| | |
| | | Def_MixServerDay = 'MixServerDay' #服务器已经合服多少天
|
| | | Def_IsMixServerInitOK = 'IsMixServerInitOK' #服务器合服首次启动OK
|
| | | Def_LastMixServerDay = 'LastMixServerDay' #上次合服时的开服天数
|
| | | Def_CrossCenterEvent = 'CrossCenterEvent' # 跨服中心事件值
|
| | | #首次开服时间,注意不要用该日期做开服天相关的功能逻辑,如果要用开服天,请用 Def_ServerDay
|
| | | ''' 原因:
|
| | | 因为目前开服天的逻辑大部分是用 Def_ServerDay,当出现服务器宕机超过24小时时,就会导致 Def_ServerDay 与 Def_InitOpenServerTime 不对应
|
| | |
| | | Def_InitOpenServerTime = 'InitOpenServerTime'
|
| | | Def_SetOpenServerTime = 'SetOpenServerTime' # GM工具预定的开服时间
|
| | |
|
| | |
|
| | | Def_FamilyCrossState = 'FamilyCrossState' # 本服公会跨服状态, 0-未跨服;1-已跨服
|
| | | Def_FamilyTransDataTime = 'FamilyTransDataTime' # 本服公会首次跨服互通数据开始传输时间戳,不为0代表传输数据中
|
| | | Def_OSAAwardState = 'OSAAwardState' #开服冲榜活动结算状态
|
| | | # ------------------------- WorldKey ------------------------- |
| | |
|
| | | #---奇迹, 职业枚举定义---
|
| | | (
|
| | |
| | | Def_Notify_WorldKey_CrossZoneName = "CrossZoneName" # 跨服分区名
|
| | | Def_Notify_WorldKey_CrossServerTime = "CrossServerTime" # 跨服时间
|
| | |
|
| | | Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID" # 本服跨服PK所属赛区
|
| | | Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID" # 本服跨服PK当前赛季
|
| | | Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState" # 本服跨服PK赛季状态 0-关闭,1-开启中
|
| | |
|
| | | Def_Notify_WorldKey_CrossChampionshipState = "CrossChampionshipState" # 跨服排位赛状态
|
| | | Def_Notify_WorldKey_CrossChampionshipStateError = "CrossChampionshipStateError" # 跨服排位赛状态是否已经异常
|
| | |
|
| | | Def_Notify_WorldKey_LuckyCloudBuyInfo = "LuckyCloudBuyInfo" # 本服幸运云购最新一期信息
|
| | |
|
| | | Def_Notify_WorldKey_FuncTeamMemIDInfo = "FuncTeamMemIDInfo" # 功能队伍成员ID信息
|
| | |
|
| | | CrossChampionshipState_Guess8 = 80 #8强竞猜
|
| | | CrossChampionshipState_Group64 = 641 #64强分组
|
| | | CrossChampionshipState_Enter64 = 642 #64强进场
|
| | | CrossChampionshipState_Fight64 = 643 #64强战斗
|
| | | CrossChampionshipState_Group32 = 321 #32强分组
|
| | | CrossChampionshipState_Enter32 = 322 #32强进场
|
| | | CrossChampionshipState_Fight32 = 323 #32强战斗
|
| | | CrossChampionshipState_Group16 = 161 #16强分组
|
| | | CrossChampionshipState_Enter16 = 162 #16强进场
|
| | | CrossChampionshipState_Fight16 = 163 #16强战斗
|
| | | CrossChampionshipState_Guess4 = 40 #4强竞猜
|
| | | CrossChampionshipState_Group8 = 81 #8强分组
|
| | | CrossChampionshipState_Enter8 = 82 #8强进场
|
| | | CrossChampionshipState_Fight8 = 83 #8强战斗
|
| | | CrossChampionshipState_GroupSemi = 41 #半决赛分组
|
| | | CrossChampionshipState_EnterSemi = 42 #半决赛进场
|
| | | CrossChampionshipState_FightSemi = 43 #半决赛战斗
|
| | | CrossChampionshipState_GroupFinal = 21 #决赛分组
|
| | | CrossChampionshipState_EnterFinal = 22 #决赛进场
|
| | | CrossChampionshipState_FightFinal = 23 #决赛战斗
|
| | | #跨服排位争霸赛状态流程列表,必须按顺序,中间不可跳过步骤
|
| | | CrossChampionshipStateList = [CrossChampionshipState_Guess8, |
| | | CrossChampionshipState_Group64, CrossChampionshipState_Enter64, CrossChampionshipState_Fight64,
