| | |
| | | ("BYTE", "SkillExCnt", 0),
|
| | | ),
|
| | |
|
| | | "Dienstgrad":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "Type", 0),
|
| | | ("DWORD", "ExpireTime", 0),
|
| | | ("list", "LightType", 0),
|
| | | ("list", "LightAttribute", 0),
|
| | | ("list", "Skills", 0),
|
| | | ("DWORD", "InitFightPower", 0),
|
| | | "Title":(
|
| | | ("DWORD", "TitleID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "TitleStarUp":(
|
| | | ("DWORD", "TitleID", 1),
|
| | | ("BYTE", "TitleStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | "Model":(
|
| | | ("DWORD", "ModelID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFace":(
|
| | | ("DWORD", "FaceID", 1),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("DWORD", "CustomPlayerID", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFaceStar":(
|
| | | ("DWORD", "FaceID", 1),
|
| | | ("BYTE", "FaceStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFacePic":(
|
| | | ("DWORD", "FacePicID", 1),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "PlayerFacePicStar":(
|
| | | ("DWORD", "FacePicID", 1),
|
| | | ("BYTE", "FacePicStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | "ChatBox":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("BYTE", "UnlockWay", 0),
|
| | | ("DWORD", "UnlockValue", 0),
|
| | | ("BYTE", "UnlockNeedCnt", 0),
|
| | | ("BYTE", "UpNeedCnt", 0),
|
| | | ("BYTE", "StarMax", 0),
|
| | | ("list", "AttrIDList", 0),
|
| | | ("list", "InitAttrValueList", 0),
|
| | | ("list", "AttrPerStarAddList", 0),
|
| | | ),
|
| | |
|
| | | "SkillMatch":(
|
| | |
| | |
|
| | | "Gubao":(
|
| | | ("WORD", "GubaoID", 1),
|
| | | ("BYTE", "GubaoType", 0),
|
| | | ("BYTE", "GubaoQuality", 0),
|
| | | ("DWORD", "UnlockItemID", 0),
|
| | | ("BYTE", "UnlockItemCnt", 0),
|
| | | ("list", "BaseAttrIDList", 0),
|
| | | ("list", "BaseAttrValueList", 0),
|
| | | ("list", "BaseAttrPerStarAddList", 0),
|
| | | ("BYTE", "SpecEffType", 0),
|
| | | ("BYTE", "SpecEffLayerMax", 0),
|
| | | ("BYTE", "SpecAttrID", 0),
|
| | | ("DWORD", "SpecAttrValue", 0),
|
| | | ("DWORD", "SpecAttrPerLVAdd", 0),
|
| | | ("DWORD", "SpecAttrPerStarAdd", 0),
|
| | | ),
|
| | |
|
| | | "GubaoResonanceAttr":(
|
| | |
| | | ),
|
| | |
|
| | | "GubaoStar":(
|
| | | ("WORD", "GubaoID", 1),
|
| | | ("BYTE", "GubaoStar", 1),
|
| | | ("list", "StarUPNeedItemInfo", 0),
|
| | | ("list", "StarUPNeedQualityPiece", 0),
|
| | | ("list", "StarAttrIDList", 0),
|
| | | ("list", "StarAttrValueList", 0),
|
| | | ("list", "StarEffIDList", 0),
|
| | | ),
|
| | |
|
| | | "GubaoEffAttr":(
|
| | | ("DWORD", "GubaoEffID", 1),
|
| | | ("BYTE", "GubaoEffType", 0),
|
| | | ("DWORD", "EffCond", 0),
|
| | | ("DWORD", "EffCond2", 0),
|
| | | ("DWORD", "EffCond3", 0),
|
| | | ("BYTE", "IsPer", 0),
|
| | | ("list", "EffFuncAttrIDList", 0),
|
| | | ("DWORD", "EffAttrID", 0),
|
| | | ("DWORD", "EffAttrValue", 0),
|
| | | ("list", "EffItemAwardList", 0),
|
| | | ("BYTE", "GubaoQuality", 1),
|
| | | ("BYTE", "GubaoStar", 0),
|
| | | ("BYTE", "StarUPNeedSelfCnt", 0),
|
| | | ("list", "StarUPNeedItemList", 0),
|
| | | ),
|
| | |
|
| | | "GubaoLV":(
|
| | | ("BYTE", "GubaoType", 1),
|
| | | ("BYTE", "GubaoQuality", 1),
|
| | | ("BYTE", "GubaoLV", 1),
|
| | | ("BYTE", "LessEqualLV", 0),
|
| | | ("list", "LVUPNeedItemInfo", 0),
|
| | | ("list", "LVAttrTypeList", 0),
|
| | | ("list", "LVAttrValueList", 0),
|
| | | ),
|
| | |
|
| | | "Shentong":(
|
| | |
| | | ("dict", "ExpMaterial", 0),
|
| | | ),
|
| | |
|
| | | "FamilyTech":(
|
| | | ("DWORD", "TechID", 1),
|
| | | ("BYTE", "AttrType", 0),
|
| | | ("DWORD", "AttrValue", 0),
|
| | | ("DWORD", "Contribution", 0),
|
| | | ("DWORD", "PowerEx", 0),
|
| | | ),
|
| | |
|
| | | "NPCDropItem":(
|
| | | ("DWORD", "NPCID", 1),
|
| | | ("WORD", "MaxWorldLV", 0),
|
| | |
| | | ("DWORD", "ADMapID", 0),
|
| | | ),
|
| | |
|
| | | "FBGeneralTrain":(
|
| | | ("DWORD", "DataMapID", 1),
|
| | | ("BYTE", "LineID", 1),
|
| | | ("WORD", "LVLimit", 0),
|
| | | ("WORD", "RealmLimit", 0),
|
| | | ("DWORD", "BossNPCID", 0),
|
| | | ("list", "OtherNPCIDList", 0),
|
| | | ("list", "PassAwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "DailyAction":(
|
| | | ("DWORD", "DailyID", 1),
|
| | | ("dict", "OpenTimeDict", 0),
|
| | | ("DWORD", "Duration", 0),
|
| | | ("DWORD", "DayTimes", 0),
|
| | | ("DWORD", "DayBuyTimes", 0),
|
| | | ("BYTE", "BuyTimesPrivilegeID", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("list", "BuyNeedMoney", 0),
|
| | | ("DWORD", "DayItemAddTimes", 0),
|
| | | ("DWORD", "DayItemID", 0),
|
| | | ("BYTE", "DayResetType", 0),
|
| | | ("DWORD", "WeekTimes", 0),
|
| | | ("BYTE", "WeekResetType", 0),
|
| | | ),
|
| | |
|
| | | "EquipGSParam":(
|
| | | ("BYTE", "ClassLV", 1),
|
| | | ("BYTE", "EquipColor", 1),
|
| | |
| | | ),
|
| | |
|
| | | "Success":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "Type", 0),
|
| | | ("DWORD", "SuccID", 0),
|
| | | ("WORD", "SuccType", 1),
|
| | | ("DWORD", "NeedCnt", 0),
|
| | | ("list", "Condition", 0),
|
| | | ("list", "PreSuccess", 0),
|
| | | ("dict", "AwardItem", 0),
|
| | | ("dict", "AwardItem2", 0),
|
| | | ("dict", "Money", 0),
|
| | | ("DWORD", "Exp", 0),
|
