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| | | #【注】光环类buff默认与光源(施法者)同步,其他受光环影响的目标同步该buff持续时间,持续时间及效果由施法者决定
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| | | BuffLastTimeType_Default = 0 # 默认以获得buff时自身回合前后判断
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| | | BuffLastTimeType_BigTurn = 1 # 大回合buff,每大回合开始固定减1回合
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| | | BuffLastTimeType_BigTurnLayer = 2 # 大回合buff,每大回合开始固定减1层
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| | | #动作类区分标识
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| | | (
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| | | Def_PDict_TreasureLuck = "TreasureLuck_%s" # 寻宝当前幸运值, 参数(寻宝类型)
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| | | Def_PDict_TreasureCntAward = "TreasureCntAward_%s" # 累计寻宝次数对应物品奖励领奖状态, 参数(寻宝类型)
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| | | Def_PDict_TreasureGridCnt = "TreasureGridCnt_%s_%s" # 格子对应累计产出次数, 参数(寻宝类型, 格子编号)
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| | | Def_PDict_TreasureWish = "TreasureWish_%s_%s_%s" # 心愿物品产出次数, 参数(寻宝类型, 库ID, 选择编号索引) WishID*100+已产出次数
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| | | Def_Player_Dict_LastAutoOpenPackTick = "LastAutoOpenPackTick219_%s" #上一次自动购买的tick<背包类型>
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| | | PassiveEff_IgnoreShield = 6022 # 穿盾效果,无视护盾值
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| | | PassiveEff_ChangeHurtTypeByBuff = 6023 # 变更本次伤害类型(可验证由xx状态buff触发的)
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| | | PassiveEff_ReduceLayer5023 = 6024 # 减少5023效果所需的buff状态层数
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| | | PassiveEff_AddCureMulti = 6025 # 提升治疗技能最终治疗效果(根据身上buff状态层数)
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| | | # 被动效果ID有触发值时就返回的
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| | | PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid,
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| | | # 部分技能ID
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| | | SkillID_SmyFanzhao = 1012050 # 返照
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| | | SkillID_DongbaiRevive = 4009240 # 董白 - 复活
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| | | # 经验倍率限制类型
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| | | (
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