hxp
2025-11-21 caba629e01f8f603b8e05f588688c40e82eb6c88
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -137,6 +137,7 @@
                        ("list", "BuffStateLimit", 0),
                        ("BYTE", "CurBuffState", 0),
                        ("WORD", "LastTime", 0),
                        ("BYTE", "LastTimeType", 0),
                        ("BYTE", "LayerCnt", 0),
                        ("BYTE", "LayerMax", 0),
                        ("DWORD", "BuffRepeat", 0),
@@ -303,6 +304,8 @@
                        ("float", "WuFinalDamPerDefRatio", 0),
                        ("float", "QunFinalDamPerRatio", 0),
                        ("float", "QunFinalDamPerDefRatio", 0),
                        ("float", "PVPDamPerRatio", 0),
                        ("float", "PVPDamPerDefRatio", 0),
                        ),
                "MainChapter":(
@@ -494,7 +497,9 @@
                        ("DWORD", "LimitLV", 0),
                        ("WORD", "LimiRealmLV", 0),
                        ("DWORD", "LimitMissionID", 0),
                        ("WORD", "LimitOpenDay", 0),
                        ("char", "MailKey", 0),
                        ("list", "AwardList", 0),
                        ),
                "ItemCompound":(
@@ -790,20 +795,41 @@
                        ("list", "LVUPNeedItemInfo", 0),
                        ),
                "Shentong":(
                        ("BYTE", "ShentongID", 1),
                        ("WORD", "NeedGubaoID", 0),
                "Beauty":(
                        ("WORD", "BeautyID", 1),
                        ("BYTE", "BeautyQuality", 0),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("list", "TalentAttrIDList", 0),
                        ("list", "TalentAttrValueList", 0),
                        ("list", "TalentPerLVAddList", 0),
                        ("BYTE", "EffType", 0),
                        ("BYTE", "EffTypeValue", 0),
                        ("BYTE", "EffValue", 0),
                        ("DWORD", "EffPerLVAdd", 0),
                        ),
                "ShentongLV":(
                        ("BYTE", "ShentongID", 1),
                        ("BYTE", "ShentongClassLV", 1),
                        ("BYTE", "ShentongLV", 1),
                        ("list", "LVLightNeedItem", 0),
                        ("list", "LVAttrTypeList", 0),
                        ("list", "LVAttrValueList", 0),
                        ("DWORD", "LVSkillID", 0),
                        ("DWORD", "FightPowerEx", 0),
                "BeautyQualityLV":(
                        ("BYTE", "BeautyQuality", 1),
                        ("WORD", "BeautyLV", 1),
                        ("WORD", "LVNeedExp", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "AttrValueList", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "BeautySkin":(
                        ("WORD", "SkinID", 0),
                        ("WORD", "BeautyID", 1),
                        ("BYTE", "UnlockWay", 0),
                        ("DWORD", "UnlockValue", 0),
                        ("BYTE", "UnlockNeedCnt", 0),
                        ("BYTE", "UpNeedCnt", 0),
                        ("BYTE", "StarMax", 0),
                        ("list", "AttrIDList", 0),
                        ("list", "InitAttrValueList", 0),
                        ("list", "AttrPerStarAddList", 0),
                        ),
                "PlayerLV":(
@@ -900,7 +926,8 @@
                        ("DWORD", "ADID", 1),
                        ("BYTE", "ADCntMax", 0),
                        ("list", "ADAwardItemList", 0),
                        ("DWORD", "ADMapID", 0),
                        ("BYTE", "ADAwardType", 0),
                        ("DWORD", "ADAwardValue", 0),
                        ),
                "Success":(
@@ -1012,7 +1039,7 @@
                        ("BYTE", "TaskType", 1),
                        ("list", "TaskConds", 0),
                        ("DWORD", "NeedValue", 0),
                        ("BYTE", "AwardLiveness", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "DailyLivenessReward":(
@@ -1195,25 +1222,6 @@
                        ("dict", "Reward", 0),
                        ("BYTE", "VIPLimit", 0),
