ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/TurnSkill.py
@@ -1777,6 +1777,9 @@
        for tagObj in tagObjList:
            tagID = tagObj.GetID()
            if not tagObj.IsAlive():
                if enhanceSkillData.GetCurBuffState() == ChConfig.BatObjState_RebornLimit:
                    GameWorld.DebugLogEx("    禁止复活buff允许对死亡对象释放: tagID=%s", tagID)
                else:
                GameWorld.DebugLogEx("    已被击杀不触发: tagID=%s", tagID)
                continue
            if tagID in effIgnoreObjIDList: