| | |
| | | list LVUPNeedItemInfo; //升级所需物品 [[物品ID,个数], ...]
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| | | };
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| | |
|
| | | //红颜表
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| | |
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| | | struct Beauty
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| | | {
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| | | WORD _BeautyID; //红颜ID
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| | | BYTE BeautyQuality; //品质
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| | | BYTE UnlockWay; //解锁方式
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| | | DWORD UnlockValue; //解锁方式值
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| | | BYTE UnlockNeedCnt; //解锁所需个数
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| | | list TalentAttrIDList; //天赋属性ID列表
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| | | list TalentAttrValueList; //天赋属性初始值
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| | | list TalentPerLVAddList; //天赋属性每级成长
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| | | BYTE EffType; //天赋效果类型
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| | | BYTE EffTypeValue; //效果类型值
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| | | BYTE EffValue; //效果初始值
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| | | DWORD EffPerLVAdd; //天赋效果每级成长
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| | | };
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| | |
|
| | | //红颜品质升级表
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| | |
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| | | struct BeautyQualityLV
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| | | {
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| | | BYTE _BeautyQuality;
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| | | WORD _BeautyLV;
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| | | WORD LVNeedExp; //升到本级所需经验
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| | | list AttrIDList; //本级属性ID列表
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| | | list AttrValueList; //本级属性值列表
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| | | list AwardItemList; //本级奖励
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| | | };
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| | |
|
| | | //红颜时装表
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| | |
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| | | struct BeautySkin
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| | | {
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| | | WORD SkinID; //ʱװID
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| | | WORD _BeautyID;
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| | | BYTE UnlockWay; //解锁方式
|
| | | DWORD UnlockValue; //解锁方式值
|
| | | BYTE UnlockNeedCnt; //解锁所需个数
|
| | | BYTE UpNeedCnt; //升级所需个数
|
| | | BYTE StarMax; //最高星级
|
| | | list AttrIDList; //属性ID列表
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| | | list InitAttrValueList; //初始属性值列表
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| | | list AttrPerStarAddList; //每星加成值列表
|
| | | };
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| | |
|
| | | //玩家等级表
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| | |
|
| | | struct PlayerLV
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| | |
| | | dict Reward; //奖励 {"职业":[[物品ID,个数],...], ...}
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| | | BYTE VIPLimit; //需要VIP几
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| | | list VIPAward; //vip奖励[[物品ID,个数],...]
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| | | };
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| | |
|
| | | //仙宝寻主表
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| | |
|
| | | struct tagXBXZ
|
| | | {
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| | | DWORD _ID; //ID
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| | | BYTE Type; //类型
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| | | DWORD NeedCnt; //需要数量
|
| | | list Condition; //条件
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| | | WORD MWID; //法宝ID
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| | | list AwardItem; //奖励物品列表
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| | | list Money; //金钱
|
| | | };
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| | |
|
| | | //寻宝设定表
|