|
| | | CrossChampionshipState_Group32, CrossChampionshipState_Enter32, CrossChampionshipState_Fight32,
|
| | | CrossChampionshipState_Group16, CrossChampionshipState_Enter16, CrossChampionshipState_Fight16,
|
| | | CrossChampionshipState_Guess4,
|
| | | CrossChampionshipState_Group8, CrossChampionshipState_Enter8, CrossChampionshipState_Fight8,
|
| | | CrossChampionshipState_GroupSemi, CrossChampionshipState_EnterSemi, CrossChampionshipState_FightSemi,
|
| | | CrossChampionshipState_GroupFinal, CrossChampionshipState_EnterFinal, CrossChampionshipState_FightFinal
|
| | | ]
|
| | |
|
| | | #跨服排位可进入战斗的状态信息 {状态:对应分组标识, ...}
|
| | | CrossChampionshipEnterStateInfo = {CrossChampionshipState_Enter64:64,
|
| | | CrossChampionshipState_Enter32:32,
|
| | | CrossChampionshipState_Enter16:16,
|
| | | CrossChampionshipState_Enter8:8,
|
| | | CrossChampionshipState_EnterSemi:4,
|
| | | CrossChampionshipState_EnterFinal:2,
|
| | | }
|
| | |
|
| | | Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID)
|
| | | Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID)
|
| | |
| | |
|
| | | #运营活动表名定义
|
| | | OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
|
| | | OperationActionName_CostRebate = "ActCostRebate" # 消费返利活动
|
| | | OperationActionName_SpringSale = "ActSpringSale" # 限时特惠活动
|
| | | OperationActionName_FlashGiftbag = "ActFlashGiftbag" # 限时礼包活动
|
| | | OperationActionName_DailyGiftbag = "ActDailyGiftbag" # 每日礼包活动
|
| | |
| | | OperationActionName_FlashSale = "ActFlashSale" # 限时抢购活动
|
| | | OperationActionName_WishingWell = "ActWishingWell" # 许愿池活动
|
| | | OperationActionName_TotalRecharge = "ActTotalRecharge" # 累计充值活动
|
| | | OperationActionName_WeekParty = "ActWeekParty" # 周狂欢活动
|
| | | OperationActionName_LoginAward = "ActLoginAward" # 登录奖励活动
|
| | | OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
|
| | | OperationActionName_CollectWords = "ActCollectWords" # 集字活动
|
| | | OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
|
| | | OperationActionName_RechargePrize = "ActRechargePrize" # 充值返利活动(节日活动)
|
| | | OperationActionName_RechargeRebateGold = "ActRechargeRebateGold" # 充值返利仙玉活动(活动结束邮件发放,节日活动)
|
| | | OperationActionName_GrowupBuy = "ActGrowupBuy" # 成长必买活动
|
| | | OperationActionName_FeastLogin = "ActFeastLogin" # 节日登录活动
|
| | | OperationActionName_FeastWish = "ActFeastWish" # 节日祝福活动
|
| | |
| | | OperationActionName_Yunshi = "ActYunshi" # 运势活动
|
| | | OperationActionName_Lunhuidian = "ActLunhuidian" # 轮回殿活动
|
| | | #节日活动类型列表 - 该类型无视开服天,日期到了就开启
|
| | | FeastOperationActionNameList = [OperationActionName_FeastWeekParty,
|
| | | OperationActionName_RechargeRebateGold, OperationActionName_GrowupBuy,
|
| | | FeastOperationActionNameList = [OperationActionName_GrowupBuy,
|
| | | OperationActionName_FeastLogin,
|
| | | OperationActionName_FeastWish,
|
| | | OperationActionName_RechargePrize,
|
| | | ]
|
| | | #所有的运营活动列表,含节日活动
|
| | | OperationActionNameList = [OperationActionName_ExpRate, OperationActionName_CostRebate, |
| | | OperationActionNameList = [OperationActionName_ExpRate, |
| | | OperationActionName_SpringSale,
|
| | | OperationActionName_FlashGiftbag, OperationActionName_FairyCeremony,
|
| | | OperationActionName_RealmPoint, OperationActionName_FlashSale,
|
| | | OperationActionName_WishingWell, OperationActionName_TotalRecharge,
|
| | | OperationActionName_WeekParty, OperationActionName_LoginAward, |
| | | OperationActionName_LoginAward, |
| | | OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure,
|
| | | OperationActionName_DailyGiftbag, OperationActionName_SingleRecharge,
|
| | | OperationActionName_CollectWords, OperationActionName_ManyDayRecharge,
|
| | |
| | | NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
|
| | | OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
|
| | | OperationActionName_TotalRecharge,
|
| | | OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
|
| | | OperationActionName_FlashGiftbag,
|
| | | OperationActionName_SpringSale, OperationActionName_LuckyTreasure,
|
| | | OperationActionName_DailyGiftbag, OperationActionName_GrowupBuy,
|
| | | OperationActionName_WeekParty, OperationActionName_Turntable,
|
| | | OperationActionName_Turntable,
|
| | | OperationActionName_CollectWords,
|
| | | OperationActionName_FeastLogin,
|
| | | OperationActionName_FeastWish,
|
| | |
| | |
|
| | | #支持多活动分组编号的活动名
|
| | | MultiActNumOperationActNameList = [OperationActionName_TotalRecharge, OperationActionName_CollectWords,
|
| | | OperationActionName_FlashGiftbag, OperationActionName_CostRebate,
|
| | | OperationActionName_FlashGiftbag,
|
| | | OperationActionName_SpringSale, OperationActionName_FlashSale,
|
| | | OperationActionName_ManyDayRecharge, OperationActionName_SingleRecharge,
|
| | | OperationActionName_Turntable,
|
| | |
| | | ]
|
| | |
|
| | | #跨服运营活动表名定义
|
| | | CrossActName_CTGBillboard = "CrossActCTGBillboard" # 充值排行榜
|
| | | CrossActName_AllRecharge = "CrossActAllRecharge" # 全民充值
|
| | | CrossActName_LuckyCloudBuy = "CrossActLuckyCloudBuy" # 幸运云购
|
| | | CrossActName_Lianqi = "CrossActLianqi" # 炼器 - 跨服
|
| | | CrossActName_FamilyGCZ = "CrossActFamilyGCZ" # 仙盟攻城战
|
| | |
|
| | | #跨服运营活动列表
|
| | | CrossActNameList = [CrossActName_CTGBillboard, CrossActName_AllRecharge, CrossActName_LuckyCloudBuy, |
| | | CrossActName_Lianqi, CrossActName_FamilyGCZ]
|
| | | CrossActNameList = [CrossActName_Lianqi, CrossActName_FamilyGCZ]
|
| | | #需要锁定活动分区分配直到活动结束的跨服运营活动,即使热更分区配置,也不会改变正在活动中的分区设定,直到活动结束
|
| | | CrossActLockServerGroupIDList = [CrossActName_CTGBillboard, CrossActName_AllRecharge]
|
| | | CrossActLockServerGroupIDList = []
|
| | |
|
| | | #活动信息字典key定义
|
| | | ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
|
| | |
| | | Def_mitGatherSoulCompound,# 聚魂合成
|
| | | Def_mitGatherSoulDecompose,# 聚魂分解
|
| | | Def_mitMainDropItemOP,# 主线装备操作 25
|