                        ("list", "VIPAward", 0),
                        ),
                "Invest":(
                        ("WORD", "ID", 1),
                        ("BYTE", "Type", 0),
                        ("BYTE", "NeedDay", 0),
                        ("WORD", "NeedLV", 0),
                        ("DWORD", "NeedNPCID", 0),
                        ("dict", "Reward", 0),
                        ),
                "XBXZ":(
                        ("DWORD", "ID", 1),
                        ("BYTE", "Type", 0),
                        ("DWORD", "NeedCnt", 0),
                        ("list", "Condition", 0),
                        ("WORD", "MWID", 0),
                        ("list", "AwardItem", 0),
                        ("list", "Money", 0),
                        ),
                "TreasureSet":(
@@ -1525,11 +1533,6 @@
                        ("DWORD", "Weight", 0),
                        ("DWORD", "Mark", 0),
                        ("BYTE", "Rare", 0),
                        ),
                "FunctionForecast":(
                        ("DWORD", "FuncID", 1),
                        ("dict", "Award", 0),
                        ),
                "EmojiPack":(
@@ -2366,11 +2369,12 @@
    def GetBuffStateLimit(self): return self.attrTuple[32] # Buff状态限制组 list
    def GetCurBuffState(self): return self.attrTuple[33] # Buff״ֵ̬ BYTE
    def GetLastTime(self): return self.attrTuple[34] # 持续时间 WORD
    def GetLayerCnt(self): return self.attrTuple[35] # Buff层数 BYTE
    def GetLayerMax(self): return self.attrTuple[36] # 最大层数 BYTE
    def GetBuffRepeat(self): return self.attrTuple[37] # Buff叠加规则 DWORD
    def GetDispersedLimit(self): return self.attrTuple[38] # 驱散限制 BYTE
    def GetFightPower(self): return self.attrTuple[39] # 技能战斗力 DWORD
    def GetLastTimeType(self): return self.attrTuple[35] # 持续时间规则 BYTE
    def GetLayerCnt(self): return self.attrTuple[36] # Buff层数 BYTE
    def GetLayerMax(self): return self.attrTuple[37] # 最大层数 BYTE
    def GetBuffRepeat(self): return self.attrTuple[38] # Buff叠加规则 DWORD
    def GetDispersedLimit(self): return self.attrTuple[39] # 驱散限制 BYTE
    def GetFightPower(self): return self.attrTuple[40] # 技能战斗力 DWORD
# 武将表
class IPY_Hero():
@@ -2601,7 +2605,9 @@
    def GetWuFinalDamPerRatio(self): return self.attrTuple[38] # float
    def GetWuFinalDamPerDefRatio(self): return self.attrTuple[39] # float
    def GetQunFinalDamPerRatio(self): return self.attrTuple[40] # float
    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
    def GetQunFinalDamPerDefRatio(self): return self.attrTuple[41] # float
    def GetPVPDamPerRatio(self): return self.attrTuple[42] # float
    def GetPVPDamPerDefRatio(self): return self.attrTuple[43] # float
# 主线章节表
class IPY_MainChapter():
@@ -2883,7 +2889,9 @@
    def GetLimitLV(self): return self.attrTuple[1] # 开启等级 DWORD
    def GetLimiRealmLV(self): return self.attrTuple[2] # 需要境界等级 WORD
    def GetLimitMissionID(self): return self.attrTuple[3] # 需要完成的任务ID DWORD
    def GetMailKey(self): return self.attrTuple[4] # 邮件 char
    def GetLimitOpenDay(self): return self.attrTuple[4] # 开服第几天开启 WORD
    def GetMailKey(self): return self.attrTuple[5] # 邮件 char
    def GetAwardList(self): return self.attrTuple[6] # 奖励列表[[物品ID,个数], ...] list
# 合成表
class IPY_ItemCompound():
@@ -3338,31 +3346,57 @@
    def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
    def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list
# 神通表
class IPY_Shentong():
# 红颜表
class IPY_Beauty():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
    def GetNeedGubaoID(self): return self.attrTuple[1] # 解锁所需古宝ID WORD
    def GetBeautyID(self): return self.attrTuple[0] # 红颜ID WORD
    def GetBeautyQuality(self): return self.attrTuple[1] # 品质 BYTE
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetTalentAttrIDList(self): return self.attrTuple[5] # 天赋属性ID列表 list
    def GetTalentAttrValueList(self): return self.attrTuple[6] # 天赋属性初始值 list
    def GetTalentPerLVAddList(self): return self.attrTuple[7] # 天赋属性每级成长 list
    def GetEffType(self): return self.attrTuple[8] # 天赋效果类型 BYTE
    def GetEffTypeValue(self): return self.attrTuple[9] # 效果类型值 BYTE
