| | |
| | | AttrID_WuFinalDamPerDef, # 对吴减伤 62
|
| | | AttrID_QunFinalDamPer, # 对群增伤 63
|
| | | AttrID_QunFinalDamPerDef, # 对群减伤 64
|
| | | AttrID_SkillPer, # 技能增伤 65
|
| | | AttrID_SkillPerDef, # 技能减伤 66
|
| | | AttrID_BatDamPer, # 战斗增伤 65
|
| | | AttrID_BatDamPerDef, # 战斗减伤 66
|
| | | AttrID_PursueDamPer, # 追击增伤 67
|
| | | AttrID_PursueDamPerDef, # 追击减伤 68
|
| | | AttrID_ComboDamPer, # 连击增伤 69
|
| | | AttrID_ComboDamPerDef, # 连击减伤 70
|
| | | AttrID_ArenaDamPer, # 竞技增伤 71
|
| | | AttrID_ArenaDamPerDef, # 竞技减伤 72
|
| | | AttrID_PVPDamPer, # PVP增伤 71
|
| | | AttrID_PVPDamPerDef, # PVP减伤 72
|
| | | ) = range(1, 1 + 72)
|
| | |
|
| | | # 需要计算的武将战斗属性ID列表
|
| | |
| | | AttrID_ShieldPer, AttrID_ShieldPerDef, AttrID_DOTPer, AttrID_DOTPerDef,
|
| | | AttrID_WeiFinalDamPer, AttrID_WeiFinalDamPerDef, AttrID_ShuFinalDamPer, AttrID_ShuFinalDamPerDef,
|
| | | AttrID_WuFinalDamPer, AttrID_WuFinalDamPerDef, AttrID_QunFinalDamPer, AttrID_QunFinalDamPerDef,
|
| | | AttrID_SkillPer, AttrID_SkillPerDef, AttrID_PursueDamPer, AttrID_PursueDamPerDef,
|
| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_ArenaDamPer, AttrID_ArenaDamPerDef
|
| | | AttrID_BatDamPer, AttrID_BatDamPerDef, AttrID_PursueDamPer, AttrID_PursueDamPerDef,
|
| | | AttrID_ComboDamPer, AttrID_ComboDamPerDef, AttrID_XPRecoverPer, AttrID_PVPDamPer, AttrID_PVPDamPerDef
|
| | | ]
|
| | |
|
| | | # 基础三维属性ID列表
|
| | |
| | | Def_CalcAttr_Gubao, # 古宝 4
|
| | | Def_CalcAttr_HJG, # 幻境阁 5
|
| | | Def_CalcAttr_Horse, # 坐骑 6
|
| | | ) = range(7)
|
| | | Def_CalcAttr_Beauty, # 红颜 7
|
| | | ) = range(8)
|
| | |
|
| | | CalcAttrName = {
|
| | | Def_CalcAttr_LV:"主公等级",
|
| | |
| | | Def_CalcAttr_Gubao:"古宝",
|
| | | Def_CalcAttr_HJG:"幻境阁",
|
| | | Def_CalcAttr_Horse:"坐骑",
|
| | | Def_CalcAttr_Beauty:"红颜",
|
| | | }
|
| | |
|
| | | ##-----------------------------------------------------------------------------------------------
|
| | |
| | | (
|
| | | HurtType_Fail, # 失败 - 如概率没有触发 0
|
| | | HurtType_Normal, # 伤害 1
|
| | | HurtTYpe_Recovery, # 回血 2
|
| | | HurtTYpe_Cure, # 治疗 2
|
| | | HurtType_3,
|
| | | HurtType_Immune, # 免疫 4
|
| | | HurtType_Parry, # 格挡 5
|
| | |
| | | HurtType_PoisonCureHurt, # 伤害毒奶 10