| | | ("dict", "AwardAttr", 0),
|
| | | ("DWORD", "RedPacketID", 0),
|
| | | ("DWORD", "MagicWeaponID", 0),
|
| | | ("DWORD", "MagicWeaponExp", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "TongTianLV":(
|
| | |
| | | ("list", "MailItemPrize", 0),
|
| | | ),
|
| | |
|
| | | "TaskList":(
|
| | | ("DWORD", "TaskID", 1),
|
| | | ),
|
| | |
|
| | | "DailyQuest":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("BYTE", "RelatedType", 0),
|
| | | ("DWORD", "RelatedID", 0),
|
| | | ("WORD", "UnLockFuncID", 0),
|
| | | ("BYTE", "OnceActivityTime", 0),
|
| | | ("BYTE", "OnceActivity", 0),
|
| | | ("WORD", "TotalActiveValue", 0),
|
| | | "DailyTask":(
|
| | | ("WORD", "TaskID", 0),
|
| | | ("BYTE", "TaskType", 1),
|
| | | ("list", "TaskConds", 0),
|
| | | ("DWORD", "NeedValue", 0),
|
| | | ("BYTE", "AwardLiveness", 0),
|
| | | ),
|
| | |
|
| | | "DailyLivenessReward":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("WORD", "Liveness", 0),
|
| | | ("list", "StageLV", 0),
|
| | | ("list", "ItemID", 0),
|
| | | ("list", "ItemCount", 0),
|
| | | ("list", "ItemBind", 0),
|
| | | ),
|
| | |
|
| | | "ActivityPlaceReward":(
|
| | | ("BYTE", "ID", 1),
|
| | | ("BYTE", "PlaceCount", 0),
|
| | | ("WORD", "PlaceMaxLV", 0),
|
| | | ("list", "FixedItemRewardList", 0),
|
| | | ("BYTE", "RandItemCountA", 0),
|
| | | ("list", "RandItemRewardListA", 0),
|
| | | ("BYTE", "RandItemCountB", 0),
|
| | | ("list", "RandItemRewardListB", 0),
|
| | | ("BYTE", "AwardID", 1),
|
| | | ("WORD", "NeedLiveness", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "BOSSInfo":(
|
| | |
| | | ("DWORD", "NPCID", 1),
|
| | | ("WORD", "PerPlayerMoneyAward", 0),
|
| | | ("list", "PersonFirstKillAward", 0),
|
| | | ),
|
| | |
|
| | | "FamilyActivity":(
|
| | | ("DWORD", "ID", 1),
|
| | | ("WORD", "UnLockFuncID", 0),
|
| | | ("BYTE", "TotalActivityTime", 0),
|
| | | ("WORD", "SingleTimes", 0),
|
| | | ("WORD", "SingleActiveValue", 0),
|
| | | ),
|
| | |
|
| | | "FamilyRedPack":(
|
| | | ("WORD", "ID", 1),
|
| | | ("WORD", "GetType", 0),
|
| | | ("WORD", "MoneyNum", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("BYTE", "PacketCnt", 0),
|
| | | ),
|
| | |
|
| | | "ActFeastRedPacketSucc":(
|
| | | ("BYTE", "FeastDay", 1),
|
| | | ("list", "FeastSuccIDList", 0),
|
| | | ),
|
| | |
|
| | | "NPCShow":(
|
| | |
| | | ("list", "GridItemRateList1", 0),
|
| | | ("list", "GridItemRateList2", 0),
|
| | | ("dict", "GridItemRateList3", 0),
|
| | | ("list", "GridItemRateList4", 0),
|
| | | ("dict", "LuckyItemRateInfo", 0),
|
| | | ),
|
| | |
|
| | |
| | | "FunctionForecast":(
|
| | | ("DWORD", "FuncID", 1),
|
| | | ("dict", "Award", 0),
|
| | | ),
|
| | |
|
| | | "ChatBubbleBox":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("WORD", "NeedLV", 0),
|
| | | ("BYTE", "NeedVIPLVGift", 0),
|
| | | ("BYTE", "UnlockDefault", 0),
|
| | | ("DWORD", "ExpireMinutes", 0),
|
| | | ("list", "LightAttrType", 0),
|
| | | ("list", "LightAttrValue", 0),
|
| | | ("DWORD", "LightFightPower", 0),
|
| | | ),
|
| | |
|
| | | "ChatBubbleBoxStar":(
|
| | | ("BYTE", "BoxID", 1),
|
| | | ("BYTE", "BoxStar", 1),
|
| | | ("list", "StarUpNeedItemList", 0),
|
| | | ("list", "StarAttrType", 0),
|
| | | ("list", "StarAttrValue", 0),
|
| | | ),
|
| | |
|
| | | "EmojiPack":(
|
| | |
| | | ("DWORD", "CustomFamilyID", 0),
|
| | | ),
|
| | |
|
| | | "FamilyDonate":(
|
| | | ("BYTE", "DonateType", 1),
|
| | | ("BYTE", "DailyCnt", 0),
|
| | | ("BYTE", "MoneyType", 0),
|
| | | ("DWORD", "MoneyValue", 0),
|
| | | ("list", "AwardItemList", 0),
|
| | | ),
|
| | |
|
| | | "FamilyZhenbaogeCut":(
|
| | | ("BYTE", "CutNum", 1),
|
| | | ("DWORD", "CutWeight", 0),
|
| | |
| | | ("list", "EquipColorRateList", 0),
|
| | | ("list", "EquipColorRateList1", 0),
|
| | | ("list", "EquipColorRateList2", 0),
|
| | | ),
|
| | |
|
| | | "LLMJ":(
|
| | | ("BYTE", "MJLV", 1),
|
| | | ("DWORD", "CostWarhammer", 0),
|
| | | ("BYTE", "ExpAddPer", 0),
|
| | | ("DWORD", "ExpExUpper", 0),
|
| | | ("BYTE", "DecomposeAddPer", 0),
|
| | | ("DWORD", "DecomposeExUpper", 0),
|
| | | ),
|
| | |
|
| | | "GoldRushCamp":(
|
| | |
| | | def GetSkillExCnt(self): return self.attrTuple[10] # 随机附加技能数,0为所有 BYTE |
| | | |
| | | # 称号表 |
| | | class IPY_Dienstgrad(): |
| | | class IPY_Title(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 头衔id DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 头衔类型 WORD
|
| | | def GetExpireTime(self): return self.attrTuple[2] # 有效时间 DWORD
|
| | | def GetLightType(self): return self.attrTuple[3] # 点亮属性类型 list
|
| | | def GetLightAttribute(self): return self.attrTuple[4] # 点亮属性值 list
|
| | | def GetSkills(self): return self.attrTuple[5] # 被动技能 list
|
| | | def GetInitFightPower(self): return self.attrTuple[6] # 初始战力 DWORD |
| | | def GetTitleID(self): return self.attrTuple[0] # 称号ID DWORD
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 称号升星表 |
| | | class IPY_TitleStarUp(): |
| | | # 形象表 |
| | | class IPY_Model(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTitleID(self): return self.attrTuple[0] # 称号NPCID DWORD
|
| | | def GetTitleStar(self): return self.attrTuple[1] # 称号星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升下一星所需道具 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetModelID(self): return self.attrTuple[0] # 形象ID DWORD