    def GetEffValue(self): return self.attrTuple[10] # 效果初始值 BYTE
    def GetEffPerLVAdd(self): return self.attrTuple[11] # 天赋效果每级成长 DWORD
# 神通升级表
class IPY_ShentongLV():
# 红颜品质升级表
class IPY_BeautyQualityLV():
    
    def __init__(self):
        self.attrTuple = None
        return
        
    def GetShentongID(self): return self.attrTuple[0] # 神通ID BYTE
    def GetShentongClassLV(self): return self.attrTuple[1] # 神通阶级 BYTE
    def GetShentongLV(self): return self.attrTuple[2] # 神通等级 BYTE
    def GetLVLightNeedItem(self): return self.attrTuple[3] # 点亮该级所需物品 [[物品ID,个数], ...] list
    def GetLVAttrTypeList(self): return self.attrTuple[4] # 该级属性类型列表 list
    def GetLVAttrValueList(self): return self.attrTuple[5] # 该级属性值列表 list
    def GetLVSkillID(self): return self.attrTuple[6] # 该级职业通用技能ID DWORD
    def GetFightPowerEx(self): return self.attrTuple[7] # 附加战力 DWORD
    def GetBeautyQuality(self): return self.attrTuple[0] # BYTE
    def GetBeautyLV(self): return self.attrTuple[1] # WORD
    def GetLVNeedExp(self): return self.attrTuple[2] # 升到本级所需经验 WORD
    def GetAttrIDList(self): return self.attrTuple[3] # 本级属性ID列表 list
    def GetAttrValueList(self): return self.attrTuple[4] # 本级属性值列表 list
    def GetAwardItemList(self): return self.attrTuple[5] # 本级奖励 list
# 红颜时装表
class IPY_BeautySkin():
    def __init__(self):
        self.attrTuple = None
        return
    def GetSkinID(self): return self.attrTuple[0] # ʱװID WORD
    def GetBeautyID(self): return self.attrTuple[1] # WORD
    def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
    def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
    def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
    def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
    def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
    def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
    def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
    def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list
# 玩家等级表
class IPY_PlayerLV():
@@ -3504,7 +3538,8 @@
    def GetADID(self): return self.attrTuple[0] # DWORD
    def GetADCntMax(self): return self.attrTuple[1] # 每日次数 BYTE
    def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
    def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD
    def GetADAwardType(self): return self.attrTuple[3] # 奖励类型 BYTE
    def GetADAwardValue(self): return self.attrTuple[4] # 类型对应值 DWORD
# 成就表
class IPY_Success():
@@ -3671,7 +3706,7 @@
    def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
    def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
    def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
    def GetAwardLiveness(self): return self.attrTuple[4] # 奖励活跃度 BYTE
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
# 每日活跃奖励表
class IPY_DailyLivenessReward():
@@ -3944,35 +3979,6 @@
    def GetReward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
    def GetVIPLimit(self): return self.attrTuple[4] # 需要VIP几 BYTE
    def GetVIPAward(self): return self.attrTuple[5] # vip奖励[[物品ID,个数],...] list
# 投资表
class IPY_Invest():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID WORD
    def GetType(self): return self.attrTuple[1] # 投资类型 BYTE
    def GetNeedDay(self): return self.attrTuple[2] # 需要天数 BYTE
    def GetNeedLV(self): return self.attrTuple[3] # 需要等级 WORD
    def GetNeedNPCID(self): return self.attrTuple[4] # 需要NPCID DWORD
    def GetReward(self): return self.attrTuple[5] # 奖励 {"key":[[物品ID,个数,是否绑定],...], ...} dict
# 仙宝寻主表
class IPY_XBXZ():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID DWORD
    def GetType(self): return self.attrTuple[1] # 类型 BYTE
    def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
    def GetCondition(self): return self.attrTuple[3] # 条件 list
    def GetMWID(self): return self.attrTuple[4] # 法宝ID WORD
    def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 list
    def GetMoney(self): return self.attrTuple[6] # 金钱 list
# 寻宝设定表
class IPY_TreasureSet():
@@ -4444,16 +4450,6 @@
    def GetWeight(self): return self.attrTuple[6] # 权重 DWORD
    def GetMark(self): return self.attrTuple[7] # 排序用标识 DWORD
    def GetRare(self): return self.attrTuple[8] # 珍稀值 BYTE
