| | |
| | | ("list", "LVUPNeedItemInfo", 0),
|
| | | ),
|
| | |
|
| | | "Beauty":(
|
| | | ("WORD", "BeautyID", 1),
|
| | | ("BYTE", "BeautyQuality", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("list", "TalentAttrIDList", 0),
|
| | | ("list", "TalentAttrValueList", 0),
|
| | | ("list", "TalentPerLVAddList", 0),
|
| | | ("BYTE", "EffType", 0),
|
| | | ("BYTE", "EffTypeValue", 0),
|
| | | ("BYTE", "EffValue", 0),
|
| | | ("DWORD", "EffPerLVAdd", 0),
|
| | | ),
|
| | |
|
| | | "BeautyQualityLV":(
|
| | | ("BYTE", "BeautyQuality", 1),
|
| | | ("WORD", "BeautyLV", 1),
|
| | | ("WORD", "LVNeedExp", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "AttrValueList", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "BeautySkin":(
|
| | | ("WORD", "SkinID", 0),
|
| | | ("WORD", "BeautyID", 1),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerLV":(
|
| | | ("WORD", "LV", 1),
|
| | | ("DWORD", "Exp", 0),
|
| | |
| | | ("dict", "Reward", 0),
|
| | | ("BYTE", "VIPLimit", 0),
|
| | | ("list", "VIPAward", 0),
|
| | | ),
|
| | |
|
| | | "XBXZ":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("BYTE", "Type", 0),
|
| | | ("DWORD", "NeedCnt", 0),
|
| | | ("list", "Condition", 0),
|
| | | ("WORD", "MWID", 0),
|
| | | ("list", "AwardItem", 0),
|
| | | ("list", "Money", 0),
|
| | | ),
|
| | |
|
| | | "TreasureSet":(
|
| | |
| | | def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
|
| | | def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list |
| | | |
| | | # 红颜表 |
| | | class IPY_Beauty(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBeautyID(self): return self.attrTuple[0] # 红颜ID WORD
|
| | | def GetBeautyQuality(self): return self.attrTuple[1] # 品质 BYTE
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetTalentAttrIDList(self): return self.attrTuple[5] # 天赋属性ID列表 list
|
| | | def GetTalentAttrValueList(self): return self.attrTuple[6] # 天赋属性初始值 list
|
| | | def GetTalentPerLVAddList(self): return self.attrTuple[7] # 天赋属性每级成长 list
|
| | | def GetEffType(self): return self.attrTuple[8] # 天赋效果类型 BYTE
|
| | | def GetEffTypeValue(self): return self.attrTuple[9] # 效果类型值 BYTE
|
| | | def GetEffValue(self): return self.attrTuple[10] # 效果初始值 BYTE
|
| | | def GetEffPerLVAdd(self): return self.attrTuple[11] # 天赋效果每级成长 DWORD |
| | | |
| | | # 红颜品质升级表 |
| | | class IPY_BeautyQualityLV(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBeautyQuality(self): return self.attrTuple[0] # BYTE
|
| | | def GetBeautyLV(self): return self.attrTuple[1] # WORD
|
| | | def GetLVNeedExp(self): return self.attrTuple[2] # 升到本级所需经验 WORD
|
| | | def GetAttrIDList(self): return self.attrTuple[3] # 本级属性ID列表 list
|
| | | def GetAttrValueList(self): return self.attrTuple[4] # 本级属性值列表 list
|
| | | def GetAwardItemList(self): return self.attrTuple[5] # 本级奖励 list |
| | | |
| | | # 红颜时装表 |
| | | class IPY_BeautySkin(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetSkinID(self): return self.attrTuple[0] # ʱװID WORD
|
| | | def GetBeautyID(self): return self.attrTuple[1] # WORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 玩家等级表 |