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像表 |
| | | class IPY_PlayerFace(): |
| | |
| | | return |
| | | |
| | | def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
|
| | | def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
|
| | | def GetCustomPlayerID(self): return self.attrTuple[3] # 定制玩家ID DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[4] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[5] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[6] # 点亮附加战力 DWORD |
| | | |
| | | # 头像升星表 |
| | | class IPY_PlayerFaceStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFaceID(self): return self.attrTuple[0] # 头像ID DWORD
|
| | | def GetFaceStar(self): return self.attrTuple[1] # 头像星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像框表 |
| | | class IPY_PlayerFacePic(): |
| | |
| | | return |
| | | |
| | | def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
|
| | | def GetUnlockDefault(self): return self.attrTuple[1] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 时效分钟,0永久 DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[3] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[4] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[5] # 点亮附加战力 DWORD |
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 头像框升星表 |
| | | class IPY_PlayerFacePicStar(): |
| | | # 气泡表 |
| | | class IPY_ChatBox(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFacePicID(self): return self.attrTuple[0] # 头像框ID DWORD
|
| | | def GetFacePicStar(self): return self.attrTuple[1] # 头像框星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[1] # 时效分钟,0永久 DWORD
|
| | | def GetUnlockWay(self): return self.attrTuple[2] # 解锁方式 BYTE
|
| | | def GetUnlockValue(self): return self.attrTuple[3] # 解锁方式值 DWORD
|
| | | def GetUnlockNeedCnt(self): return self.attrTuple[4] # 解锁所需个数 BYTE
|
| | | def GetUpNeedCnt(self): return self.attrTuple[5] # 升级所需个数 BYTE
|
| | | def GetStarMax(self): return self.attrTuple[6] # 最高星级 BYTE
|
| | | def GetAttrIDList(self): return self.attrTuple[7] # 属性ID列表 list
|
| | | def GetInitAttrValueList(self): return self.attrTuple[8] # 初始属性值列表 list
|
| | | def GetAttrPerStarAddList(self): return self.attrTuple[9] # 每星加成值列表 list |
| | | |
| | | # 技能搭配表 |
| | | class IPY_SkillMatch(): |
| | |
| | | return |
| | | |
| | | def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
|
| | | def GetGubaoType(self): return self.attrTuple[1] # 古宝分类 BYTE
|
| | | def GetGubaoQuality(self): return self.attrTuple[2] # 古宝品质 BYTE
|
| | | def GetUnlockItemID(self): return self.attrTuple[3] # 解锁所需物品ID DWORD
|
| | | def GetUnlockItemCnt(self): return self.attrTuple[4] # 解锁所需物品数量 BYTE |
| | | def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
|
| | | def GetUnlockItemID(self): return self.attrTuple[2] # 解锁所需物品ID DWORD
|
| | | def GetUnlockItemCnt(self): return self.attrTuple[3] # 解锁所需物品数量 BYTE
|
| | | def GetBaseAttrIDList(self): return self.attrTuple[4] # 基础属性ID列表 list
|
| | | def GetBaseAttrValueList(self): return self.attrTuple[5] # 基础属性初始值 list
|
| | | def GetBaseAttrPerStarAddList(self): return self.attrTuple[6] # 基础属性每星成长 list
|
| | | def GetSpecEffType(self): return self.attrTuple[7] # 特殊效果类型 BYTE
|
| | | def GetSpecEffLayerMax(self): return self.attrTuple[8] # 特殊效果最大层数 BYTE
|
| | | def GetSpecAttrID(self): return self.attrTuple[9] # 特殊属性ID BYTE
|
| | | def GetSpecAttrValue(self): return self.attrTuple[10] # 特殊属性初始值 DWORD
|
| | | def GetSpecAttrPerLVAdd(self): return self.attrTuple[11] # 特殊属性每级成长 DWORD
|
| | | def GetSpecAttrPerStarAdd(self): return self.attrTuple[12] # 特殊属性每星成长 DWORD |
| | | |
| | | # 古宝共鸣属性表 |
| | | class IPY_GubaoResonanceAttr(): |
| | |
| | | def GetResonanceID(self): return self.attrTuple[0] # 共鸣ID WORD
|
| | | def GetGubaoIDList(self): return self.attrTuple[1] # 古宝ID列表 list |
| | | |
| | | # 古宝升星表 |
| | | # 古宝品质升星表 |
| | | class IPY_GubaoStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGubaoID(self): return self.attrTuple[0] # 古宝ID WORD
|
| | | def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
|
| | | def GetGubaoStar(self): return self.attrTuple[1] # 古宝星级 BYTE
|
| | | def GetStarUPNeedItemInfo(self): return self.attrTuple[2] # 升星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarUPNeedQualityPiece(self): return self.attrTuple[3] # 升下一星额外所需品质碎片 [[品质,个数], ...] list
|
| | | def GetStarAttrIDList(self): return self.attrTuple[4] # 累计总属性ID列表 list
|
| | | def GetStarAttrValueList(self): return self.attrTuple[5] # 累计总属性值列表 list
|
| | | def GetStarEffIDList(self): return self.attrTuple[6] # 星级特殊效果ID列表 list |
| | | |
| | | # 古宝特殊效果表 |
| | | class IPY_GubaoEffAttr(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGubaoEffID(self): return self.attrTuple[0] # 古宝特殊效果ID DWORD
|
| | | def GetGubaoEffType(self): return self.attrTuple[1] # 效果类型 BYTE
|
| | | def GetEffCond(self): return self.attrTuple[2] # 条件 DWORD
|
| | | def GetEffCond2(self): return self.attrTuple[3] # 条件2 DWORD
|
| | | def GetEffCond3(self): return self.attrTuple[4] # 条件3 DWORD
|
| | | def GetIsPer(self): return self.attrTuple[5] # 是否百分比提升 BYTE
