileData("GubaoResonanceAttr", onlyCheck)
|
| | | self.__LoadFileData("GubaoResonance", onlyCheck)
|
| | | self.__LoadFileData("GubaoStar", onlyCheck)
|
| | | self.__LoadFileData("GubaoLV", onlyCheck)
|
| | | self.__LoadFileData("Shentong", onlyCheck)
|
| | | self.__LoadFileData("ShentongLV", onlyCheck)
|
| | | self.__LoadFileData("Beauty", onlyCheck)
|
| | | self.__LoadFileData("BeautyQualityLV", onlyCheck)
|
| | | self.__LoadFileData("BeautySkin", onlyCheck)
|
| | | self.__LoadFileData("TravelEvent", onlyCheck)
|
| | | self.__LoadFileData("TravelScenery", onlyCheck)
|
| | | self.__LoadFileData("PlayerLV", onlyCheck)
|
| | | self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
|
| | | self.__LoadFileData("GMAttr", onlyCheck)
|
| | |
| | | self.__LoadFileData("DailyTask", onlyCheck)
|
| | | self.__LoadFileData("DailyLivenessReward", onlyCheck)
|
| | | self.__LoadFileData("BOSSInfo", onlyCheck)
|
| | | self.__LoadFileData("BOSSFirstKill", onlyCheck)
|
| | | self.__LoadFileData("NPCShow", onlyCheck)
|
| | | self.__LoadFileData("MapRefreshNPC", onlyCheck)
|
| | | self.__LoadFileData("RuneCompound", onlyCheck)
|
| | |
| | | self.__LoadFileData("ChestsAward", onlyCheck)
|
| | | self.__LoadFileData("VIPKillNPC", onlyCheck)
|
| | | self.__LoadFileData("LoginDayAward", onlyCheck)
|
| | | self.__LoadFileData("SpringSale", onlyCheck)
|
| | | self.__LoadFileData("OrderInfo", onlyCheck)
|
| | | self.__LoadFileData("CTG", onlyCheck)
|
| | | self.__LoadFileData("CTGSelectItem", onlyCheck)
|
| | | self.__LoadFileData("FirstCharge", onlyCheck)
|
| | | self.__LoadFileData("LVAward", onlyCheck)
|
| | | self.__LoadFileData("Invest", onlyCheck)
|
| | | self.__LoadFileData("XBXZ", onlyCheck)
|
| | | self.__LoadFileData("TreasureSet", onlyCheck)
|
| | | self.__LoadFileData("TreasureHouse", onlyCheck)
|
| | | self.__LoadFileData("TreasureItemLib", onlyCheck)
|
| | |
| | | self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
|
| | | self.__LoadFileData("ActGodGift", onlyCheck)
|
| | | self.__LoadFileData("ActGodGiftAward", onlyCheck)
|
| | | self.__LoadFileData("ActBossReborn", onlyCheck)
|
| | | self.__LoadFileData("BossReborn", onlyCheck)
|
| | | self.__LoadFileData("ActRealmPoint", onlyCheck)
|
| | | self.__LoadFileData("TrialExchange", onlyCheck)
|
| | | self.__LoadFileData("AllPeopleParty", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActFlashSale", onlyCheck)
|
| | | self.__LoadFileData("ActWishingWell", onlyCheck)
|
| | | self.__LoadFileData("WishingWell", onlyCheck)
|
| | | self.__LoadFileData("FunctionForecast", onlyCheck)
|
| | | self.__LoadFileData("EmojiPack", onlyCheck)
|
| | | self.__LoadFileData("ActRechargePrize", onlyCheck)
|
| | | self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActFeastWish", onlyCheck)
|
| | | self.__LoadFileData("ActFeastWishBottle", onlyCheck)
|
| | | self.__LoadFileData("ActFeastWishPool", onlyCheck)
|
| | | self.__LoadFileData("ActFeastTravel", onlyCheck)
|
| | | self.__LoadFileData("ActFeastTravelTask", onlyCheck)
|
| | | self.__LoadFileData("ActFeastTravelAward", onlyCheck)
