hxp
2025-10-22 cc67f06bbf1bd011da40d20456d36ab2f0b667f9
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1073,19 +1073,11 @@
                        ),
                "Success":(
                        ("DWORD", "ID", 1),
                        ("WORD", "Type", 0),
                        ("DWORD", "SuccID", 0),
                        ("WORD", "SuccType", 1),
                        ("DWORD", "NeedCnt", 0),
                        ("list", "Condition", 0),
                        ("list", "PreSuccess", 0),
                        ("dict", "AwardItem", 0),
                        ("dict", "AwardItem2", 0),
                        ("dict", "Money", 0),
                        ("DWORD", "Exp", 0),
                        ("dict", "AwardAttr", 0),
                        ("DWORD", "RedPacketID", 0),
                        ("DWORD", "MagicWeaponID", 0),
                        ("DWORD", "MagicWeaponExp", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "TongTianLV":(
@@ -1162,25 +1154,16 @@
                "Store":(
                        ("DWORD", "ID", 1),
                        ("DWORD", "ShopType", 0),
                        ("BYTE", "OperationActionShop", 0),
                        ("DWORD", "ItemID", 0),
                        ("WORD", "ItemCnt", 0),
                        ("BYTE", "IsBind", 0),
                        ("list", "ItemListEx", 0),
                        ("DWORD", "MainItemID", 0),
                        ("list", "JobItem", 0),
                        ("BYTE", "RefreshLimit", 0),
                        ("BYTE", "RefreshType", 0),
                        ("list", "LimitVIPLV", 0),
                        ("DWORD", "LimitLV", 0),
                        ("list", "LimitCnt", 0),
                        ("DWORD", "ServerLimitCnt", 0),
                        ("BYTE", "ResetType", 0),
                        ("DWORD", "LimitCnt", 0),
                        ("BYTE", "MoneyType", 0),
                        ("DWORD", "MoneyNum", 0),
                        ("DWORD", "MoneyOriginal", 0),
                        ("DWORD", "LimitValue", 0),
                        ("char", "NotifyMark", 0),
                        ("char", "MailKey", 0),
                        ("BYTE", "UnlockType", 0),
                        ("DWORD", "UnlockValue", 0),
                        ),
                "ActSpringSale":(
@@ -1228,19 +1211,6 @@
                        ("DWORD", "NPCID", 1),
                        ("WORD", "PerPlayerMoneyAward", 0),
                        ("list", "PersonFirstKillAward", 0),
                        ),
                "FamilyRedPack":(
                        ("WORD", "ID", 1),
                        ("WORD", "GetType", 0),
                        ("WORD", "MoneyNum", 0),
                        ("BYTE", "MoneyType", 0),
                        ("BYTE", "PacketCnt", 0),
                        ),
                "ActFeastRedPacketSucc":(
                        ("BYTE", "FeastDay", 1),
                        ("list", "FeastSuccIDList", 0),
                        ),
                "NPCShow":(
@@ -1479,6 +1449,7 @@
                        ("list", "GridItemRateList1", 0),
                        ("list", "GridItemRateList2", 0),
                        ("dict", "GridItemRateList3", 0),
                        ("list", "GridItemRateList4", 0),
                        ("dict", "LuckyItemRateInfo", 0),
                        ),
@@ -2234,11 +2205,6 @@
                        ("list", "AwardItemList", 0),
                        ),
                "MysteryShop":(
                        ("list", "LVRange", 0),
                        ("DWORD", "GoodsID", 0),
                        ),
                "EquipPlaceIndexMap":(
                        ("DWORD", "GridIndex", 0),
                        ("DWORD", "ClassLV", 1),
@@ -2440,6 +2406,15 @@
                        ("list", "EquipColorRateList", 0),
                        ("list", "EquipColorRateList1", 0),
                        ("list", "EquipColorRateList2", 0),
                        ),
                "LLMJ":(
                        ("BYTE", "MJLV", 1),
                        ("DWORD", "CostWarhammer", 0),
                        ("BYTE", "ExpAddPer", 0),
                        ("DWORD", "ExpExUpper", 0),
                        ("BYTE", "DecomposeAddPer", 0),
                        ("DWORD", "DecomposeExUpper", 0),