# 功能预告表
class IPY_FunctionForecast():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
    def GetAward(self): return self.attrTuple[1] # 属性类型 dict
# 表情包表
class IPY_EmojiPack():
@@ -5699,8 +5695,9 @@
        self.__LoadFileData("GubaoResonance", onlyCheck)
        self.__LoadFileData("GubaoStar", onlyCheck)
        self.__LoadFileData("GubaoLV", onlyCheck)
        self.__LoadFileData("Shentong", onlyCheck)
        self.__LoadFileData("ShentongLV", onlyCheck)
        self.__LoadFileData("Beauty", onlyCheck)
        self.__LoadFileData("BeautyQualityLV", onlyCheck)
        self.__LoadFileData("BeautySkin", onlyCheck)
        self.__LoadFileData("PlayerLV", onlyCheck)
        self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
        self.__LoadFileData("GMAttr", onlyCheck)
@@ -5739,8 +5736,6 @@
        self.__LoadFileData("CTGSelectItem", onlyCheck)
        self.__LoadFileData("FirstCharge", onlyCheck)
        self.__LoadFileData("LVAward", onlyCheck)
        self.__LoadFileData("Invest", onlyCheck)
        self.__LoadFileData("XBXZ", onlyCheck)
        self.__LoadFileData("TreasureSet", onlyCheck)
        self.__LoadFileData("TreasureHouse", onlyCheck)
        self.__LoadFileData("TreasureItemLib", onlyCheck)
@@ -5773,7 +5768,6 @@
        self.__LoadFileData("ActFlashSale", onlyCheck)
        self.__LoadFileData("ActWishingWell", onlyCheck)
        self.__LoadFileData("WishingWell", onlyCheck)
        self.__LoadFileData("FunctionForecast", onlyCheck)
        self.__LoadFileData("EmojiPack", onlyCheck)
        self.__LoadFileData("ActRechargePrize", onlyCheck)
        self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
@@ -6566,19 +6560,26 @@
        self.CheckLoadData("GubaoLV")
        return self.ipyGubaoLVCache[index]
    def GetShentongCount(self):
        self.CheckLoadData("Shentong")
        return self.ipyShentongLen
    def GetShentongByIndex(self, index):
        self.CheckLoadData("Shentong")
        return self.ipyShentongCache[index]
    def GetBeautyCount(self):
        self.CheckLoadData("Beauty")
        return self.ipyBeautyLen
    def GetBeautyByIndex(self, index):
        self.CheckLoadData("Beauty")
        return self.ipyBeautyCache[index]
    def GetShentongLVCount(self):
        self.CheckLoadData("ShentongLV")
        return self.ipyShentongLVLen
    def GetShentongLVByIndex(self, index):
        self.CheckLoadData("ShentongLV")
        return self.ipyShentongLVCache[index]
    def GetBeautyQualityLVCount(self):
        self.CheckLoadData("BeautyQualityLV")
        return self.ipyBeautyQualityLVLen
    def GetBeautyQualityLVByIndex(self, index):
        self.CheckLoadData("BeautyQualityLV")
        return self.ipyBeautyQualityLVCache[index]
    def GetBeautySkinCount(self):
        self.CheckLoadData("BeautySkin")
        return self.ipyBeautySkinLen
    def GetBeautySkinByIndex(self, index):
        self.CheckLoadData("BeautySkin")
        return self.ipyBeautySkinCache[index]
    def GetPlayerLVCount(self):
        self.CheckLoadData("PlayerLV")
@@ -6846,20 +6847,6 @@
        self.CheckLoadData("LVAward")
        return self.ipyLVAwardCache[index]
    def GetInvestCount(self):
        self.CheckLoadData("Invest")
        return self.ipyInvestLen
    def GetInvestByIndex(self, index):
        self.CheckLoadData("Invest")
        return self.ipyInvestCache[index]
    def GetXBXZCount(self):
        self.CheckLoadData("XBXZ")
        return self.ipyXBXZLen
    def GetXBXZByIndex(self, index):
        self.CheckLoadData("XBXZ")
        return self.ipyXBXZCache[index]
    def GetTreasureSetCount(self):
        self.CheckLoadData("TreasureSet")
        return self.ipyTreasureSetLen
@@ -7083,13 +7070,6 @@
    def GetWishingWellByIndex(self, index):
        self.CheckLoadData("WishingWell")
        return self.ipyWishingWellCache[index]
    def GetFunctionForecastCount(self):
        self.CheckLoadData("FunctionForecast")
        return self.ipyFunctionForecastLen
    def GetFunctionForecastByIndex(self, index):
        self.CheckLoadData("FunctionForecast")
        return self.ipyFunctionForecastCache[index]
    def GetEmojiPackCount(self):
        self.CheckLoadData("EmojiPack")