ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py
@@ -85,6 +85,7 @@
import PlayerXiangong
import PlayerBillboard
import PlayerViewCache
import GameFuncComm
import PlayerMail
import PlayerHero
import PlayerTree
@@ -231,6 +232,10 @@
    playerID = curPlayer.GetPlayerID()
    GameWorld.Log("PlayerOnDay! ondayValue=%s" % (ondayValue), playerID)
    
    # 过天同步下时间、开服天
    ChPlayer.Sync_PyServerDataTimeToClient(curPlayer)
    ChPlayer.Sync_OpenServerDay(curPlayer)
    __DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventType)
    __DoPlayerOnDay(curPlayer, ShareDefine.Def_OnEventTypeEx)
    
@@ -244,7 +249,7 @@
    
    # 常规过天
    if onEventType == ShareDefine.Def_OnEventType:
        GameFuncComm.DoFuncOpenLogic(curPlayer)
        #清空每日事件奖励
        curPlayer.SetDayProcessGameEventCount(0)