                        ),
                "GoldRushCamp":(
@@ -3975,19 +3950,11 @@
        self.attrTuple = None
        return
        
    def GetID(self): return self.attrTuple[0] # 成就ID DWORD
    def GetType(self): return self.attrTuple[1] # 成就类型 WORD
    def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
    def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
    def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
    def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
    def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
    def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
    def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
    def GetMoney(self): return self.attrTuple[7] # 金钱 dict
    def GetExp(self): return self.attrTuple[8] # 经验 DWORD
    def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
    def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
    def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
    def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
# 通天令等级表
class IPY_TongTianLV():
@@ -4109,25 +4076,16 @@
        
    def GetID(self): return self.attrTuple[0] # ID DWORD
    def GetShopType(self): return self.attrTuple[1] # 商店类型 DWORD
    def GetOperationActionShop(self): return self.attrTuple[2] # 是否运营活动商店 BYTE
    def GetItemID(self): return self.attrTuple[3] # 物品ID DWORD
    def GetItemCnt(self): return self.attrTuple[4] # 物品数量 WORD
    def GetIsBind(self): return self.attrTuple[5] # 是否绑定 BYTE
    def GetItemListEx(self): return self.attrTuple[6] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
    def GetMainItemID(self): return self.attrTuple[7] # 标的物品ID DWORD
    def GetJobItem(self): return self.attrTuple[8] # 职业替换物品 list
    def GetRefreshLimit(self): return self.attrTuple[9] # 是否限制刷新限购次数,即是否永久限购,包含活动也不重置 BYTE
    def GetRefreshType(self): return self.attrTuple[10] # 刷新类型 0-不重置,1-onWeek0点,2-onWeek5点,3-OnDay0点,4-OnDay5点 BYTE
    def GetLimitVIPLV(self): return self.attrTuple[11] # VIP限制 list
    def GetLimitLV(self): return self.attrTuple[12] # 等级限制 DWORD
    def GetLimitCnt(self): return self.attrTuple[13] # 个人限制数量 list
    def GetServerLimitCnt(self): return self.attrTuple[14] # 全服限制数量 DWORD
    def GetMoneyType(self): return self.attrTuple[15] # 金钱类型 BYTE
    def GetMoneyNum(self): return self.attrTuple[16] # 金钱数量 DWORD
    def GetMoneyOriginal(self): return self.attrTuple[17] # 原价 DWORD
    def GetLimitValue(self): return self.attrTuple[18] # 限制条件 DWORD
    def GetNotifyMark(self): return self.attrTuple[19] # 广播提示 char
    def GetMailKey(self): return self.attrTuple[20] # 背包不足时邮件KEY char
    def GetItemID(self): return self.attrTuple[2] # 物品ID DWORD
    def GetItemCnt(self): return self.attrTuple[3] # 物品数量 WORD
    def GetItemListEx(self): return self.attrTuple[4] # 扩展物品列表[[物品ID,个数,是否绑定],...] list
    def GetResetType(self): return self.attrTuple[5] # 重置类型 BYTE
    def GetLimitCnt(self): return self.attrTuple[6] # 个人限制数量 DWORD
    def GetMoneyType(self): return self.attrTuple[7] # 金钱类型 BYTE
    def GetMoneyNum(self): return self.attrTuple[8] # 金钱数量 DWORD
    def GetMoneyOriginal(self): return self.attrTuple[9] # 原价 DWORD
    def GetUnlockType(self): return self.attrTuple[10] # 解锁类型 BYTE
    def GetUnlockValue(self): return self.attrTuple[11] # 解锁所需值 DWORD
# 限时特惠表
class IPY_ActSpringSale():
@@ -4200,29 +4158,6 @@
    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
    def GetPerPlayerMoneyAward(self): return self.attrTuple[1] #  首杀全服玩家奖励灵石额度/人 WORD
    def GetPersonFirstKillAward(self): return self.attrTuple[2] #  个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
# 仙盟红包表
class IPY_FamilyRedPack():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID WORD
    def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
    def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
    def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
    def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE
# 节日红包每日成就表
class IPY_ActFeastRedPacketSucc():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
    def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list
# NPC秀表
class IPY_NPCShow():
@@ -4571,7 +4506,8 @@
    def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
    def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
    def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
    def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
