| | |
| | | #-------------------------------------------------------------------------------
|
| | |
|
| | | import GameWorld
|
| | | import PlayerGubao
|
| | | import ItemControler
|
| | | import PlayerBeauty
|
| | | import FBCommon
|
| | |
| | |
|
| | | PlayerTask.UpdTaskValue(curPlayer, ChConfig.TaskType_FBZhanchui)
|
| | | #PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAFBZhanchui, 1)
|
| | | __onFBAward(curPlayer)
|
| | | return
|
| | |
|
| | | def OnPlayerFBSweepAsk(curPlayer, mapID, lineID, sweepCnt, dataEx):
|
| | |
| | | FBCommon.NotifyFBOver(curPlayer, mapID, lineID, isPass, overDict)
|
| | |
|
| | | PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_OSAFBZhanchui, 1)
|
| | | __onFBAward(curPlayer)
|
| | | return True
|
| | |
|
| | | def __onFBAward(curPlayer):
|
| | | ## 过关、扫荡都算
|
| | | PlayerGubao.AddGubaoSpecEffLayer(curPlayer, PlayerGubao.GubaoEffType_Zhanchui, 1)
|
| | | return
|