| | |
| | | import PlayerBossReborn
|
| | | import PlayerWeekParty
|
| | | import PlayerFeastWeekParty
|
| | | import PlayerFeastTravel
|
| | | import PlayerFeastLogin
|
| | | import PlayerFeastWish
|
| | | import PlayerActLogin
|
| | |
| | | import PlayerFaQi
|
| | | import SkillShell
|
| | | import PlayerGubao
|
| | | import PlayerShentong
|
| | | import PlayerCustomAward
|
| | | import PlayerZhanling
|
| | | import PlayerTree
|
| | |
| | | import PlayerTalk
|
| | | import PlayerHero
|
| | | import PlayerOnline
|
| | | import PlayerBeauty
|
| | | import TurnAttack
|
| | | import PlayerHJG
|
| | | import ObjPool
|
| | |
| | | PlayerFeastLogin.OnPlayerLogin(curPlayer)
|
| | | # 节日祝福活动
|
| | | PlayerFeastWish.OnPlayerLogin(curPlayer)
|
| | | # 节日游历活动
|
| | | PlayerFeastTravel.OnPlayerLogin(curPlayer)
|
| | | # 登录奖励活动
|
| | | PlayerActLogin.OnLogin(curPlayer)
|
| | | # 炼器活动
|
| | |
| | | PlayerHJG.OnPlayerLogin(curPlayer)
|
| | | PlayerXiangong.OnPlayerLogin(curPlayer)
|
| | | PlayerGubao.OnPlayerLogin(curPlayer)
|
| | | PlayerShentong.OnPlayerLogin(curPlayer)
|
| | | PlayerZhanling.OnPlayerLogin(curPlayer)
|
| | | PlayerTask.OnPlayerLogin(curPlayer)
|
| | | PlayerTree.OnPlayerLogin(curPlayer)
|
| | |
| | | UpdatePlayerName.OnPlayerLogin(curPlayer)
|
| | | PlayerActivity.OnPlayerLogin(curPlayer)
|
| | | PlayerLLMJ.OnPlayerLogin(curPlayer)
|
| | | PlayerBeauty.OnPlayerLogin(curPlayer)
|
| | |
|
| | | # 上线查询一次充值订单
|
| | | curPlayer.SendDBQueryRecharge()
|
| | |
| | | PlayerSuccess.GetSuccessAward(curPlayer, dataEx)
|
| | | # 仙树免费减时
|
| | | elif rewardType == ChConfig.Def_RewardType_TreeFreeTime:
|
| | | PlayerTree.FreeReduceTreeLVTime(curPlayer)
|
| | | PlayerTree.FreeReduceTreeLVTime(curPlayer, dataEx)
|
| | | # 广告奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_ADAward:
|
| | | OnGetADAward(curPlayer, dataEx)
|
| | |
| | | # 阵容推荐奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_LineupRecommend:
|
| | | PlayerHero.GetLineupRecommendAward(curPlayer, dataEx, dataExStr)
|
| | | # 功能开启奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_OpenFunc:
|
| | | GameFuncComm.GetFuncOpenAward(curPlayer, dataEx)
|
| | | # 红颜等级奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_BeautyLVAward:
|
| | | PlayerBeauty.GetBeautyLVAward(curPlayer, dataEx)
|
| | |
|
| | |
|
| | | # 每日免费直购礼包
|
| | |
| | | # 领取许愿池奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_WishingWell:
|
| | | PlayerWishingWell.DoGetWishingAward(curPlayer)
|
| | | # 功能开启奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_OpenFunc:
|
| | | GameFuncComm.GetFuncOpenAward(curPlayer, dataEx)
|
| | | # 领取周狂欢活动奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_WeekPartyAct:
|
| | | PlayerWeekParty.GetWeekPartyActionAward(curPlayer, dataEx, dataExStr)
|
| | |
| | | # 领取节日登录奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_FeastLogin:
|
| | | PlayerFeastLogin.GetFeastLoginAward(curPlayer, dataEx)
|
| | | # 领取节日游历奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_FeastTravel:
|
| | | PlayerFeastTravel.GetFeastTravelAward(curPlayer, dataEx)
|
| | | # 领取登录活动奖励
|
| | | elif rewardType == ChConfig.Def_RewardType_ActLoginAwardNew:
|
| | | PlayerActLoginNew.OnGetActLoginAward(curPlayer, dataEx, dataExStr)
|
| | |
| | | return
|
| | | adCntMax = ipyData.GetADCntMax()
|
| | | adCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_ADCnt % adID)
|
| | | if adCnt >= adCntMax:
|
| | | if adCntMax and adCnt >= adCntMax:
|
| | | GameWorld.DebugLog("今日该广告奖励已达上限! adID=%s,adCnt=%s > %s" % (adID, adCnt, adCntMax))
|
| | | return
|
| | | adCnt += 1
|
| | | PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_ADCnt % adID, adCnt)
|
| | | awardItemList = ipyData.GetADAwardItemList()
|
| | | adMapID = ipyData.GetADMapID()
|
| | | GameWorld.DebugLog("领取广告奖励! adID=%s,adCnt=%s,adMapID=%s,awardItemList=%s" % (adID, adCnt, adMapID, awardItemList))
|
| | | adAwardType = ipyData.GetADAwardType()
|
| | | adAwardValue = ipyData.GetADAwardValue()
|
| | | GameWorld.DebugLog("领取广告奖励! adID=%s,adCnt=%s,adAwardType=%s,adAwardValue=%s,awardItemList=%s" % (adID, adCnt, adAwardType, adAwardValue, awardItemList))
|
| | | SyncADCntInfo(curPlayer, [adID])
|
| | |
|
| | | if adMapID:
|
| | | FBCommon.AddFBADCnt(curPlayer, adMapID)
|
| | | |
| | | if awardItemList:
|
| | | ItemControler.GivePlayerItemOrMail(curPlayer, awardItemList, event=["ADAward", False, {}])
|
| | |
|
| | | # 领取祝福树充能奖励
|
| | | if adAwardType == 1:
|
| | | PlayerTree.GetTreeEnergyAward(curPlayer, False)
|
| | | # 副本次数
|
| | | elif adAwardType == 2:
|
| | | adMapID = adAwardValue
|
| | | FBCommon.AddFBADCnt(curPlayer, adMapID)
|
| | | # 寻宝
|
| | | elif adAwardType == 3:
|
| | | treasureType = adAwardValue
|
| | | PlayerTreasure.DoTreasure(curPlayer, treasureType, PlayerTreasure.CostType_ADFree)
|
| | | return
|
| | |
|
| | | def ADCntOnDay(curPlayer):
|