    def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
    def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict
# 寻宝物品库
class IPY_TreasureItemLib():
@@ -5750,16 +5686,6 @@
    def GetCTGAtleast(self): return self.attrTuple[3] # 至少充值RMB float
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表[[物品ID,个数,是否拍品], ...] list
# 神秘商店表
class IPY_MysteryShop():
    def __init__(self):
        self.attrTuple = None
        return
    def GetLVRange(self): return self.attrTuple[0] # 等级范围 list
    def GetGoodsID(self): return self.attrTuple[1] # 商城表ID DWORD
# 装备位背包索引映射表
class IPY_EquipPlaceIndexMap():
    
@@ -6098,6 +6024,20 @@
    def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
    def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
# 历练秘笈
class IPY_LLMJ():
    def __init__(self):
        self.attrTuple = None
        return
    def GetMJLV(self): return self.attrTuple[0] # 秘笈等级 BYTE
    def GetCostWarhammer(self): return self.attrTuple[1] # 消耗战锤 DWORD
    def GetExpAddPer(self): return self.attrTuple[2] # 经验加成比例,百分比 BYTE
    def GetExpExUpper(self): return self.attrTuple[3] # 经验加成每日上限 DWORD
    def GetDecomposeAddPer(self): return self.attrTuple[4] # 分解加成比例,百分比 BYTE
    def GetDecomposeExUpper(self): return self.attrTuple[5] # 结晶加成每日上限 DWORD
# 淘金营地表
class IPY_GoldRushCamp():
    
@@ -6307,8 +6247,6 @@
        self.__LoadFileData("DailyLivenessReward", onlyCheck)
        self.__LoadFileData("BOSSInfo", onlyCheck)
        self.__LoadFileData("BOSSFirstKill", onlyCheck)
        self.__LoadFileData("FamilyRedPack", onlyCheck)
        self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
        self.__LoadFileData("NPCShow", onlyCheck)
        self.__LoadFileData("MapRefreshNPC", onlyCheck)
        self.__LoadFileData("RuneCompound", onlyCheck)
@@ -6416,7 +6354,6 @@
        self.__LoadFileData("LuckyTreasureTemplate", onlyCheck)
        self.__LoadFileData("CrossActCTGBillboardDabiao", onlyCheck)
        self.__LoadFileData("CrossActCTGBillboardOrder", onlyCheck)
        self.__LoadFileData("MysteryShop", onlyCheck)
        self.__LoadFileData("EquipPlaceIndexMap", onlyCheck)
        self.__LoadFileData("EquipShenAttr", onlyCheck)
        self.__LoadFileData("EquipShenEvolve", onlyCheck)
@@ -6444,6 +6381,7 @@
        self.__LoadFileData("Xiangong", onlyCheck)
        self.__LoadFileData("TiandaoTree", onlyCheck)
        self.__LoadFileData("TreeLV", onlyCheck)
        self.__LoadFileData("LLMJ", onlyCheck)
        self.__LoadFileData("GoldRushCamp", onlyCheck)
        self.__LoadFileData("GoldRushWorker", onlyCheck)
        self.__LoadFileData("GoldRushItem", onlyCheck)
@@ -7415,20 +7353,6 @@
        self.CheckLoadData("BOSSFirstKill")
        return self.ipyBOSSFirstKillCache[index]
    def GetFamilyRedPackCount(self):
        self.CheckLoadData("FamilyRedPack")
        return self.ipyFamilyRedPackLen
    def GetFamilyRedPackByIndex(self, index):
        self.CheckLoadData("FamilyRedPack")
        return self.ipyFamilyRedPackCache[index]
    def GetActFeastRedPacketSuccCount(self):
        self.CheckLoadData("ActFeastRedPacketSucc")
        return self.ipyActFeastRedPacketSuccLen
    def GetActFeastRedPacketSuccByIndex(self, index):
        self.CheckLoadData("ActFeastRedPacketSucc")
        return self.ipyActFeastRedPacketSuccCache[index]
    def GetNPCShowCount(self):
        self.CheckLoadData("NPCShow")
        return self.ipyNPCShowLen
@@ -8178,13 +8102,6 @@
        self.CheckLoadData("CrossActCTGBillboardOrder")
        return self.ipyCrossActCTGBillboardOrderCache[index]
    def GetMysteryShopCount(self):
        self.CheckLoadData("MysteryShop")
        return self.ipyMysteryShopLen
    def GetMysteryShopByIndex(self, index):
        self.CheckLoadData("MysteryShop")
        return self.ipyMysteryShopCache[index]
    def GetEquipPlaceIndexMapCount(self):
        self.CheckLoadData("EquipPlaceIndexMap")
        return self.ipyEquipPlaceIndexMapLen
@@ -8374,6 +8291,13 @@
        self.CheckLoadData("TreeLV")
        return self.ipyTreeLVCache[index]
    def GetLLMJCount(self):
        self.CheckLoadData("LLMJ")
        return self.ipyLLMJLen
    def GetLLMJByIndex(self, index):
        self.CheckLoadData("LLMJ")
        return self.ipyLLMJCache[index]
    def GetGoldRushCampCount(self):
        self.CheckLoadData("GoldRushCamp")
        return self.ipyGoldRushCampLen