ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -56,7 +56,6 @@
import PlayerActTurntable
import PlayerActBuyOne
import PlayerSpringSale
import PlayerBossReborn
import PlayerWeekParty
import PlayerFeastWeekParty
import PlayerFeastLogin
@@ -82,6 +81,7 @@
import IpyGameDataPY
import PlayerArena
import PyGameData
import OpenServerActivity
import PlayerXiangong
import PlayerBillboard
import PlayerViewCache
@@ -106,6 +106,7 @@
    #副本OnDay事件响应
    #FBLogic.OnDay(tick)
    
    OpenServerActivity.OnDay()
    #仙盟
    PlayerFamily.FamilyOnDay()
    PlayerArena.OnDay()
@@ -231,6 +232,10 @@
    PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_OnDay, ondayValue)
    playerID = curPlayer.GetPlayerID()
    GameWorld.Log("PlayerOnDay! ondayValue=%s" % (ondayValue), playerID)
    # 过天同步下时间、开服天
    ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
    ChPlayer.Sync_OpenServerDay(curPlayer)
    
    __DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventType)
    __DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventTypeEx)
@@ -892,9 +897,6 @@
                
            elif actionName == ShareDefine.OperationActionName_SpringSale:
                PlayerSpringSale.RefreshSpringSaleActionInfo(actNum)
            elif actionName == ShareDefine.OperationActionName_BossReborn:
                PlayerBossReborn.RefreshOperationAction_BossReborn()
                
            elif actionName == ShareDefine.OperationActionName_FlashGiftbag:
                PlayerFlashGiftbag.RefreshFlashGiftbagActionInfo(actNum)
@@ -989,16 +991,6 @@
        
        if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName:
            PyGameData.g_crossZoneName = msgValue
            return
        if key == ShareDefine.Def_Notify_WorldKey_CrossServerTime:
            PyGameData.g_crossServerTimeInfo = eval(msgValue)
            playerManager = GameWorld.GetPlayerManager()
            for index in xrange(playerManager.GetPlayerCount()):
                curPlayer = playerManager.GetPlayerByIndex(index)
                if not GameWorld.IsNormalPlayer(curPlayer):
                    continue
                ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
            return
        
        # 幸运云购