hch
2025-10-18 d98bda20321c3945ae80ac81f3e98f545e061487
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -1073,19 +1073,11 @@
                        ),
                "Success":(
                        ("DWORD", "ID", 1),
                        ("WORD", "Type", 0),
                        ("DWORD", "SuccID", 0),
                        ("WORD", "SuccType", 1),
                        ("DWORD", "NeedCnt", 0),
                        ("list", "Condition", 0),
                        ("list", "PreSuccess", 0),
                        ("dict", "AwardItem", 0),
                        ("dict", "AwardItem2", 0),
                        ("dict", "Money", 0),
                        ("DWORD", "Exp", 0),
                        ("dict", "AwardAttr", 0),
                        ("DWORD", "RedPacketID", 0),
                        ("DWORD", "MagicWeaponID", 0),
                        ("DWORD", "MagicWeaponExp", 0),
                        ("list", "AwardItemList", 0),
                        ),
                "TongTianLV":(
@@ -1228,19 +1220,6 @@
                        ("DWORD", "NPCID", 1),
                        ("WORD", "PerPlayerMoneyAward", 0),
                        ("list", "PersonFirstKillAward", 0),
                        ),
                "FamilyRedPack":(
                        ("WORD", "ID", 1),
                        ("WORD", "GetType", 0),
                        ("WORD", "MoneyNum", 0),
                        ("BYTE", "MoneyType", 0),
                        ("BYTE", "PacketCnt", 0),
                        ),
                "ActFeastRedPacketSucc":(
                        ("BYTE", "FeastDay", 1),
                        ("list", "FeastSuccIDList", 0),
                        ),
                "NPCShow":(
@@ -3975,19 +3954,11 @@
        self.attrTuple = None
        return
        
    def GetID(self): return self.attrTuple[0] # 成就ID DWORD
    def GetType(self): return self.attrTuple[1] # 成就类型 WORD
    def GetSuccID(self): return self.attrTuple[0] # 成就ID DWORD
    def GetSuccType(self): return self.attrTuple[1] # 成就类型 WORD
    def GetNeedCnt(self): return self.attrTuple[2] # 需要数量 DWORD
    def GetCondition(self): return self.attrTuple[3] # 辅助条件 list
    def GetPreSuccess(self): return self.attrTuple[4] # 需要达成前置成就 list
    def GetAwardItem(self): return self.attrTuple[5] # 奖励物品列表 dict
    def GetAwardItem2(self): return self.attrTuple[6] # 通行证奖励物品列表 dict
    def GetMoney(self): return self.attrTuple[7] # 金钱 dict
    def GetExp(self): return self.attrTuple[8] # 经验 DWORD
    def GetAwardAttr(self): return self.attrTuple[9] # 奖励属性 dict
    def GetRedPacketID(self): return self.attrTuple[10] # 红包ID DWORD
    def GetMagicWeaponID(self): return self.attrTuple[11] # 法宝ID DWORD
    def GetMagicWeaponExp(self): return self.attrTuple[12] # 法宝升级经验 DWORD
    def GetAwardItemList(self): return self.attrTuple[4] # 奖励物品列表 list
# 通天令等级表
class IPY_TongTianLV():
@@ -4200,29 +4171,6 @@
    def GetNPCID(self): return self.attrTuple[0] # ID DWORD
    def GetPerPlayerMoneyAward(self): return self.attrTuple[1] #  首杀全服玩家奖励灵石额度/人 WORD
    def GetPersonFirstKillAward(self): return self.attrTuple[2] #  个人首次击杀奖励 [[物品ID,个数,是否拍品], ...] list
# 仙盟红包表
class IPY_FamilyRedPack():
    def __init__(self):
        self.attrTuple = None
        return
    def GetID(self): return self.attrTuple[0] # ID WORD
    def GetGetType(self): return self.attrTuple[1] # 获得途径 WORD
    def GetMoneyNum(self): return self.attrTuple[2] # 红包额度 WORD
    def GetMoneyType(self): return self.attrTuple[3] # 金钱类型 BYTE
    def GetPacketCnt(self): return self.attrTuple[4] # 红包个数 BYTE
# 节日红包每日成就表
class IPY_ActFeastRedPacketSucc():
    def __init__(self):
        self.attrTuple = None
        return
    def GetFeastDay(self): return self.attrTuple[0] # 节日第几天 BYTE
    def GetFeastSuccIDList(self): return self.attrTuple[1] # 节日成就ID列表 list
# NPC秀表
class IPY_NPCShow():
@@ -6307,8 +6255,6 @@
        self.__LoadFileData("DailyLivenessReward", onlyCheck)
        self.__LoadFileData("BOSSInfo", onlyCheck)
        self.__LoadFileData("BOSSFirstKill", onlyCheck)
        self.__LoadFileData("FamilyRedPack", onlyCheck)
        self.__LoadFileData("ActFeastRedPacketSucc", onlyCheck)
        self.__LoadFileData("NPCShow", onlyCheck)
        self.__LoadFileData("MapRefreshNPC", onlyCheck)
        self.__LoadFileData("RuneCompound", onlyCheck)
@@ -7414,20 +7360,6 @@
    def GetBOSSFirstKillByIndex(self, index):
        self.CheckLoadData("BOSSFirstKill")
        return self.ipyBOSSFirstKillCache[index]
    def GetFamilyRedPackCount(self):
        self.CheckLoadData("FamilyRedPack")
        return self.ipyFamilyRedPackLen
    def GetFamilyRedPackByIndex(self, index):
        self.CheckLoadData("FamilyRedPack")
        return self.ipyFamilyRedPackCache[index]
    def GetActFeastRedPacketSuccCount(self):
        self.CheckLoadData("ActFeastRedPacketSucc")
        return self.ipyActFeastRedPacketSuccLen
    def GetActFeastRedPacketSuccByIndex(self, index):
        self.CheckLoadData("ActFeastRedPacketSucc")
        return self.ipyActFeastRedPacketSuccCache[index]
    def GetNPCShowCount(self):
        self.CheckLoadData("NPCShow")