ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Zhanchui.py
@@ -26,7 +26,7 @@ GameWorld.DebugLog("已过关的不能不重复挑战! mapID=%s,funcLineID=%s" % (mapID, funcLineID)) return return True return True, funcLineID def OnTurnFightOver(curPlayer, turnFight, mapID, funcLineID, overMsg): ## 回合战斗结束 @@ -57,7 +57,7 @@ return True def OnPlayerFBSweepResult(curPlayer, mapID, lineID, sweepCnt, dataEx): def OnPlayerFBSweepResult(curPlayer, mapID, lineID, sweepCnt, dataEx, askRet): ## 扫荡结果,次数消耗已在外层处理扣除 itemList = FBCommon.GetSweepAwardList(mapID, lineID, sweepCnt)