| | |
| | | import ItemCommon
|
| | | import PlayerHero
|
| | | import PyGameData
|
| | | import PlayerTask
|
| | | import ChConfig
|
| | |
|
| | | import random
|
| | |
| | | PlayerControl.GiveMoney(curPlayer, addScoreType, addScore * treasureCount)
|
| | |
|
| | | if treasureType in TreasureType_HeroCallList:
|
| | | PlayerTask.AddTaskValue(curPlayer, ChConfig.TaskType_HeroCall, treasureCount)
|
| | | PlayerActivity.AddDailyTaskValue(curPlayer, ChConfig.DailyTask_HeroCall, treasureCount)
|
| | | heroCallCnt = GetHeroCallCnt(curPlayer)
|
| | | if OpenServerActivity.GetOSAState(curPlayer, ShareDefine.Def_BT_OSA_HeroCall) == 1:
|