|
| | | HurtType_PoisonCureSuck, # 吸血毒奶 11
|
| | | HurtType_HarmSelf, # 自残 12
|
| | | ) = range(13)
|
| | | HurtType_CaorenProtect, # 本次伤害有受曹仁防护标记 13
|
| | | ) = range(14)
|
| | |
|
| | | #伤害类型
|
| | | (
|
| | |
| | | Def_SkillType_Passive , #被动技能(与被动BUFF无直接关系) 7
|
| | | Def_SkillType_Revive , #复活 8
|
| | | Def_SkillType_Increment , #增值技能(不可清除)9
|
| | | Def_SkillType_Aura , #光环技能 10
|
| | | Def_SkillType_Halo , #光环技能 10
|
| | | Def_SkillType_Equip , #装备技能 11
|
| | | Def_SkillType_Area , #场景技能(buff) 12
|
| | | Def_SkillType_Summon , #召唤 13
|
| | |
| | | ) = range(0, 1 + 15)
|
| | |
|
| | | # 以下废弃
|
| | | Def_SkillType_Aura = 10 #光环技能,旧命名 10
|
| | | (
|
| | | Def_SkillType_LstPlsBuffAtk, #持续攻击类BUFF 15
|
| | | Def_SkillType_PassivePlsBuff, #被动触发增益类buff 16
|
| | |
| | | Def_BuffLayer_Add = 0 # 每次触发层级递增
|
| | | Def_BuffLayer_Sub = 1 # 每次触发层级递减
|
| | |
|
| | | # Buff时间计算规则
|
| | | #【注】光环类buff默认与光源(施法者)同步,其他受光环影响的目标同步该buff持续时间,持续时间及效果由施法者决定
|
| | | BuffLastTimeType_Default = 0 # 默认以获得buff时自身回合前后判断
|
| | | BuffLastTimeType_BigTurn = 1 # 大回合buff,每大回合开始固定减1回合
|
| | |
|
| | | #动作类区分标识
|
| | | (
|
| | |
| | | TurnBattleType_Pursue, # 追击 3
|
| | | TurnBattleType_Enhance, # 额外技能(一般是主技能拆分为多个效果的技能) 4
|
| | | TurnBattleType_Passive, # 被动触发的技能 5
|
| | | ) = range(6)
|
| | | TurnBattleType_Dot, # 持续伤害触发 6
|
| | | TurnBattleType_Cot, # 持续治疗触发 7
|
| | | ) = range(8)
|
| | |
|
| | | Def_PerTurnTick = 1000 # 每回合等同于常规tick时长
|
| | |
|
| | |
| | | BatObjState_RebornLimit, # 无法复活 25
|
| | | BatObjState_26, # 脆弱 26
|
| | | BatObjState_27, # 阴咒 27
|
| | | ) = range(1 + 27)
|
| | | BatObjState_Zhiming, # 织命(甄宓) 28
|
| | | BatObjState_Link, # 链接(董白) 29
|
| | | ) = range(1 + 29)
|
| | |
|
| | | #玩家状态定义,不能超过31个,如超过,需扩展多个key支持
|
| | | Def_PlayerStateList = (
|
| | |
| | | Def_PDict_EmojiPackState = "EmojiPackState_%s" # 表情包状态,参数(key编号)
|
| | | Def_PDict_EmojiPackEndTime = "EmojiPackEndTime_%s" # 到期时间戳,0为永久,参数(表情包ID)
|
| | |
|
| | | #红颜
|
| | | Def_PDict_BeautyLVInfo = "BeautyLVInfo_%s" # 红颜等级信息,参数(红颜ID) 经验*10000+等级*10+是否已激活
|
| | | Def_PDict_BeautyAwardLV = "BeautyAwardLV_%s" # 红颜已领取到的奖励等级,参数(红颜ID)
|
| | | Def_PDict_BeautySkinInfo = "BeautySkinInfo_%s" # 红颜时装信息,参数(时装ID) 星级*100+是否使用+是否已激活