|
| | | self.__LoadFileData("ActFeastWeekParty", onlyCheck)
|
| | | self.__LoadFileData("FeastWeekParty", onlyCheck)
|
| | | self.__LoadFileData("NewAllPeopleParty", onlyCheck)
|
| | |
| | | self.__LoadFileData("LoveRing", onlyCheck)
|
| | | self.__LoadFileData("LoveCharm", onlyCheck)
|
| | | self.__LoadFileData("HorsePetSkin", onlyCheck)
|
| | | self.__LoadFileData("AssistThanksGift", onlyCheck)
|
| | | self.__LoadFileData("FuncSysPrivilege", onlyCheck)
|
| | | self.__LoadFileData("HistoryRechargeAward", onlyCheck)
|
| | | self.__LoadFileData("CustomAward", onlyCheck)
|
| | |
| | | self.CheckLoadData("FaQiLVUp") |
| | | return self.ipyFaQiLVUpCache[index]
|
| | | |
| | | def GetHorseLVUpCount(self): |
| | | self.CheckLoadData("HorseLVUp") |
| | | return self.ipyHorseLVUpLen
|
| | | def GetHorseLVUpByIndex(self, index): |
| | | self.CheckLoadData("HorseLVUp") |
| | | return self.ipyHorseLVUpCache[index]
|
| | | def GetHorseClassCount(self): |
| | | self.CheckLoadData("HorseClass") |
| | | return self.ipyHorseClassLen
|
| | | def GetHorseClassByIndex(self, index): |
| | | self.CheckLoadData("HorseClass") |
| | | return self.ipyHorseClassCache[index]
|
| | | |
| | | def GetHorseTrainCount(self): |
| | | self.CheckLoadData("HorseTrain") |
| | | return self.ipyHorseTrainLen
|
| | | def GetHorseTrainByIndex(self, index): |
| | | self.CheckLoadData("HorseTrain") |
| | | return self.ipyHorseTrainCache[index]
|
| | | |
| | | def GetHorseSkinPlusCount(self): |
| | | self.CheckLoadData("HorseSkinPlus") |
| | | return self.ipyHorseSkinPlusLen
|
| | | def GetHorseSkinPlusByIndex(self, index): |
| | | self.CheckLoadData("HorseSkinPlus") |
| | | return self.ipyHorseSkinPlusCache[index]
|
| | | |
| | | def GetHorseCount(self): |
| | | self.CheckLoadData("Horse") |
| | | return self.ipyHorseLen
|
| | | def GetHorseByIndex(self, index): |
| | | self.CheckLoadData("Horse") |
| | | return self.ipyHorseCache[index]
|
| | | |
| | | def GetHorseStarUpCount(self): |
| | | self.CheckLoadData("HorseStarUp") |
| | | return self.ipyHorseStarUpLen
|
| | | def GetHorseStarUpByIndex(self, index): |
| | | self.CheckLoadData("HorseStarUp") |
| | | return self.ipyHorseStarUpCache[index]
|
| | | def GetHorseSkinCount(self): |
| | | self.CheckLoadData("HorseSkin") |
| | | return self.ipyHorseSkinLen
|
| | | def GetHorseSkinByIndex(self, index): |
| | | self.CheckLoadData("HorseSkin") |
| | | return self.ipyHorseSkinCache[index]
|
| | | |
| | | def GetGubaoCount(self): |
| | | self.CheckLoadData("Gubao") |
| | |
| | | self.CheckLoadData("GubaoLV") |
| | | return self.ipyGubaoLVCache[index]
|
| | | |
| | | def GetShentongCount(self): |
| | | self.CheckLoadData("Shentong") |
| | | return self.ipyShentongLen
|
| | | def GetShentongByIndex(self, index): |
| | | self.CheckLoadData("Shentong") |
| | | return self.ipyShentongCache[index]
|
| | | def GetBeautyCount(self): |
| | | self.CheckLoadData("Beauty") |
| | | return self.ipyBeautyLen
|
| | | def GetBeautyByIndex(self, index): |
| | | self.CheckLoadData("Beauty") |
