ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -123,15 +123,15 @@
                        ("DWORD", "EffectID1", 0),
                        ("list", "EffectValues1", 0),
                        ("BYTE", "TriggerWay1", 0),
                        ("BYTE", "TriggerSrc1", 0),
                        ("list", "TriggerSrc1", 0),
                        ("DWORD", "EffectID2", 0),
                        ("list", "EffectValues2", 0),
                        ("BYTE", "TriggerWay2", 0),
                        ("BYTE", "TriggerSrc2", 0),
                        ("list", "TriggerSrc2", 0),
                        ("DWORD", "EffectID3", 0),
                        ("list", "EffectValues3", 0),
                        ("BYTE", "TriggerWay3", 0),
                        ("BYTE", "TriggerSrc3", 0),
                        ("list", "TriggerSrc3", 0),
                        ("WORD", "CoolDownInit", 0),
                        ("WORD", "CoolDownTime", 0),
                        ("list", "BuffStateLimit", 0),
@@ -142,6 +142,7 @@
                        ("BYTE", "LayerMax", 0),
                        ("DWORD", "BuffRepeat", 0),
                        ("BYTE", "DispersedLimit", 0),
                        ("BYTE", "BuffRetain", 0),
                        ("DWORD", "FightPower", 0),
                        ),
@@ -224,9 +225,6 @@
                        ("DWORD", "BreakLVAddPer", 0),
                        ("DWORD", "StarAddPer", 0),
                        ("list", "BookActAwardMoney", 0),
                        ("DWORD", "BookInitAddPer", 0),
                        ("DWORD", "BookStarAddPer", 0),
                        ("DWORD", "BookBreakLVAddPer", 0),
                        ("list", "DismissReturnItems", 0),
                        ("list", "RecommendAwardMoney", 0),
                        ),
@@ -235,7 +233,8 @@
                        ("DWORD", "Quality", 1),
                        ("DWORD", "BreakLV", 1),
                        ("WORD", "LVMax", 0),
                        ("list", "UPCostItem", 0),
                        ("WORD", "UPLVNeed", 0),
                        ("list", "UPCostItemList", 0),
                        ),
                "HeroQualityAwake":(
@@ -500,6 +499,7 @@
                        ("WORD", "LimiRealmLV", 0),
                        ("DWORD", "LimitMissionID", 0),
                        ("WORD", "LimitOpenDay", 0),
                        ("WORD", "LimitManLevel", 0),
                        ("char", "MailKey", 0),
                        ("list", "AwardList", 0),
                        ),
@@ -803,6 +803,7 @@
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("DWORD", "ExclusiveItemID", 0),
                        ("list", "TalentAttrIDList", 0),
                        ("list", "TalentAttrValueList", 0),
                        ("list", "TalentPerLVAddList", 0),
@@ -1079,12 +1080,6 @@
                        ("BYTE", "SkillResist", 0),
                        ),
                "BOSSFirstKill":(
                        ("DWORD", "NPCID", 1),
                        ("WORD", "PerPlayerMoneyAward", 0),
                        ("list", "PersonFirstKillAward", 0),
                        ),
                "NPCShow":(
                        ("DWORD", "NPCID", 1),
                        ("DWORD", "MapID", 1),
@@ -1180,14 +1175,6 @@
                "LoginDayAward":(
                        ("BYTE", "DayID", 1),
                        ("dict", "Reward", 0),
                        ),
                "SpringSale":(
                        ("BYTE", "GiftID", 1),
                        ("BYTE", "SellDay", 0),
                        ("BYTE", "BuyNumLimit", 0),
                        ("WORD", "GiftPrice", 0),
                        ("list", "GiftItemList", 0),
                        ),
                "OrderInfo":(
@@ -1461,23 +1448,6 @@
                        ("BYTE", "ChooseItemCount", 0),
                        ("dict", "LibItemInfo", 0),
                        ("list", "NotifyItemNumList", 0),
                        ),
                "ActBossReborn":(