| | | ) = range(1, 1 + 25)
|
| | | Def_mitMGTuiyan, # 命格推演 26
|
| | | Def_mitMinggeEquip, # 命格装备 27
|
| | | ) = range(1, 1 + 27)
|
| | |
|
| | | #---写死的技能ID---
|
| | |
|
| | |
| | | Def_UniversalGameRecType_ActWorldLVLimitInfo, # 运营活动世界等级限制开启信息 18
|
| | | Def_UniversalGameRecType_19,
|
| | | Def_UniversalGameRecType_20,
|
| | | Def_UniversalGameRecType_LuckyCloudBuyNum, # 幸运云购购买号码记录 21
|
| | | Def_UniversalGameRecType_LuckyCloudBuyLottery, # 幸运云购开奖记录 22
|
| | | Def_UniversalGameRecType_21,
|
| | | Def_UniversalGameRecType_22,
|
| | | Def_UniversalGameRecType_CrossBattlefieldBuy, # 玩家购买的跨服战场 23
|
| | | Def_UniversalGameRecType_24,
|
| | | Def_UniversalGameRecType_BossDropGoodItemInfo, # boss掉落好物品信息记录25
|
| | |
| | | Def_UniversalGameRecType_CrossBossInfo, # 跨服boss信息 30
|
| | | Def_UniversalGameRecType_31,
|
| | | Def_UniversalGameRecType_CrossCollect, # 跨服采集记录信息 32
|
| | | Def_UniversalGameRecType_CrossChampionshipGroup, # 跨服排位争霸赛分组信息 33
|
| | | Def_UniversalGameRecType_CrossChampionshipGuess, # 跨服排位争霸赛竞猜记录信息 34
|
| | | Def_UniversalGameRecType_CrossChampionshipOfficial, # 跨服排位争霸赛最终排名官职信息 35
|
| | | Def_UniversalGameRecType_CrossChampionshipOffChallenge, # 跨服排位争霸赛官职挑战信息 36
|
| | | Def_UniversalGameRecType_CrossActAllRecharge, # 跨服全服充值活动信息 37
|
| | | Def_UniversalGameRecType_33,
|
| | | Def_UniversalGameRecType_34,
|
| | | Def_UniversalGameRecType_35,
|
| | | Def_UniversalGameRecType_36,
|
| | | Def_UniversalGameRecType_37,
|
| | | Def_UniversalGameRecType_CrossBattleChampionGroup, # 跨服战场冠军赛分组信息 38
|
| | | Def_UniversalGameRecType_CrossYaomoBossHurtInfo, # 跨服妖魔boss伤血信息 39
|
| | | Def_UniversalGameRecType_39,
|
| | | Def_UniversalGameRecType_40,
|
| | | Def_UniversalGameRecType_41, # 红包产出结果记录41
|
| | | Def_UniversalGameRecType_41,
|
| | | Def_UniversalGameRecType_42,
|
| | | Def_UniversalGameRecType_43,
|
| | | Def_UniversalGameRecType_44,
|
| | |
| | | Def_UniversalGameRecType_54,
|
| | | Def_UniversalGameRecType_55,
|
| | | Def_UniversalGameRecType_56,
|
| | | Def_UniversalGameRecType_57, # 抢红包总记录57
|
| | | Def_UniversalGameRecType_58, # 抢红包可抢信息记录58
|
| | | Def_UniversalGameRecType_59, # 抢红包已抢完信息记录59
|
| | | Def_UniversalGameRecType_57,
|
| | | Def_UniversalGameRecType_58,
|
| | | Def_UniversalGameRecType_59,
|
| | | Def_UniversalGameRecType_60,
|
| | | Def_UniversalGameRecType_61,
|
| | | Def_UniversalGameRecType_62,
|
| | | Def_UniversalGameRecType_63,
|
| | | Def_UniversalGameRecType_64, # 仙盟红包总记录64
|
| | | Def_UniversalGameRecType_65, # 仙盟红包已抢信息记录65
|
| | | Def_UniversalGameRecType_64,
|
| | | Def_UniversalGameRecType_65,
|
| | | Def_UniversalGameRecType_DujieHelpAllRecord, # 渡劫副本护法总记录66
|
| | | Def_UniversalGameRecType_DujieHelpRecord, # 渡劫副本护法详细记录67
|
| | | Def_UniversalGameRecType_FamilyWarBattle, # 仙盟联赛对战表68
|
| | |
| | |
|
| | | #家族行为类型 在GameServer.ChConfig.ActionTypeSaveCnt 中配置最高存储条数
|
| | | Def_ActionTypeList = (
|
| | | Def_ActionType_FamilyData, #仙盟额外记录信息0