| | | return self.ipyBeautyCache[index]
|
| | | |
| | | def GetShentongLVCount(self): |
| | | self.CheckLoadData("ShentongLV") |
| | | return self.ipyShentongLVLen
|
| | | def GetShentongLVByIndex(self, index): |
| | | self.CheckLoadData("ShentongLV") |
| | | return self.ipyShentongLVCache[index]
|
| | | def GetBeautyQualityLVCount(self): |
| | | self.CheckLoadData("BeautyQualityLV") |
| | | return self.ipyBeautyQualityLVLen
|
| | | def GetBeautyQualityLVByIndex(self, index): |
| | | self.CheckLoadData("BeautyQualityLV") |
| | | return self.ipyBeautyQualityLVCache[index]
|
| | | |
| | | def GetBeautySkinCount(self): |
| | | self.CheckLoadData("BeautySkin") |
| | | return self.ipyBeautySkinLen
|
| | | def GetBeautySkinByIndex(self, index): |
| | | self.CheckLoadData("BeautySkin") |
| | | return self.ipyBeautySkinCache[index]
|
| | | |
| | | def GetTravelEventCount(self): |
| | | self.CheckLoadData("TravelEvent") |
| | | return self.ipyTravelEventLen
|
| | | def GetTravelEventByIndex(self, index): |
| | | self.CheckLoadData("TravelEvent") |
| | | return self.ipyTravelEventCache[index]
|
| | | |
| | | def GetTravelSceneryCount(self): |
| | | self.CheckLoadData("TravelScenery") |
| | | return self.ipyTravelSceneryLen
|
| | | def GetTravelSceneryByIndex(self, index): |
| | | self.CheckLoadData("TravelScenery") |
| | | return self.ipyTravelSceneryCache[index]
|
| | | |
| | | def GetPlayerLVCount(self): |
| | | self.CheckLoadData("PlayerLV") |
| | |
| | | self.CheckLoadData("BOSSInfo") |
| | | return self.ipyBOSSInfoCache[index]
|
| | | |
| | | def GetBOSSFirstKillCount(self): |
| | | self.CheckLoadData("BOSSFirstKill") |
| | | return self.ipyBOSSFirstKillLen
|
| | | def GetBOSSFirstKillByIndex(self, index): |
| | | self.CheckLoadData("BOSSFirstKill") |
| | | return self.ipyBOSSFirstKillCache[index]
|
| | | |
| | | def GetNPCShowCount(self): |
| | | self.CheckLoadData("NPCShow") |
| | | return self.ipyNPCShowLen
|
| | |
| | | self.CheckLoadData("LoginDayAward") |
| | | return self.ipyLoginDayAwardCache[index]
|
| | | |
| | | def GetSpringSaleCount(self): |
| | | self.CheckLoadData("SpringSale") |
| | | return self.ipySpringSaleLen
|
| | | def GetSpringSaleByIndex(self, index): |
| | | self.CheckLoadData("SpringSale") |
| | | return self.ipySpringSaleCache[index]
|
| | | |
| | | def GetOrderInfoCount(self): |
| | | self.CheckLoadData("OrderInfo") |
| | | return self.ipyOrderInfoLen
|
| | |
| | | def GetLVAwardByIndex(self, index): |
| | | self.CheckLoadData("LVAward") |
| | | return self.ipyLVAwardCache[index]
|
| | | |
| | | def GetInvestCount(self): |
| | | self.CheckLoadData("Invest") |
| | | return self.ipyInvestLen
|
| | | def GetInvestByIndex(self, index): |
| | | self.CheckLoadData("Invest") |
| | | return self.ipyInvestCache[index]
|
| | | |
| | | def GetXBXZCount(self): |
| | | self.CheckLoadData("XBXZ") |
| | | return self.ipyXBXZLen
|
| | | def GetXBXZByIndex(self, index): |
| | | self.CheckLoadData("XBXZ") |
| | | return self.ipyXBXZCache[index]
|
| | | |