                        ("DWORD", "CfgID", 1),
                        ("char", "StartDate", 0),
                        ("char", "EndDate", 0),
                        ("BYTE", "ResetType", 0),
                        ("WORD", "LVLimit", 0),
                        ("BYTE", "TemplateID", 0),
                        ),
                "BossReborn":(
                        ("BYTE", "TemplateID", 1),
                        ("BYTE", "ID", 1),
                        ("DWORD", "TotalTimes", 0),
                        ("WORD", "SingleTimes", 0),
                        ("dict", "Reward", 0),
                        ),
                "ActRealmPoint":(
@@ -2219,6 +2189,7 @@
                "Robot":(
                        ("DWORD", "ID", 1),
                        ("char", "RobotName", 0),
                        ("char", "ViewCache", 0),
                        ),
                }
@@ -2343,15 +2314,15 @@
    def GetEffectID1(self): return self.attrTuple[18] # 效果ID1 DWORD
    def GetEffectValues1(self): return self.attrTuple[19] # 效果值列表1 list
    def GetTriggerWay1(self): return self.attrTuple[20] # 触发方式 BYTE
    def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 BYTE
    def GetTriggerSrc1(self): return self.attrTuple[21] # 有效来源 list
    def GetEffectID2(self): return self.attrTuple[22] # 效果ID2 DWORD
    def GetEffectValues2(self): return self.attrTuple[23] # 效果值列表2 list
    def GetTriggerWay2(self): return self.attrTuple[24] # 触发方式 BYTE
    def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 BYTE
    def GetTriggerSrc2(self): return self.attrTuple[25] # 有效来源 list
    def GetEffectID3(self): return self.attrTuple[26] # 效果ID3 DWORD
    def GetEffectValues3(self): return self.attrTuple[27] # 效果值列表3 list
    def GetTriggerWay3(self): return self.attrTuple[28] # 触发方式 BYTE
    def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 BYTE
    def GetTriggerSrc3(self): return self.attrTuple[29] # 有效来源 list
    def GetCoolDownInit(self): return self.attrTuple[30] # 初始冷却时间 WORD
    def GetCoolDownTime(self): return self.attrTuple[31] # 技能冷却时间 WORD
    def GetBuffStateLimit(self): return self.attrTuple[32] # Buff状态限制组 list
@@ -2362,7 +2333,8 @@
    def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
    def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
    def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
    def GetFightPower(self): return self.attrTuple[40] # 技能战斗力 DWORD
    def GetBuffRetain(self): return self.attrTuple[40] # Buff保留规则 BYTE
    def GetFightPower(self): return self.attrTuple[41] # 技能战斗力 DWORD
# 武将表
class IPY_Hero():
@@ -2479,16 +2451,13 @@
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetInitTalentWeight(self): return self.attrTuple[1] #  初始天赋数权重 list
    def GetInitStarUpper(self): return self.attrTuple[2] #  初始星级上限 BYTE
    def GetInitAddPer(self): return self.attrTuple[3] #  上阵初始加成万分率 DWORD
    def GetLVAddPer(self): return self.attrTuple[4] #  上阵每等级加成 DWORD
    def GetBreakLVAddPer(self): return self.attrTuple[5] #  上阵每突破等级加成 DWORD
    def GetStarAddPer(self): return self.attrTuple[6] #  上阵每星级加成 DWORD
    def GetInitAddPer(self): return self.attrTuple[3] #  卡牌初始加成万分率 DWORD
    def GetLVAddPer(self): return self.attrTuple[4] #  卡牌每等级加成 DWORD
    def GetBreakLVAddPer(self): return self.attrTuple[5] #  卡牌每突破等级加成 DWORD
    def GetStarAddPer(self): return self.attrTuple[6] #  卡牌每星级加成 DWORD
    def GetBookActAwardMoney(self): return self.attrTuple[7] #  图鉴激活奖励货币 类型|值 list
    def GetBookInitAddPer(self): return self.attrTuple[8] #  图鉴初始加成 DWORD
    def GetBookStarAddPer(self): return self.attrTuple[9] #  图鉴每星级加成 DWORD
    def GetBookBreakLVAddPer(self): return self.attrTuple[10] #  图鉴每突破等级加成 DWORD
    def GetDismissReturnItems(self): return self.attrTuple[11] #  遣散每星返还道具 [[物品ID,个数], ...] list
    def GetRecommendAwardMoney(self): return self.attrTuple[12] #  阵容推荐激活奖励货币 类型|值 list
    def GetDismissReturnItems(self): return self.attrTuple[8] #  遣散每星返还道具 [[物品ID,个数], ...] list
    def GetRecommendAwardMoney(self): return self.attrTuple[9] #  阵容推荐激活奖励货币 类型|值 list
