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| | | CDBPlayerRefresh_ProDefHPPer, # 生命上限换算为防护值的百分比 165
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| | | CDBPlayerRefresh_ProDefAbsorb, # 防护盾吸收伤害百分比
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| | | CDBPlayerRefresh_FamilyContribution, # 战盟贡献度
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| | | CDBPlayerRefresh_FamilyStoreScore, # 战盟仓库积分
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| | | CDBPlayerRefresh_168, # 战盟仓库积分
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| | | CDBPlayerRefresh_Rune, # 符印精华点
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| | | CDBPlayerRefresh_RuneSplinters, # 符印碎片 170
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| | | CDBPlayerRefresh_RealmPoint, # 境界修炼点
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| | | TYPE_Price_Gold_Paper_Money = 5 # 金钱类型,(先用礼券,再用金子)
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| | | TYPE_Price_FamilyExp = 6 # 战盟经验
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| | | TYPE_Price_FamilyStoreScore = 10 # 战盟仓库积分
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| | | TYPE_Price_10 = 10 # 战盟仓库积分
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| | | TYPE_Price_RealmPoint = 13 # 境界修炼点
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| | | TYPE_Price_Ysog = 14 # 魔精
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| | | TYPE_Price_FamilyCoin = 15 # 仙盟公会贡献币
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| | | # 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
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| | | TYPE_Price_CurrencyDict = {
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| | | TYPE_Price_FamilyStoreScore:CDBPlayerRefresh_FamilyStoreScore,
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| | | TYPE_Price_Rune:CDBPlayerRefresh_Rune,
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| | | TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
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| | | TYPE_Price_TreasureScore:CDBPlayerRefresh_TreasureScore,
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