|
| | | Def_ActionType_0,
|
| | | Def_ActionType_1,
|
| | | Def_ActionType_2,
|
| | | Def_ActionType_FamilyAdd, #申请进入家族3
|
| | |
| | | CampType_Evil, #邪恶(与 Def_ID2Win 一致)
|
| | | ] = range(3)
|
| | |
|
| | | # json里的配表 服务器类型(0主服,1子服,2跨服,3战斗服)]
|
| | | # serverJosn里配置索引 ServersConfig.json目前配置规则{SeverID:[GroupName,MapID,服务器类型(0主服,1子服,2跨服)], ...}
|
| | | (
|
| | | serverCfgIndex_GroupName, # 所属 GroupName
|
| | | serverCfgIndex_MapID, # 服务器对应的地图ID
|
| | | serverCfgIndex_ServerType, # 服务器类型
|
| | | ) = range(3)
|
| | |
|
| | | # json里的配表 服务器类型(0主服,1子服,2跨服,3战斗服,4跨服中心)]
|
| | | serverType_Main = 0 # 0主服
|
| | | serverType_Child = 1 # 1子服
|
| | | serverType_Cross = 2 # 2跨服
|
| | | serverType_Battle = 3 # 3战斗服
|
| | | serverType_CrossCenter = 4 # 4跨服中心,只允许最多1台
|
| | |
|
| | | # dirType //0全广播,1通知主服务器排除合服子服,2通知服务器包含合服子服, 3通知跨服服务器 ,4通知战斗服务器
|
| | | dirType_All = 0 # 0全广播
|
| | |
| | | dirType_Child = 2 # 2通知服务器包含合服子服
|
| | | dirType_Cross = 3 # 3通知跨服服务器
|
| | | dirType_Battle = 4 # 4通知战斗服务器
|
| | | dirType_MainAndCross = 5 # 通知主服务器+跨服
|
| | |
|
| | | # 服务器间连接状态
|
| | | (
|
| | | ssConn_Unknown, # δ֪ 0
|
| | | ssConn_Normal, # 正常连接 1
|
| | | ssConn_Disconnected, # 断开 2
|
| | | ) = range(3)
|
| | |
|
| | | # 服务器间的信息定义
|
| | | SSMsg_BattleRequest = "SS_BattleRequest"
|
| | | SSMsg_BattleResult = "SS_BattleResult"
|
| | | # 服务器类型简写: C - 跨服/跨服中心; CC - 跨服中心;S - 游戏服; B - 战斗服
|
| | |
|
| | | # 跨服中心 -> 其他跨服
|
| | | CC2C_FamilyCrossCfg = "CC2C_FamilyCrossCfg" # 公会分区配置
|
| | |
|
| | | # 跨服 -> 游戏服
|
| | | #C2S_PlayerLoginOK = "C2S_PlayerLoginOK" # 跨服玩家处理登录成功
|
| | | C2S_SendFakePack = "C2S_SendFakePack" # 给玩家发送封包
|
| | | C2S_FamilyCrossInfo = "C2S_FamilyCrossInfo" # 跨服同步给游戏服的公会信息
|
| | | C2S_FamilyDataRet = "C2S_FamilyDataRet" # 公会首次跨服互通时同步数据结果回复
|
| | | C2S_FamilyMapPlayer = "C2S_FamilyMapPlayer" # 给公会玩家处理地图服务器逻辑
|
| | | C2S_FamilyPyPackRet = "C2S_FamilyPyPackRet" # 公会功能玩家请求包处理结束回包,一般用于重置请求cd等
|
| | | C2S_GMDebugAnswer = "C2S_GMDebugAnswer" # 发给玩家的DebugAnswer
|
| | | C2S_NotifyCode = "C2S_NotifyCode" # 给玩家发送信息提示
|
| | | C2S_CostPlayerResources = "C2S_CostPlayerResources" # 扣除玩家资源,货币、物品等
|
| | | C2S_GivePlayerResources = "C2S_GivePlayerResources" # 奖励玩家资源,货币、物品等
|
| | | C2S_SetPlayerNomalDict = "C2S_SetPlayerNomalDict" # 设置玩家字典值
|
| | | C2S_SendPlayerMail = "C2S_SendPlayerMail" # 发送玩家个人邮件
|
| | |
|
| | | # 游戏服 -> 跨服
|
| | | S2C_OnlineState = "S2C_OnlineState" # 玩家在线状态同步
|
| | | S2C_PlayerBaseInfo = "S2C_PlayerBaseInfo" # 玩家基础信息同步
|
| | | S2C_FamilyData = "S2C_FamilyData" # 公会首次跨服互通时同步数据
|
| | | S2C_FamilyPyPack = "S2C_FamilyPyPack" # 公会功能玩家请求包
|
| | |
|
| | | # 游戏服 -> 任意服务器
|
| | | S2S_ViewTagFamily = "S2S_ViewTagFamily" # 查看目标公会
|
| | | S2S_ViewTagPlayer = "S2S_ViewTagPlayer" # 查看目标玩家
|
| | |
|
| | | # 任意服务器 -> 战斗服务器
|
| | | S2B_BattleRequest = "S2B_BattleRequest" # 战斗请求
|
| | | B2S_BattleResult = "B2S_BattleResult" # 战斗结果
|
| | |
|
| | | # Debug日志不输出通讯数据明细的类型,debug模式下看,一些纯数据类的可不输出通讯数据明细