# 武将品质突破表
class IPY_HeroQualityBreak():
@@ -2500,7 +2469,8 @@
    def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
    def GetBreakLV(self): return self.attrTuple[1] # 突破等级 DWORD
    def GetLVMax(self): return self.attrTuple[2] #  等级上限 WORD
    def GetUPCostItem(self): return self.attrTuple[3] #  突破到下级消耗道具 list
    def GetUPLVNeed(self): return self.attrTuple[3] #  突破到下级需要等级 WORD
    def GetUPCostItemList(self): return self.attrTuple[4] #  突破到下级消耗道具 list
# 武将品质觉醒表
class IPY_HeroQualityAwake():
@@ -2880,8 +2850,9 @@
    def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
    def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
    def GetLimitOpenDay(self): return self.attrTuple[4] # 开服第几天开启 WORD
    def GetMailKey(self): return self.attrTuple[5] # 邮件 char
    def GetAwardList(self): return self.attrTuple[6] # 奖励列表[[物品ID,个数], ...] list
    def GetLimitManLevel(self): return self.attrTuple[5] # 关卡进度波 WORD
    def GetMailKey(self): return self.attrTuple[6] # 邮件 char
    def GetAwardList(self): return self.attrTuple[7] # 奖励列表[[物品ID,个数], ...] list
# 合成表
class IPY_ItemCompound():
@@ -3348,13 +3319,14 @@
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetTalentAttrIDList(self): return self.attrTuple[5] # 天赋属性ID列表 list
    def GetTalentAttrValueList(self): return self.attrTuple[6] # 天赋属性初始值 list
    def GetTalentPerLVAddList(self): return self.attrTuple[7] # 天赋属性每级成长 list
    def GetEffType(self): return self.attrTuple[8] # 天赋效果类型 BYTE
    def GetEffTypeValue(self): return self.attrTuple[9] # 效果类型值 BYTE
    def GetEffValue(self): return self.attrTuple[10] # 效果初始值 BYTE
    def GetEffPerLVAdd(self): return self.attrTuple[11] # 天赋效果每级成长 DWORD
    def GetExclusiveItemID(self): return self.attrTuple[5] # 专属信物ID DWORD
    def GetTalentAttrIDList(self): return self.attrTuple[6] # 天赋属性ID列表 list
    def GetTalentAttrValueList(self): return self.attrTuple[7] # 天赋属性初始值 list
    def GetTalentPerLVAddList(self): return self.attrTuple[8] # 天赋属性每级成长 list
    def GetEffType(self): return self.attrTuple[9] # 天赋效果类型 BYTE
    def GetEffTypeValue(self): return self.attrTuple[10] # 效果类型值 BYTE
    def GetEffValue(self): return self.attrTuple[11] # 效果初始值 BYTE
    def GetEffPerLVAdd(self): return self.attrTuple[12] # 天赋效果每级成长 DWORD
# 红颜品质升级表
class IPY_BeautyQualityLV():
@@ -3753,17 +3725,6 @@
    def GetCanAssist(self): return self.attrTuple[8] # 是否可协助 BYTE
    def GetSkillResist(self): return self.attrTuple[9] # 是否技能抵抗 BYTE
# Boss首杀
class IPY_BOSSFirstKill():
    def __init__(self):
        self.attrTuple = None
        return
    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
    def GetPerPlayerMoneyAward(self): return self.attrTuple[1] #  首杀全服玩家奖励灵石额度/人 WORD
    def GetPersonFirstKillAward(self): return self.attrTuple[2] #  个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
# NPC秀表
class IPY_NPCShow():
    
@@ -3905,19 +3866,6 @@
        
    def GetDayID(self): return self.attrTuple[0] # 天数 BYTE
    def GetReward(self): return self.attrTuple[1] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
# 七天限时特惠表
class IPY_SpringSale():
    def __init__(self):
        self.attrTuple = None
        return
    def GetGiftID(self): return self.attrTuple[0] # 礼包ID BYTE
    def GetSellDay(self): return self.attrTuple[1] # 创角第几天上架 BYTE
    def GetBuyNumLimit(self): return self.attrTuple[2] # 每人限购数量 BYTE
    def GetGiftPrice(self): return self.attrTuple[3] # 礼包价格,仙玉 WORD
    def GetGiftItemList(self): return self.attrTuple[4] # 礼包物品信息列表[[物品ID,个数,是否绑定], ...] list
# 充值商品编号表
class IPY_OrderInfo():
@@ -4326,33 +4274,6 @@
    def GetChooseItemCount(self): return self.attrTuple[3] # 选择个数 BYTE
    def GetLibItemInfo(self): return self.attrTuple[4] # 物品编号对应物品信息 {物品编号:[物品ID,个数,是否拍品,可选次数], ...}  0不限次数 dict
    def GetNotifyItemNumList(self): return self.attrTuple[5] # 需要广播的编号列表 list
# BOSS复活活动时间表
class IPY_ActBossReborn():
    def __init__(self):
        self.attrTuple = None
        return
    def GetCfgID(self): return self.attrTuple[0] # 配置ID DWORD
    def GetStartDate(self): return self.attrTuple[1] # 开启日期 char