|
| | | def GetEffFuncAttrIDList(self): return self.attrTuple[6] # 提升指定功能属性ID列表 list
|
| | | def GetEffAttrID(self): return self.attrTuple[7] # 直接增加属性类型 DWORD
|
| | | def GetEffAttrValue(self): return self.attrTuple[8] # 提升属性值 DWORD
|
| | | def GetEffItemAwardList(self): return self.attrTuple[9] # 领取物品列表 list |
| | | def GetStarUPNeedSelfCnt(self): return self.attrTuple[2] # 升到本星消耗本体碎片数量 BYTE
|
| | | def GetStarUPNeedItemList(self): return self.attrTuple[3] # 消耗其他物品列表 [[物品ID,个数], ...] list |
| | | |
| | | # 古宝品质升级表 |
| | | class IPY_GubaoLV(): |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetGubaoType(self): return self.attrTuple[0] # 古宝分类 BYTE
|
| | | def GetGubaoQuality(self): return self.attrTuple[1] # 古宝品质 BYTE
|
| | | def GetGubaoLV(self): return self.attrTuple[2] # 古宝等级 BYTE
|
| | | def GetLVUPNeedItemInfo(self): return self.attrTuple[3] # 升级所需物品 [[物品ID,个数], ...] list
|
| | | def GetLVAttrTypeList(self): return self.attrTuple[4] # 等级属性类型列表 list
|
| | | def GetLVAttrValueList(self): return self.attrTuple[5] # 等级属性值列表 list |
| | | def GetGubaoQuality(self): return self.attrTuple[0] # 古宝品质 BYTE
|
| | | def GetLessEqualLV(self): return self.attrTuple[1] # 小于等于等级 BYTE
|
| | | def GetLVUPNeedItemInfo(self): return self.attrTuple[2] # 升级所需物品 [[物品ID,个数], ...] list |
| | | |
| | | # 神通表 |
| | | class IPY_Shentong(): |
| | |
| | | def GetRandExpMax(self): return self.attrTuple[2] # 最大随机精炼值 DWORD
|
| | | def GetExpMaterial(self): return self.attrTuple[3] # 翅膀代数对应精炼值 dict |
| | | |
| | | # 仙盟科技表 |
| | | class IPY_FamilyTech(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTechID(self): return self.attrTuple[0] # 科技ID*1000+等级 DWORD
|
| | | def GetAttrType(self): return self.attrTuple[1] # 属性类型 BYTE
|
| | | def GetAttrValue(self): return self.attrTuple[2] # 属性值 DWORD
|
| | | def GetContribution(self): return self.attrTuple[3] # 需要贡献度 DWORD
|
| | | def GetPowerEx(self): return self.attrTuple[4] # 额外战力 DWORD |
| | | |
| | | # NPC掉落表 |
| | | class IPY_NPCDropItem(): |
| | | |
| | |
| | | def GetADAwardItemList(self): return self.attrTuple[2] # 广告奖励物品列表 list
|
| | | def GetADMapID(self): return self.attrTuple[3] # 对应副本ID,默认给该副本1次次数 DWORD |
| | | |
| | | # 副本通用养成表 |
| | | class IPY_FBGeneralTrain(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDataMapID(self): return self.attrTuple[0] # 数据地图ID DWORD
|
| | | def GetLineID(self): return self.attrTuple[1] # 功能线路ID BYTE
|
| | | def GetLVLimit(self): return self.attrTuple[2] # 多少级可挑战, 0为不限制 WORD
|
| | | def GetRealmLimit(self): return self.attrTuple[3] # 多少境界可挑战, 0为不限制 WORD
|
| | | def GetBossNPCID(self): return self.attrTuple[4] # 过关bossID DWORD
|
| | | def GetOtherNPCIDList(self): return self.attrTuple[5] # 其他NPCIDList list
|
| | | def GetPassAwardItemList(self): return self.attrTuple[6] # 过关奖励列表 list |
| | | |
| | | # 日常活动表 |
| | | class IPY_DailyAction(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDailyID(self): return self.attrTuple[0] # 活动ID DWORD
|
| | | def GetOpenTimeDict(self): return self.attrTuple[1] # 开启时间 dict
|
| | | def GetDuration(self): return self.attrTuple[2] # 持续时间, 0为不限制 DWORD
|
| | | def GetDayTimes(self): return self.attrTuple[3] # 每日次数, 0为不限制 DWORD
|
| | | def GetDayBuyTimes(self): return self.attrTuple[4] # 每日可购买次数 DWORD
|
| | | def GetBuyTimesPrivilegeID(self): return self.attrTuple[5] # 购买次数VIP权限ID BYTE
|
| | | def GetMoneyType(self): return self.attrTuple[6] # 货币类型 BYTE
|
| | | def GetBuyNeedMoney(self): return self.attrTuple[7] # 购买次数需要仙玉 list
|
| | | def GetDayItemAddTimes(self): return self.attrTuple[8] # 每日可用物品增加次数 DWORD
|
| | | def GetDayItemID(self): return self.attrTuple[9] # 增加次数的物品ID DWORD
|
| | | def GetDayResetType(self): return self.attrTuple[10] # 每日次数重置类型; 0-不重置,1-0点,2-5点 BYTE
|
| | | def GetWeekTimes(self): return self.attrTuple[11] # 每周次数, 0为不限制 DWORD
|
| | | def GetWeekResetType(self): return self.attrTuple[12] # 每周次数重置类型; 0-不重置,1-0点,2-5点 BYTE |
| | | |
| | | # 装备评分属性系数表 |
| | | class IPY_EquipGSParam(): |
| | | |
| | |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # 成就ID DWORD
|
| | | def GetType(self): return self.attrTuple[1] # 成就类型 WORD
|
| | | def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
|
| | | def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
|
| | | def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
|
| | | def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
|
| | | def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
|
| | | def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
|
| | | def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
|
| | | def GetMoney(self): return self.attrTuple[7] # 金钱 dict
|
| | | def GetExp(self): return self.attrTuple[8] # 经验 DWORD
|
| | | def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
|
| | | def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
|
| | | def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
|
| | | def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD |
| | | def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list |
| | | |
| | | # 通天令等级表 |
| | | class IPY_TongTianLV(): |
| | |
| | | def GetMailKey(self): return self.attrTuple[9] # 活动更新时发送邮件key char