|
| | |
|
| | | #周狂欢
|
| | | Def_PDict_WeekPartyActID = "WeekPartyActID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_WeekPartyID = "WeekPartyID" # 玩家身上的活动ID,配置ID,用于补发上次活动用
|
| | |
| | | Def_PDict_FeastWishTemplateID = "FeastWishTemplateID" # 玩家身上的模板ID
|
| | | Def_PDict_FeastWishBottleValue = "FeastWishBottleValue_%s" # 祝福瓶当前祝福值,参数(瓶子编号)
|
| | | Def_PDict_FeastWishBottleGetState = "FeastWishBottleGetState_%s" # 祝福瓶已领取记录,参数(瓶子编号),按记录索引二进制位存储是否已领取
|
| | |
|
| | | #节日游历活动
|
| | | Def_PDict_FeastTravelID = "FeastTravelID" # 玩家身上的活动ID,唯一标识,取活动开始日期time值
|
| | | Def_PDict_FeastTravelPoint = "FeastTravelPoint" # 当前总游历点数
|
| | | Def_PDict_FeastTravelValue = "FeastTravelValue_%s" # 游历任务总进度值,参数(任务ID)
|
| | | Def_PDict_FeastTravelCount = "FeastTravelCount_%s" # 游历任务已完成次数,参数(任务ID)
|
| | | Def_PDict_FeastTravelAwardCount = "FeastTravelAwardCount_%s" # 游历已领奖次数,参数(奖励索引)
|
| | |
|
| | | #多日连充活动
|
| | | Def_PDict_ManyDayRechargeID = "ManyDayRechargeID_%s" # 玩家身上的活动ID,唯一标识,取活动开始日期time值,参数:(活动编号)
|
| | |
| | |
|
| | | #竞技场
|
| | | Def_PDict_ArenaScore = "ArenaScore" # 当前积分
|
| | | Def_PDict_ArenaWinCnt = "ArenaWinCnt" # 累计胜利次数
|
| | |
|
| | | #功能系统特权
|
| | | Def_PDict_FuncSysPrivilegeActTime = "FuncSysPrivilegeActTime_%s" # 系统功能特权激活时间戳,参数(系统功能ID)
|
| | |
| | | #古宝
|
| | | Def_PDict_GubaoInfo = "Gubao_%s" # 古宝信息,参数(古宝ID),特殊效果层*100000 + 等级*100 + 星级
|
| | |
|
| | | #神通
|
| | | Def_PDict_ShentongLVInfo = "ShentongLVInfo_%s" # 神通等级信息,参数(神通ID),阶级*100+等级
|
| | | Def_PDict_ShentongSkillID = "ShentongSkillID_%s" # 神通出战技能ID,参数(编号)
|
| | |
|
| | | #自定义奖励
|
| | | Def_PDict_CustomAwardCanGet = "CustomAwardCanGet_%s" # 是否可领取,参数(key编号)
|
| | | Def_PDict_CustomAwardGetState = "CustomAwardGetState_%s" # 是否已领取,参数(key编号)
|
| | |
| | | Def_PDict_TreeLVUPState = "TreeLVUPState" # 仙树升级状态;0-未升级;1-升级中
|
| | | Def_PDict_TreeLVUPRemainTime = "TreeLVUPRemainTime" # 仙树升级剩余时间,秒
|
| | | Def_PDict_TreeLVUPRefreshTime = "TreeLVUPRefreshTime" # 仙树升级上次刷新时间戳
|
| | | Def_PDict_TreeFreeTimeCnt = "TreeFreeTimeCnt" # 今日已领取免费减时次数,过天重置
|
| | | Def_PDict_TreeFreeTimeLast = "TreeFreeTimeLast" # 今日上次领取免费减时时间戳,过天重置
|
| | | Def_PDict_TreeEnergy = "TreeEnergy" # 当前可用充能次数