    def GetEndDate(self): return self.attrTuple[2] # 结束日期 char
    def GetResetType(self): return self.attrTuple[3] # 重置类型,0-0点重置;1-5点重置 BYTE
    def GetLVLimit(self): return self.attrTuple[4] # 限制等级 WORD
    def GetTemplateID(self): return self.attrTuple[5] # 模板编号 BYTE
# BOSS复活表
class IPY_BossReborn():
    def __init__(self):
        self.attrTuple = None
        return
    def GetTemplateID(self): return self.attrTuple[0] # 模板ID BYTE
    def GetID(self): return self.attrTuple[1] # 活动条目ID BYTE
    def GetTotalTimes(self): return self.attrTuple[2] # 可完成的总次数,0表示不限次数 DWORD
    def GetSingleTimes(self): return self.attrTuple[3] # 单次领奖需要的次数 WORD
    def GetReward(self): return self.attrTuple[4] # 奖励物品ID1 dict
# 多倍修行点活动时间表
class IPY_ActRealmPoint():
@@ -5534,7 +5455,8 @@
        return
        
    def GetID(self): return self.attrTuple[0] # 机器人ID,同玩家ID DWORD
    def GetViewCache(self): return self.attrTuple[1] # 机器人缓存 char
    def GetRobotName(self): return self.attrTuple[1] # char
    def GetViewCache(self): return self.attrTuple[2] # 机器人缓存 char
def Log(msg, playerID=0, par=0):
@@ -5688,7 +5610,6 @@
        self.__LoadFileData("DailyTask", onlyCheck)
        self.__LoadFileData("DailyLivenessReward", onlyCheck)
        self.__LoadFileData("BOSSInfo", onlyCheck)
        self.__LoadFileData("BOSSFirstKill", onlyCheck)
        self.__LoadFileData("NPCShow", onlyCheck)
        self.__LoadFileData("MapRefreshNPC", onlyCheck)
        self.__LoadFileData("RuneCompound", onlyCheck)
@@ -5698,7 +5619,6 @@
        self.__LoadFileData("ChestsAward", onlyCheck)
        self.__LoadFileData("VIPKillNPC", onlyCheck)
        self.__LoadFileData("LoginDayAward", onlyCheck)
        self.__LoadFileData("SpringSale", onlyCheck)
        self.__LoadFileData("OrderInfo", onlyCheck)
        self.__LoadFileData("CTG", onlyCheck)
        self.__LoadFileData("CTGSelectItem", onlyCheck)
@@ -5726,8 +5646,6 @@
        self.__LoadFileData("CrossActFamilyGCZSQ", onlyCheck)
        self.__LoadFileData("ActGodGift", onlyCheck)
        self.__LoadFileData("ActGodGiftAward", onlyCheck)
        self.__LoadFileData("ActBossReborn", onlyCheck)
        self.__LoadFileData("BossReborn", onlyCheck)
        self.__LoadFileData("ActRealmPoint", onlyCheck)
        self.__LoadFileData("TrialExchange", onlyCheck)
        self.__LoadFileData("AllPeopleParty", onlyCheck)
@@ -6713,13 +6631,6 @@
        self.CheckLoadData("BOSSInfo")
        return self.ipyBOSSInfoCache[index]
    def GetBOSSFirstKillCount(self):
        self.CheckLoadData("BOSSFirstKill")
        return self.ipyBOSSFirstKillLen
    def GetBOSSFirstKillByIndex(self, index):
        self.CheckLoadData("BOSSFirstKill")
        return self.ipyBOSSFirstKillCache[index]
    def GetNPCShowCount(self):
        self.CheckLoadData("NPCShow")
        return self.ipyNPCShowLen
@@ -6782,13 +6693,6 @@
    def GetLoginDayAwardByIndex(self, index):
        self.CheckLoadData("LoginDayAward")
        return self.ipyLoginDayAwardCache[index]
    def GetSpringSaleCount(self):
        self.CheckLoadData("SpringSale")
        return self.ipySpringSaleLen
    def GetSpringSaleByIndex(self, index):
        self.CheckLoadData("SpringSale")
        return self.ipySpringSaleCache[index]
    def GetOrderInfoCount(self):
        self.CheckLoadData("OrderInfo")
@@ -6978,20 +6882,6 @@
    def GetActGodGiftAwardByIndex(self, index):
        self.CheckLoadData("ActGodGiftAward")
        return self.ipyActGodGiftAwardCache[index]
    def GetActBossRebornCount(self):
        self.CheckLoadData("ActBossReborn")
        return self.ipyActBossRebornLen
    def GetActBossRebornByIndex(self, index):
        self.CheckLoadData("ActBossReborn")
        return self.ipyActBossRebornCache[index]
    def GetBossRebornCount(self):
        self.CheckLoadData("BossReborn")
        return self.ipyBossRebornLen
    def GetBossRebornByIndex(self, index):
        self.CheckLoadData("BossReborn")
        return self.ipyBossRebornCache[index]
    def GetActRealmPointCount(self):
        self.CheckLoadData("ActRealmPoint")