|
| | | NoLogDataSSMsgTypes = [S2B_BattleRequest, B2S_BattleResult, S2C_FamilyData, C2S_SendFakePack, S2C_FamilyPyPack]
|
| | |
|
| | | # 跨服服务器发送子服信息定义
|
| | | CrossServerMsg_CrossServerState = "CrossServerState" # 跨服服务器状态变更
|
| | |
| | | CrossServerMsg_CrossActInfo = "CrossActInfo" # 跨服运营活动信息
|
| | | CrossServerMsg_MailPlayerIDList = "MailPlayerIDList" # 跨服邮件玩家ID通知,玩家目标服务器可能无法知道,被动推送
|
| | | CrossServerMsg_MailContent = "MailContent" # 跨服邮件内容通知
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| | | CrossServerMsg_LuckyCloudBuyNum = "LuckyCloudBuyNum" # 幸运云购购买记录通知
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| | | CrossServerMsg_LuckyCloudBuyLottery = "LuckyCloudBuyLottery" # 幸运云购开奖记录通知
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| | | CrossServerMsg_CrossServerTime = "CrossServerTime" # 跨服时间同步
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| | | CrossServerMsg_BattlefieldBuy = "BattlefieldBuy" # 跨服战场购买信息
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| | | CrossServerMsg_BattlefieldState = "BattlefieldState" # 跨服战场状态信息
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| | |
| | | CrossServerMsg_DebugAnswer = "DebugAnswer" # DebugAnswer
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| | | CrossServerMsg_ActDropSpecItem = "ActDropSpecItem" # 特殊掉落验证返回
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| | | CrossServerMsg_CrossAssist = "CrossAssist" # 跨服协助
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| | | CrossServerMsg_ChampionshipState = "ChampionshipState" # 跨服排位争霸赛状态信息
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| | | CrossServerMsg_ChampionshipPlayer = "ChampionshipPlayer"# 跨服排位争霸赛参赛玩家信息
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| | | CrossServerMsg_ChampionshipGroup = "ChampionshipGroup" # 跨服排位争霸赛分组信息
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| | | CrossServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位争霸赛竞猜信息
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| | | CrossServerMsg_ChampionshipOfficial = "ChampionshipOfficial" # 跨服排位争霸赛官职信息
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| | | CrossServerMsg_ChampionshipDailyOfficial = "ChampionshipDailyOfficial" # 跨服排位争霸赛每日官职信息
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| | | CrossServerMsg_ActAllRechargeInfo = "ActAllRechargeInfo"# 跨服全民充值信息
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| | | CrossServerMsg_CrossYaomoBossHurtInfo = "CrossYaomoBossHurtInfo" # 跨服妖魔boss玩家伤害信息
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| | | CrossServerMsg_FamilyFlagwarOver = "FamilyFlagwarOver" # 逐鹿万界结算信息
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| | | CrossServerMsg_Worship = "Worship" # 膜拜信息
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| | | CrossServerMsg_Xiangong = "Xiangong" # 仙宫信息
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| | |