| | | def GetTreasureSetCount(self): |
| | | self.CheckLoadData("TreasureSet") |
| | |
| | | self.CheckLoadData("ActGodGiftAward") |
| | | return self.ipyActGodGiftAwardCache[index]
|
| | | |
| | | def GetActBossRebornCount(self): |
| | | self.CheckLoadData("ActBossReborn") |
| | | return self.ipyActBossRebornLen
|
| | | def GetActBossRebornByIndex(self, index): |
| | | self.CheckLoadData("ActBossReborn") |
| | | return self.ipyActBossRebornCache[index]
|
| | | |
| | | def GetBossRebornCount(self): |
| | | self.CheckLoadData("BossReborn") |
| | | return self.ipyBossRebornLen
|
| | | def GetBossRebornByIndex(self, index): |
| | | self.CheckLoadData("BossReborn") |
| | | return self.ipyBossRebornCache[index]
|
| | | |
| | | def GetActRealmPointCount(self): |
| | | self.CheckLoadData("ActRealmPoint") |
| | | return self.ipyActRealmPointLen
|
| | |
| | | def GetWishingWellByIndex(self, index): |
| | | self.CheckLoadData("WishingWell") |
| | | return self.ipyWishingWellCache[index]
|
| | | |
| | | def GetFunctionForecastCount(self): |
| | | self.CheckLoadData("FunctionForecast") |
| | | return self.ipyFunctionForecastLen
|
| | | def GetFunctionForecastByIndex(self, index): |
| | | self.CheckLoadData("FunctionForecast") |
| | | return self.ipyFunctionForecastCache[index]
|
| | | |
| | | def GetEmojiPackCount(self): |
| | | self.CheckLoadData("EmojiPack") |
| | |
| | | self.CheckLoadData("ActFeastWishPool") |
| | | return self.ipyActFeastWishPoolCache[index]
|
| | | |
| | | def GetActFeastTravelCount(self): |
| | | self.CheckLoadData("ActFeastTravel") |
| | | return self.ipyActFeastTravelLen
|
| | | def GetActFeastTravelByIndex(self, index): |
| | | self.CheckLoadData("ActFeastTravel") |
| | | return self.ipyActFeastTravelCache[index]
|
| | | |
| | | def GetActFeastTravelTaskCount(self): |
| | | self.CheckLoadData("ActFeastTravelTask") |
| | | return self.ipyActFeastTravelTaskLen
|
| | | def GetActFeastTravelTaskByIndex(self, index): |
| | | self.CheckLoadData("ActFeastTravelTask") |
| | | return self.ipyActFeastTravelTaskCache[index]
|
| | | |
| | | def GetActFeastTravelAwardCount(self): |
| | | self.CheckLoadData("ActFeastTravelAward") |
| | | return self.ipyActFeastTravelAwardLen
|
| | | def GetActFeastTravelAwardByIndex(self, index): |
| | | self.CheckLoadData("ActFeastTravelAward") |
| | | return self.ipyActFeastTravelAwardCache[index]
|
| | | |
| | | def GetActFeastWeekPartyCount(self): |
| | | self.CheckLoadData("ActFeastWeekParty") |
| | | return self.ipyActFeastWeekPartyLen
|
| | |
| | | def GetHorsePetSkinByIndex(self, index): |
| | | self.CheckLoadData("HorsePetSkin") |
| | | return self.ipyHorsePetSkinCache[index]
|
| | | |
| | | def GetAssistThanksGiftCount(self): |
| | | self.CheckLoadData("AssistThanksGift") |
| | | return self.ipyAssistThanksGiftLen
|
| | | def GetAssistThanksGiftByIndex(self, index): |
| | | self.CheckLoadData("AssistThanksGift") |
| | | return self.ipyAssistThanksGiftCache[index]
|
| | | |
| | | def GetFuncSysPrivilegeCount(self): |
| | | self.CheckLoadData("FuncSysPrivilege") |