|
| | | Def_PDict_TreeEnergyTimeLast = "TreeEnergyTimeLast" # 上次获得免费充能次数时间戳
|
| | |
|
| | | #历练秘笈
|
| | | Def_PDict_LLMJLVInfo = "LLMJLVInfo" # 秘笈等级,消耗战锤*100 + 秘笈等级
|
| | |
| | |
|
| | | #主线
|
| | | Def_PDict_UnXiantaoCntExp = "UnXiantaoCntExp" # 累计未结算经验的战锤数
|
| | | Def_PDict_UnXiantaoCntEquip = "UnXiantaoCntEquip" # 累计未结算装备掉落的战锤数,有3位小数,即 1234 实际为 1.234
|
| | | Def_PDict_UnXiantaoCntEquip = "UnXiantaoCntEquip" # 累计未结算装备掉落的战锤数
|
| | | Def_PDict_UnXiantaoCntBooty = "UnXiantaoCntBooty_%s" # 累计未结算战利品掉落的战锤数,参数(itemID)
|
| | | Def_PDict_BootyDropToday = "BootyDropToday_%s" # 今日已累计掉落战利品数量,参数(itemID)
|
| | | Def_PDict_AppointDropEquipCnt = "AppointDropEquipCnt" # 定制掉落装备掉落第x次,只记录到配置的最高次数
|
| | |
| | | TriggerWay_BeDOTHurt, # 受到持续伤害 25
|
| | | TriggerWay_EnemyDie, # 敌方单位死亡时 26
|
| | | TriggerWay_FriendDie, # 己方单位死亡时 27
|
| | | ) = range(1, 1 + 27)
|
| | | TriggerWay_Combo, # 连击时 28
|
| | | TriggerWay_Pursue, # 追击时 29
|
| | | TriggerWay_Stun, # 击晕时 30
|
| | | TriggerWay_SuperHit, # 暴击时 31
|
| | | TriggerWay_Parry, # 格挡时 32
|
| | | TriggerWay_Miss, # 闪避时 33
|
| | | TriggerWay_AtkBack, # 反击时 34
|
| | | TriggerWay_BeStun, # 被击晕时 35
|
| | | TriggerWay_BeSuperHit, # 被暴击时 36
|
| | | TriggerWay_BeParry, # 被格挡时 37
|
| | | TriggerWay_BeMiss, # 被闪避时 38
|
| | | TriggerWay_BeAtkBack, # 被反击时 39
|
| | | ) = range(1, 1 + 39)
|
| | |
|
| | | # 不加载的被动触发方式,一般用于本技能固定触发逻辑用的
|
| | | TriggerWayNoLoadList = [TriggerWay_CurSkillEff, TriggerWay_CurSkillEffLst]
|
| | |
| | | PassiveEff_AddShieldHurtPer = 6016 # 对护盾造成伤害加成
|
| | | PassiveEff_SkillInvalid = 6017 # 使技能无效
|
| | | PassiveEff_AddAngerSkillPerByXP = 6018 # 增加怒气技能伤害(按消耗怒气值)
|
| | | PassiveEff_AddBatDamPerByTagLostHP = 6019 # 战斗增伤(按目标已损失生命)
|
| | | PassiveEff_AddSkillPerByBuffState = 6020 # 增加技能系数(验证由buff状态触发的)
|
| | |
|
| | | # 被动效果ID有触发值时就返回的
|
| | | PassiveEffHappenValueList = [PassiveEff_ChangeHurtType, PassiveEff_ImmuneControlBuff, PassiveEff_MustSuperHit, PassiveEff_SkillInvalid]
|
| | |
| | | HeroSpecialty_SuckHP, # 吸血 6
|
| | | ) = range(1, 1 + 6)
|
| | |
|
| | | # 部分武将ID
|
| | | HeroID_Zhenfu = 510013
|
| | | HeroID_Caoren = 510015
|
| | | HeroID_Dongbai = 540009
|
| | |
|
| | | # 经验倍率限制类型
|
| | | (
|