|
| | | def GetMailItemPrize(self): return self.attrTuple[10] # 活动更新时发送邮件奖励物品 list |
| | | |
| | | # 任务列表 |
| | | class IPY_TaskList(): |
| | | # 每日任务表 |
| | | class IPY_DailyTask(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetTaskID(self): return self.attrTuple[0] # 任务ID DWORD |
| | | def GetTaskID(self): return self.attrTuple[0] # 任务ID WORD
|
| | | def GetTaskType(self): return self.attrTuple[1] # 任务类型 BYTE
|
| | | def GetTaskConds(self): return self.attrTuple[2] # 任务条件[...] list
|
| | | def GetNeedValue(self): return self.attrTuple[3] # 所需任务值 DWORD
|
| | | def GetAwardLiveness(self): return self.attrTuple[4] # 奖励活跃度 BYTE |
| | | |
| | | # 日常任务表 |
| | | class IPY_DailyQuest(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetRelatedType(self): return self.attrTuple[1] # 关联类型 BYTE
|
| | | def GetRelatedID(self): return self.attrTuple[2] # 关联ID DWORD
|
| | | def GetUnLockFuncID(self): return self.attrTuple[3] # 解锁功能ID WORD
|
| | | def GetOnceActivityTime(self): return self.attrTuple[4] # 增加活跃所需次数 BYTE
|
| | | def GetOnceActivity(self): return self.attrTuple[5] # 单次活跃值 BYTE
|
| | | def GetTotalActiveValue(self): return self.attrTuple[6] # 总活跃 WORD |
| | | |
| | | # 日常活跃奖励表 |
| | | # 每日活跃奖励表 |
| | | class IPY_DailyLivenessReward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID BYTE
|
| | | def GetLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
|
| | | def GetStageLV(self): return self.attrTuple[2] # 阶段等级 list
|
| | | def GetItemID(self): return self.attrTuple[3] # 物品ID list
|
| | | def GetItemCount(self): return self.attrTuple[4] # 物品数量 list
|
| | | def GetItemBind(self): return self.attrTuple[5] # 是否绑定 list |
| | | |
| | | # 日常活跃放置表 |
| | | class IPY_ActivityPlaceReward(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID BYTE
|
| | | def GetPlaceCount(self): return self.attrTuple[1] # 放置定制次数 BYTE
|
| | | def GetPlaceMaxLV(self): return self.attrTuple[2] # 最大等级 WORD
|
| | | def GetFixedItemRewardList(self): return self.attrTuple[3] # 固定奖励 [[物品ID, 个数], ...] list
|
| | | def GetRandItemCountA(self): return self.attrTuple[4] # 饼图奖励次数A BYTE
|
| | | def GetRandItemRewardListA(self): return self.attrTuple[5] # 饼图奖励库A [[饼图概率,物品ID], ...] 物品ID支持0 list
|
| | | def GetRandItemCountB(self): return self.attrTuple[6] # 饼图奖励次数B BYTE
|
| | | def GetRandItemRewardListB(self): return self.attrTuple[7] # 饼图奖励库B [[饼图概率,物品ID], ...] 物品ID支持0 list |
| | | def GetAwardID(self): return self.attrTuple[0] # 奖励ID BYTE
|
| | | def GetNeedLiveness(self): return self.attrTuple[1] # 所需活跃度 WORD
|
| | | def GetAwardItemList(self): return self.attrTuple[2] # 奖励物品列表 [[物品ID,个数], ...] list |
| | | |
| | | # BOSS信息表 |
| | | class IPY_BOSSInfo(): |
| | |
| | | def GetNPCID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetPerPlayerMoneyAward(self): return self.attrTuple[1] # 首杀全服玩家奖励灵石额度/人 WORD
|
| | | def GetPersonFirstKillAward(self): return self.attrTuple[2] # 个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 仙盟活跃表 |
| | | class IPY_FamilyActivity(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID DWORD
|
| | | def GetUnLockFuncID(self): return self.attrTuple[1] # 解锁功能ID WORD
|
| | | def GetTotalActivityTime(self): return self.attrTuple[2] # 总次数 BYTE
|
| | | def GetSingleTimes(self): return self.attrTuple[3] # 增加活跃需要次数 WORD
|
| | | def GetSingleActiveValue(self): return self.attrTuple[4] # 每轮增加活跃积分 WORD |
| | | |
| | | # 仙盟红包表 |
| | | class IPY_FamilyRedPack(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetID(self): return self.attrTuple[0] # ID WORD
|
| | | def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
|
| | | def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
|
| | | def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
|
| | | def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE |
| | | |
| | | # 节日红包每日成就表 |
| | | class IPY_ActFeastRedPacketSucc(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
|
| | | def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list |
| | | |
| | | # NPC秀表 |
| | | class IPY_NPCShow(): |
| | |
| | | def GetGridItemRateList1(self): return self.attrTuple[6] # 常规产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList2(self): return self.attrTuple[7] # 每满x次保底产出格子编号饼图 [[概率, 格子编号], ...] list
|
| | | def GetGridItemRateList3(self): return self.attrTuple[8] # 第x次必出产出格子编号饼图 {次数:[[概率, 格子编号], ...], ...} dict
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[9] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | def GetGridItemRateList4(self): return self.attrTuple[9] # 第x次x抽必出 list
|
| | | def GetLuckyItemRateInfo(self): return self.attrTuple[10] # 幸运产出概率饼图 {"幸运值":[[概率, 格子编号], ...], ...} dict |
| | | |
| | | # 寻宝物品库 |
| | | class IPY_TreasureItemLib(): |
| | |
| | | |
| | | def GetFuncID(self): return self.attrTuple[0] # 功能ID DWORD
|
| | | def GetAward(self): return self.attrTuple[1] # 属性类型 dict |
| | | |
| | | # 聊天气泡表 |
| | | class IPY_ChatBubbleBox(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetNeedLV(self): return self.attrTuple[1] # 所需等级 WORD
|
| | | def GetNeedVIPLVGift(self): return self.attrTuple[2] # 所需购买VIP等级礼包 BYTE
|