| | | ClientServerMsg_CollectNPC = "CollectNPC" # 采集NPC
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| | | ClientServerMsg_EnterFB = "EnterFB" # 请求进入跨服副本
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| | | ClientServerMsg_AddBuff = "AddBuff" # 添加BUFF
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| | | ClientServerMsg_LuckyCloudBuy = "LuckyCloudBuy" # 幸运云购
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| | | ClientServerMsg_BattlefieldBuyOpen = "BattlefieldBuyOpen" # 跨服战场购买召集
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| | | ClientServerMsg_BattlefieldCallChange = "BattlefieldCallChange" # 跨服战场召集 - 修改
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| | | ClientServerMsg_BattlefieldCallJoin = "BattlefieldCallJoin" # 跨服战场召集 - 加入
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| | | ClientServerMsg_BattlefieldCallKick = "BattlefieldCallKick" # 跨服战场召集 - 踢出
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| | | ClientServerMsg_ActDropSpecItem = "ActDropSpecItem" # 活动特殊掉落
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| | | ClientServerMsg_CrossAssist = "CrossAssist" # 跨服协助
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| | | ClientServerMsg_ChampionshipPKOver = "ChampionshipPKOver" # 跨服排位PK结束
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| | | ClientServerMsg_ChampionshipOfficialApply = "ChampionshipOfficialApply" # 跨服排位申请官职
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| | | ClientServerMsg_ChampionshipOfficialApplyReply = "ChampionshipOfficialApplyReply" # 跨服排位官职申请回应
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| | | ClientServerMsg_ChampionshipOfficialKick = "ChampionshipOfficialKick" # 跨服排位辞退下级仙官
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| | | ClientServerMsg_ChampionshipOfficialLeave = "ChampionshipOfficialLeave" # 跨服排位主动离任仙官
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| | | ClientServerMsg_ChampionshipOfficialChallenge = "ChampionshipOfficialChallenge" # 跨服排位挑战仙官
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| | | ClientServerMsg_ChampionshipGuess = "ChampionshipGuess" # 跨服排位竞猜
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| | | ClientServerMsg_ChampionshipWorship = "ChampionshipWorship" # 跨服排位膜拜
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| | | ClientServerMsg_ActAllRechargeValue = "ActAllRechargeValue" # 跨服全民充值额度
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| | | ClientServerMsg_CrossYaomoBossHurtAward = "CrossYaomoBossHurtAward" # 跨服妖魔boss玩家伤害领奖
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| | | ClientServerMsg_CreateFuncTeam = "CreateFuncTeam" # 创建功能队伍
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| | | ClientServerMsg_ChangeFuncTeam = "ChangeFuncTeam" # 修改功能队伍
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| | | ClientServerMsg_FuncTeamMemOP = "FuncTeamMemOP" # 功能队伍成员操作
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