| | | ExpRateLimitType_Recover, # 资源找回
|
| | |
| | | Def_RewardType_FamilyTaofaBox, # 公会讨伐领取宝箱奖励 3
|
| | | Def_RewardType_LineupRecommend, # 阵容推荐奖励 4
|
| | | Def_RewardType_LVAward, # 玩家等级奖励5
|
| | | Def_RewardType_XBXZ, # 仙宝寻主奖励6
|
| | | Def_RewardType_BeautyLVAward, # 红颜等级奖励 6
|
| | | Def_RewardType_DayRealmPoint, # 每日任务修行点奖励7
|
| | | Def_RewardType_FirstCharge, # 首充礼包奖励8
|
| | | Def_RewardType_MWSoulAward, # 法宝之魂奖励9 -废弃
|
| | |
| | | Def_RewardType_GoodGame, #游戏好评奖励35
|
| | | Def_RewardType_CACTGBillboardDabiao, #跨服充值排行活动达标奖励36
|
| | | Def_RewardType_FeastLogin, #节日登录奖励37
|
| | | Def_RewardType_FeastTravel, #节日游历奖励38
|
| | | Def_RewardType_38,
|
| | | Def_RewardType_DailyRecharge, #永久每日累充奖励39
|
| | | Def_RewardType_RechargeGold30, #1元送30倍充值券每日奖励40
|
| | | Def_RewardType_ManyDayRecharge, #多日连充41
|
| | |
| | | Def_PPAct_FairyDomain, #缥缈仙域 16
|
| | | Def_PPAct_JSTreasure, #绝世寻宝 17
|
| | | ) = range(1, 17+1)
|
| | |
|
| | | #节日游历活动任务定义
|
| | | FeastTravelTaskIDList = (
|
| | | Def_FeastTravel_1,
|
| | | Def_FeastTravel_Treasure, #极品寻宝 2
|
| | | Def_FeastTravel_RuneTreasure, #符印寻宝 3
|
| | | Def_FeastTravel_4,
|
| | | Def_FeastTravel_XJMJ, #仙界秘境 5
|
| | | Def_FeastTravel_6,
|
| | | Def_FeastTravel_WorldBoss, #世界BOSS 7
|
| | | Def_FeastTravel_FMT, #封魔坛 8
|
| | | Def_FeastTravel_FamilyParty, #仙盟宴会 9
|
| | | Def_FeastTravel_10,
|
| | | Def_FeastTravel_Pray, #祈愿 11
|
| | | Def_FeastTravel_BossHome, #boss之家 12
|
| | | Def_FeastTravel_VIPBoss, #vipBOSS 13
|
| | | Def_FeastTravel_RunFamilyTask, #仙盟任务 14
|
| | | Def_FeastTravel_FamilyBoss, #仙盟Boss 15
|
| | | Def_FeastTravel_FairyDomain, #缥缈仙域 16
|
| | | Def_FeastTravel_UseGold, #累计消费X仙玉 17
|
| | | Def_FeastTravel_CTGExp, #累计充值X仙玉,直接使用充值转化的经验 18
|
| | | Def_FeastTravel_JSTreasure, #绝世寻宝 19 |
| | | Def_FeastTravel_Arena, #竞技场 20 |
| | | ) = range(1, 1 + 20)
|
| | |
|
| | | #周狂欢活动定义(七天巡礼)
|
| | | WeekPartyActIDList = (
|
| | |
| | | TaskType_KillNPC, # 击败X只怪物 7
|
| | | TaskType_GetMoney, # 累计获得xx货币 8
|
| | | TaskType_EquipColor, # 穿戴x件x品质及以上装备 9
|
| | | ) = range(1, 1 + 9)
|
| | | TaskType_MainLevelChallenge, # 主线挑战xxx 10
|
| | | ) = range(1, 1 + 10)
|
| | |
|
| | | # 任务分组
|
| | | TaskGroupList = (
|