| | | def GetUnlockDefault(self): return self.attrTuple[3] # 是否默认激活 BYTE
|
| | | def GetExpireMinutes(self): return self.attrTuple[4] # 时效分钟,0永久 DWORD
|
| | | def GetLightAttrType(self): return self.attrTuple[5] # 点亮属性类型 list
|
| | | def GetLightAttrValue(self): return self.attrTuple[6] # 点亮属性值 list
|
| | | def GetLightFightPower(self): return self.attrTuple[7] # 点亮附加战力 DWORD |
| | | |
| | | # 聊天气泡升星表 |
| | | class IPY_ChatBubbleBoxStar(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetBoxID(self): return self.attrTuple[0] # 气泡框ID BYTE
|
| | | def GetBoxStar(self): return self.attrTuple[1] # 气泡框星级 BYTE
|
| | | def GetStarUpNeedItemList(self): return self.attrTuple[2] # 升该星所需物品 [[物品ID,个数], ...] list
|
| | | def GetStarAttrType(self): return self.attrTuple[3] # 累计总属性类型 list
|
| | | def GetStarAttrValue(self): return self.attrTuple[4] # 累计总属性值 list |
| | | |
| | | # 表情包表 |
| | | class IPY_EmojiPack(): |
| | |
| | | def GetExpireMinutes(self): return self.attrTuple[2] # 有效时长,分钟 DWORD
|
| | | def GetCustomFamilyID(self): return self.attrTuple[3] # 定制仙盟ID DWORD |
| | | |
| | | # 仙盟捐献表 |
| | | class IPY_FamilyDonate(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetDonateType(self): return self.attrTuple[0] # 捐献类型 BYTE
|
| | | def GetDailyCnt(self): return self.attrTuple[1] # 每日次数 BYTE
|
| | | def GetMoneyType(self): return self.attrTuple[2] # 消耗货币类型 BYTE
|
| | | def GetMoneyValue(self): return self.attrTuple[3] # 消耗货币值 DWORD
|
| | | def GetAwardItemList(self): return self.attrTuple[4] # 获得奖励列表[[物品ID,个数], ...] list |
| | | |
| | | # 仙盟珍宝阁砍价表 |
| | | class IPY_FamilyZhenbaogeCut(): |
| | | |
| | |
| | | def GetAwardID(self): return self.attrTuple[0] # 奖励ID 1~n BYTE
|
| | | def GetAwardItemList(self): return self.attrTuple[1] # 物品奖励[[物品ID,个数,是否拍品], ...] list |
| | | |
| | | # 战令表 |
| | | # 战令表/基金 |
| | | class IPY_Zhanling(): |
| | | |
| | | def __init__(self): |
| | |
| | | def GetEquipColorRateList(self): return self.attrTuple[3] # 小怪产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList1(self): return self.attrTuple[4] # 精英产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list
|
| | | def GetEquipColorRateList2(self): return self.attrTuple[5] # boss产出装备品质概率列表,[0品质万分率, 1品质万分率, ...] list |
| | | |
| | | # 历练秘笈 |
| | | class IPY_LLMJ(): |
| | | |
| | | def __init__(self): |
| | | self.attrTuple = None |
| | | return |
| | | |
| | | def GetMJLV(self): return self.attrTuple[0] # 秘笈等级 BYTE
|
| | | def GetCostWarhammer(self): return self.attrTuple[1] # 消耗战锤 DWORD
|
| | | def GetExpAddPer(self): return self.attrTuple[2] # 经验加成比例,百分比 BYTE
|
| | | def GetExpExUpper(self): return self.attrTuple[3] # 经验加成每日上限 DWORD
|
| | | def GetDecomposeAddPer(self): return self.attrTuple[4] # 分解加成比例,百分比 BYTE
|
| | | def GetDecomposeExUpper(self): return self.attrTuple[5] # 结晶加成每日上限 DWORD |
| | | |
| | | # 淘金营地表 |
| | | class IPY_GoldRushCamp(): |
| | |
| | | self.__LoadFileData("MainChapter", onlyCheck)
|
| | | self.__LoadFileData("MainLevel", onlyCheck)
|
| | | self.__LoadFileData("NPCLineup", onlyCheck)
|
| | | self.__LoadFileData("Dienstgrad", onlyCheck)
|
| | | self.__LoadFileData("TitleStarUp", onlyCheck)
|
| | | self.__LoadFileData("Title", onlyCheck)
|
| | | self.__LoadFileData("Model", onlyCheck)
|
| | | self.__LoadFileData("PlayerFace", onlyCheck)
|
| | | self.__LoadFileData("PlayerFaceStar", onlyCheck)
|
| | | self.__LoadFileData("PlayerFacePic", onlyCheck)
|
| | | self.__LoadFileData("PlayerFacePicStar", onlyCheck)
|
| | | self.__LoadFileData("ChatBox", onlyCheck)
|
| | | self.__LoadFileData("SkillMatch", onlyCheck)
|
| | | self.__LoadFileData("RolePoint", onlyCheck)
|
| | | self.__LoadFileData("LingQiAttr", onlyCheck)
|
| | |
| | | self.__LoadFileData("GubaoResonanceAttr", onlyCheck)
|
| | | self.__LoadFileData("GubaoResonance", onlyCheck)
|
| | | self.__LoadFileData("GubaoStar", onlyCheck)
|
| | | self.__LoadFileData("GubaoEffAttr", onlyCheck)
|
| | | self.__LoadFileData("GubaoLV", onlyCheck)
|
| | | self.__LoadFileData("Shentong", onlyCheck)
|
| | | self.__LoadFileData("ShentongLV", onlyCheck)
|
| | |
| | | self.__LoadFileData("EquipSuitAttr", onlyCheck)
|
| | | self.__LoadFileData("WingRefineAttr", onlyCheck)
|
| | | self.__LoadFileData("WingRefineExp", onlyCheck)
|
| | | self.__LoadFileData("FamilyTech", onlyCheck)
|
| | | self.__LoadFileData("NPCDropItem", onlyCheck)
|
| | | self.__LoadFileData("RuneTower", onlyCheck)
|
| | | self.__LoadFileData("ChinMap", onlyCheck)
|
| | |
| | | self.__LoadFileData("FBLine", onlyCheck)
|
| | | self.__LoadFileData("Tianzi", onlyCheck)
|
| | | self.__LoadFileData("ADAward", onlyCheck)
|
| | | self.__LoadFileData("FBGeneralTrain", onlyCheck)
|
| | | self.__LoadFileData("DailyAction", onlyCheck)
|
| | | self.__LoadFileData("EquipGSParam", onlyCheck)
|
| | | self.__LoadFileData("Success", onlyCheck)
|
| | | self.__LoadFileData("TongTianLV", onlyCheck)
|
| | |
| | | self.__LoadFileData("VipPrivilege", onlyCheck)
|
| | | self.__LoadFileData("Store", onlyCheck)
|
| | | self.__LoadFileData("ActSpringSale", onlyCheck)
|
| | | self.__LoadFileData("TaskList", onlyCheck)
|
| | | self.__LoadFileData("DailyQuest", onlyCheck)
|
| | | self.__LoadFileData("DailyTask", onlyCheck)
