ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -1074,22 +1074,6 @@
    SendEventPack("PlayerDead", dataDict, curPlayer)
    return
## 给存奖励表物品
#  @param curPlayer: 玩家
#  @param rewardType: 奖励类型
#  @param itemID: 物品ID
#  @param itemCnt: 物品个数
#  @return
def DR_PlayerGetReward(curPlayer, rewardType, itemID, itemCnt):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), 'itemID':itemID, 'itemCnt':itemCnt,
                'rewardType':rewardType}
    #发送封包
    SendEventPack("PlayerGetReward", dataDict, curPlayer)
    return
## 申请加入贵宾俱乐部
#  @param curPlayer
#  @param hasRegister: 之前是否已报名
@@ -1306,19 +1290,6 @@
                'AccID':curPlayer.GetAccID(), 'content':content}
    #发送封包
    SendEventPack("PlayerSubmit_%s" % eventName, dataDict, curPlayer)
    return
## 资源找回记录
#  @param curPlayer
#  @return: None
def DR_PlayerRecover(curPlayer, recoverWay, recoverCntDict, totalExp, totalMoney, totalSP, totalItemDict):
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), 'PlayerName':curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(), 'recoverWay':recoverWay, 'recoverCntDict':recoverCntDict,
                'totalExp':totalExp, 'totalMoney':totalMoney, 'totalSP':totalSP, 'totalItemDict':totalItemDict}
    #发送封包
    SendEventPack("PlayerRecover", dataDict, curPlayer)
    return
def DR_GlobalDropCD(curPlayer, npcID, itemID):