ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/ItemCommon.py
@@ -69,11 +69,7 @@
            
        itemEff = findItemData.GetEffectByIndex(0)
        curEffID = itemEff.GetEffectID()
        if curEffID == ChConfig.Def_Effect_EquipStone:
            stoneEffType = itemEff.GetEffectValue(0)
            stoneLevel = itemEff.GetEffectValue(1)
            PyGameData.g_stoneLevelIDDict[(stoneEffType, stoneLevel)] = itemID
        elif curEffID == ChConfig.Def_Effect_ItemCount:
        if curEffID == ChConfig.Def_Effect_ItemCount:
            PyGameData.AutoTransformCountItemIDList.append(itemID)
        elif curEffID == ChConfig.Def_Effect_ItemGiveMoney:
            moneyValue = itemEff.GetEffectValue(0)
@@ -1074,14 +1070,6 @@
    if packType in [IPY_GameWorld.rptItem, ShareDefine.rptTreasure] or packType in ShareDefine.Def_VPack_TypeList:
        pass
        
    return
def DR_EquipItemChange(curPlayer, curEquip, eventName, addDict={}):
    # 记录装备物品属性变更
    noteDict = GetItemNoteDict(curEquip, 1)
    noteDict.update(addDict)
    noteDict["packType"] = curEquip.GetItemPlaceType()
    DataRecordPack.DR_EquipMachining(curPlayer, eventName, noteDict)
    return
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