|
| | | self.__LoadFileData("DailyLivenessReward", onlyCheck)
|
| | | self.__LoadFileData("ActivityPlaceReward", onlyCheck)
|
| | | self.__LoadFileData("BOSSInfo", onlyCheck)
|
| | | self.__LoadFileData("BOSSFirstKill", onlyCheck)
|
| | | self.__LoadFileData("FamilyActivity", onlyCheck)
|
| | | self.__LoadFileData("FamilyRedPack", onlyCheck)
|
| | | self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
|
| | | self.__LoadFileData("NPCShow", onlyCheck)
|
| | | self.__LoadFileData("MapRefreshNPC", onlyCheck)
|
| | | self.__LoadFileData("RuneCompound", onlyCheck)
|
| | |
| | | self.__LoadFileData("ActWishingWell", onlyCheck)
|
| | | self.__LoadFileData("WishingWell", onlyCheck)
|
| | | self.__LoadFileData("FunctionForecast", onlyCheck)
|
| | | self.__LoadFileData("ChatBubbleBox", onlyCheck)
|
| | | self.__LoadFileData("ChatBubbleBoxStar", onlyCheck)
|
| | | self.__LoadFileData("EmojiPack", onlyCheck)
|
| | | self.__LoadFileData("ActRechargePrize", onlyCheck)
|
| | | self.__LoadFileData("RechargePrizeTemplate", onlyCheck)
|
| | |
| | | self.__LoadFileData("EquipPlusEvolve", onlyCheck)
|
| | | self.__LoadFileData("Family", onlyCheck)
|
| | | self.__LoadFileData("FamilyEmblem", onlyCheck)
|
| | | self.__LoadFileData("FamilyDonate", onlyCheck)
|
| | | self.__LoadFileData("FamilyZhenbaogeCut", onlyCheck)
|
| | | self.__LoadFileData("FamilyZhenbaogeItem", onlyCheck)
|
| | | self.__LoadFileData("FamilyZhenfa", onlyCheck)
|
| | |
| | | self.__LoadFileData("Xiangong", onlyCheck)
|
| | | self.__LoadFileData("TiandaoTree", onlyCheck)
|
| | | self.__LoadFileData("TreeLV", onlyCheck)
|
| | | self.__LoadFileData("LLMJ", onlyCheck)
|
| | | self.__LoadFileData("GoldRushCamp", onlyCheck)
|
| | | self.__LoadFileData("GoldRushWorker", onlyCheck)
|
| | | self.__LoadFileData("GoldRushItem", onlyCheck)
|
| | |
| | | self.CheckLoadData("NPCLineup") |
| | | return self.ipyNPCLineupCache[index]
|
| | | |
| | | def GetDienstgradCount(self): |
| | | self.CheckLoadData("Dienstgrad") |
| | | return self.ipyDienstgradLen
|
| | | def GetDienstgradByIndex(self, index): |
| | | self.CheckLoadData("Dienstgrad") |
| | | return self.ipyDienstgradCache[index]
|
| | | def GetTitleCount(self): |
| | | self.CheckLoadData("Title") |
| | | return self.ipyTitleLen
|
| | | def GetTitleByIndex(self, index): |
| | | self.CheckLoadData("Title") |
| | | return self.ipyTitleCache[index]
|
| | | |
| | | def GetTitleStarUpCount(self): |
| | | self.CheckLoadData("TitleStarUp") |
| | | return self.ipyTitleStarUpLen
|
| | | def GetTitleStarUpByIndex(self, index): |
| | | self.CheckLoadData("TitleStarUp") |
| | | return self.ipyTitleStarUpCache[index]
|
| | | def GetModelCount(self): |
| | | self.CheckLoadData("Model") |
| | | return self.ipyModelLen
|
| | | def GetModelByIndex(self, index): |
| | | self.CheckLoadData("Model") |
| | | return self.ipyModelCache[index]
|
| | | |
| | | def GetPlayerFaceCount(self): |
| | | self.CheckLoadData("PlayerFace") |
| | |
| | | self.CheckLoadData("PlayerFace") |
| | | return self.ipyPlayerFaceCache[index]
|
| | | |
| | | def GetPlayerFaceStarCount(self): |
| | | self.CheckLoadData("PlayerFaceStar") |
| | | return self.ipyPlayerFaceStarLen
|
| | | def GetPlayerFaceStarByIndex(self, index): |
| | | self.CheckLoadData("PlayerFaceStar") |
| | | return self.ipyPlayerFaceStarCache[index]
|
| | | |
| | | def GetPlayerFacePicCount(self): |
| | | self.CheckLoadData("PlayerFacePic") |
| | | return self.ipyPlayerFacePicLen
|
| | |
| | | self.CheckLoadData("PlayerFacePic") |
| | | return self.ipyPlayerFacePicCache[index]
|
| | | |
| | | def GetPlayerFacePicStarCount(self): |
| | | self.CheckLoadData("PlayerFacePicStar") |
| | | return self.ipyPlayerFacePicStarLen
|
| | | def GetPlayerFacePicStarByIndex(self, index): |
| | | self.CheckLoadData("PlayerFacePicStar") |
| | | return self.ipyPlayerFacePicStarCache[index]
|
| | | def GetChatBoxCount(self): |
| | | self.CheckLoadData("ChatBox") |
| | | return self.ipyChatBoxLen
|
| | | def GetChatBoxByIndex(self, index): |
| | | self.CheckLoadData("ChatBox") |
| | | return self.ipyChatBoxCache[index]
|
| | | |
| | | def GetSkillMatchCount(self): |
| | | self.CheckLoadData("SkillMatch") |
| | |
| | | self.CheckLoadData("GubaoStar") |
| | | return self.ipyGubaoStarCache[index]
|
| | | |
| | | def GetGubaoEffAttrCount(self): |
| | | self.CheckLoadData("GubaoEffAttr") |
| | | return self.ipyGubaoEffAttrLen
|
| | | def GetGubaoEffAttrByIndex(self, index): |
| | | self.CheckLoadData("GubaoEffAttr") |
| | | return self.ipyGubaoEffAttrCache[index]
|
| | | |
| | | def GetGubaoLVCount(self): |
| | | self.CheckLoadData("GubaoLV") |
| | | return self.ipyGubaoLVLen
|
| | |
| | | self.CheckLoadData("WingRefineExp") |
| | | return self.ipyWingRefineExpCache[index]
|
| | | |
| | | def GetFamilyTechCount(self): |
| | | self.CheckLoadData("FamilyTech") |
| | | return self.ipyFamilyTechLen
|
| | | def GetFamilyTechByIndex(self, index): |
| | | self.CheckLoadData("FamilyTech") |
| | | return self.ipyFamilyTechCache[index]
|
| | | |
| | | def GetNPCDropItemCount(self): |
| | | self.CheckLoadData("NPCDropItem") |
| | | return self.ipyNPCDropItemLen
|
| | |