| | | class IPY_PlayerLV(): |
| | | |
| | |
| | | def GetReward(self): return self.attrTuple[3] # 奖励 {"职业":[[物品ID,个数],...], ...} dict
|
| | | def GetVIPLimit(self): return self.attrTuple[4] # 需要VIP几 BYTE
|
| | | def GetVIPAward(self): return self.attrTuple[5] # vip奖励[[物品ID,个数],...] list |
| | | |
| | | # 仙宝寻主表 |
| | | class IPY_XBXZ(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 类型 BYTE
|
| | | def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
|
| | | def GetCondition(self): return self.attrTuple[3] # 条件 list
|
| | | def GetMWID(self): return self.attrTuple[4] # 法宝ID WORD
|
| | | def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 list
|
| | | def GetMoney(self): return self.attrTuple[6] # 金钱 list |
| | | |
| | | # 寻宝设定表 |
| | | class IPY_TreasureSet(): |
| | |
| | | self.__LoadFileData("GubaoResonance", onlyCheck)
|
| | | self.__LoadFileData("GubaoStar", onlyCheck)
|
| | | self.__LoadFileData("GubaoLV", onlyCheck)
|
| | | self.__LoadFileData("Beauty", onlyCheck)
|
| | | self.__LoadFileData("BeautyQualityLV", onlyCheck)
|
| | | self.__LoadFileData("BeautySkin", onlyCheck)
|
| | | self.__LoadFileData("PlayerLV", onlyCheck)
|
| | | self.__LoadFileData("SpecMapPlayerAttrFormat", onlyCheck)
|
| | | self.__LoadFileData("GMAttr", onlyCheck)
|
| | |
| | | self.__LoadFileData("CTGSelectItem", onlyCheck)
|
| | | self.__LoadFileData("FirstCharge", onlyCheck)
|
| | | self.__LoadFileData("LVAward", onlyCheck)
|
| | | self.__LoadFileData("XBXZ", onlyCheck)
|
| | | self.__LoadFileData("TreasureSet", onlyCheck)
|
| | | self.__LoadFileData("TreasureHouse", onlyCheck)
|
| | | self.__LoadFileData("TreasureItemLib", onlyCheck)
|
| | |
| | | self.CheckLoadData("GubaoLV") |
| | | return self.ipyGubaoLVCache[index]
|
| | | |
| | | def GetBeautyCount(self): |
| | | self.CheckLoadData("Beauty") |
| | | return self.ipyBeautyLen
|
| | | def GetBeautyByIndex(self, index): |
| | | self.CheckLoadData("Beauty") |
| | | return self.ipyBeautyCache[index]
|
| | | |
| | | def GetBeautyQualityLVCount(self): |
| | | self.CheckLoadData("BeautyQualityLV") |
| | | return self.ipyBeautyQualityLVLen
|
| | | def GetBeautyQualityLVByIndex(self, index): |
| | | self.CheckLoadData("BeautyQualityLV") |
| | | return self.ipyBeautyQualityLVCache[index]
|
| | | |
| | | def GetBeautySkinCount(self): |
| | | self.CheckLoadData("BeautySkin") |
| | | return self.ipyBeautySkinLen
|
| | | def GetBeautySkinByIndex(self, index): |
| | | self.CheckLoadData("BeautySkin") |
| | | return self.ipyBeautySkinCache[index]
|
| | | |
| | | def GetPlayerLVCount(self): |
| | | self.CheckLoadData("PlayerLV") |
| | | return self.ipyPlayerLVLen
|
| | |
| | | def GetLVAwardByIndex(self, index): |
| | | self.CheckLoadData("LVAward") |
| | | return self.ipyLVAwardCache[index]
|
| | | |
| | | def GetXBXZCount(self): |
| | | self.CheckLoadData("XBXZ") |
| | | return self.ipyXBXZLen
|
| | | def GetXBXZByIndex(self, index): |
| | | self.CheckLoadData("XBXZ") |
| | | return self.ipyXBXZCache[index]
|
| | | |
| | | def GetTreasureSetCount(self): |
| | | self.CheckLoadData("TreasureSet") |