| | | def GetADAwardByIndex(self, index): |
| | | self.CheckLoadData("ADAward") |
| | | return self.ipyADAwardCache[index]
|
| | | |
| | | def GetFBGeneralTrainCount(self): |
| | | self.CheckLoadData("FBGeneralTrain") |
| | | return self.ipyFBGeneralTrainLen
|
| | | def GetFBGeneralTrainByIndex(self, index): |
| | | self.CheckLoadData("FBGeneralTrain") |
| | | return self.ipyFBGeneralTrainCache[index]
|
| | | |
| | | def GetDailyActionCount(self): |
| | | self.CheckLoadData("DailyAction") |
| | | return self.ipyDailyActionLen
|
| | | def GetDailyActionByIndex(self, index): |
| | | self.CheckLoadData("DailyAction") |
| | | return self.ipyDailyActionCache[index]
|
| | | |
| | | def GetEquipGSParamCount(self): |
| | | self.CheckLoadData("EquipGSParam") |
| | |
| | | self.CheckLoadData("ActSpringSale") |
| | | return self.ipyActSpringSaleCache[index]
|
| | | |
| | | def GetTaskListCount(self): |
| | | self.CheckLoadData("TaskList") |
| | | return self.ipyTaskListLen
|
| | | def GetTaskListByIndex(self, index): |
| | | self.CheckLoadData("TaskList") |
| | | return self.ipyTaskListCache[index]
|
| | | |
| | | def GetDailyQuestCount(self): |
| | | self.CheckLoadData("DailyQuest") |
| | | return self.ipyDailyQuestLen
|
| | | def GetDailyQuestByIndex(self, index): |
| | | self.CheckLoadData("DailyQuest") |
| | | return self.ipyDailyQuestCache[index]
|
| | | def GetDailyTaskCount(self): |
| | | self.CheckLoadData("DailyTask") |
| | | return self.ipyDailyTaskLen
|
| | | def GetDailyTaskByIndex(self, index): |
| | | self.CheckLoadData("DailyTask") |
| | | return self.ipyDailyTaskCache[index]
|
| | | |
| | | def GetDailyLivenessRewardCount(self): |
| | | self.CheckLoadData("DailyLivenessReward") |
| | |
| | | def GetDailyLivenessRewardByIndex(self, index): |
| | | self.CheckLoadData("DailyLivenessReward") |
| | | return self.ipyDailyLivenessRewardCache[index]
|
| | | |
| | | def GetActivityPlaceRewardCount(self): |
| | | self.CheckLoadData("ActivityPlaceReward") |
| | | return self.ipyActivityPlaceRewardLen
|
| | | def GetActivityPlaceRewardByIndex(self, index): |
| | | self.CheckLoadData("ActivityPlaceReward") |
| | | return self.ipyActivityPlaceRewardCache[index]
|
| | | |
| | | def GetBOSSInfoCount(self): |
| | | self.CheckLoadData("BOSSInfo") |
| | |
| | | def GetBOSSFirstKillByIndex(self, index): |
| | | self.CheckLoadData("BOSSFirstKill") |
| | | return self.ipyBOSSFirstKillCache[index]
|
| | | |
| | | def GetFamilyActivityCount(self): |
| | | self.CheckLoadData("FamilyActivity") |
| | | return self.ipyFamilyActivityLen
|
| | | def GetFamilyActivityByIndex(self, index): |
| | | self.CheckLoadData("FamilyActivity") |
| | | return self.ipyFamilyActivityCache[index]
|
| | | |
| | | def GetFamilyRedPackCount(self): |
| | | self.CheckLoadData("FamilyRedPack") |
| | | return self.ipyFamilyRedPackLen
|
| | | def GetFamilyRedPackByIndex(self, index): |
| | | self.CheckLoadData("FamilyRedPack") |
| | | return self.ipyFamilyRedPackCache[index]
|
| | | |
| | | def GetActFeastRedPacketSuccCount(self): |
| | | self.CheckLoadData("ActFeastRedPacketSucc") |
| | | return self.ipyActFeastRedPacketSuccLen
|
| | | def GetActFeastRedPacketSuccByIndex(self, index): |
| | | self.CheckLoadData("ActFeastRedPacketSucc") |
| | | return self.ipyActFeastRedPacketSuccCache[index]
|
| | | |
| | | def GetNPCShowCount(self): |
| | | self.CheckLoadData("NPCShow") |
| | |
| | | def GetFunctionForecastByIndex(self, index): |
| | | self.CheckLoadData("FunctionForecast") |
| | | return self.ipyFunctionForecastCache[index]
|
| | | |
| | | def GetChatBubbleBoxCount(self): |
| | | self.CheckLoadData("ChatBubbleBox") |
| | | return self.ipyChatBubbleBoxLen
|
| | | def GetChatBubbleBoxByIndex(self, index): |
| | | self.CheckLoadData("ChatBubbleBox") |
| | | return self.ipyChatBubbleBoxCache[index]
|
| | | |
| | | def GetChatBubbleBoxStarCount(self): |
| | | self.CheckLoadData("ChatBubbleBoxStar") |
| | | return self.ipyChatBubbleBoxStarLen
|
| | | def GetChatBubbleBoxStarByIndex(self, index): |
| | | self.CheckLoadData("ChatBubbleBoxStar") |
| | | return self.ipyChatBubbleBoxStarCache[index]
|
| | | |
| | | def GetEmojiPackCount(self): |
| | | self.CheckLoadData("EmojiPack") |
| | |
| | | self.CheckLoadData("FamilyEmblem") |
| | | return self.ipyFamilyEmblemCache[index]
|
| | | |
| | | def GetFamilyDonateCount(self): |
| | | self.CheckLoadData("FamilyDonate") |
| | | return self.ipyFamilyDonateLen
|
| | | def GetFamilyDonateByIndex(self, index): |
| | | self.CheckLoadData("FamilyDonate") |
| | | return self.ipyFamilyDonateCache[index]
|
| | | |
| | | def GetFamilyZhenbaogeCutCount(self): |
| | | self.CheckLoadData("FamilyZhenbaogeCut") |
| | | return self.ipyFamilyZhenbaogeCutLen
|
| | |
| | | self.CheckLoadData("TreeLV") |
| | | return self.ipyTreeLVCache[index]
|
| | | |
| | | def GetLLMJCount(self): |
| | | self.CheckLoadData("LLMJ") |
| | | return self.ipyLLMJLen
|
| | | def GetLLMJByIndex(self, index): |
| | | self.CheckLoadData("LLMJ") |
| | | return self.ipyLLMJCache[index]
|
| | | |
| | | def GetGoldRushCampCount(self): |
| | | self.CheckLoadData("GoldRushCamp") |
| | | return self.ipyGoldRushCampLen
|