ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/FBCommon.py
@@ -1619,6 +1619,7 @@ if not costType or not payMoneyList: GameWorld.DebugLog("没有配置购买副本次数消耗货币数! mapID=%s,costType=%s,payMoneyList=%s" % (mapID, costType, payMoneyList)) return if not PlayerGoldInvest.IsFBCntBuyFree(curPlayer, mapID): costMoney = payMoneyList[hasBuyCnt] if len(payMoneyList) > hasBuyCnt else payMoneyList[-1] if not PlayerControl.PayMoney(curPlayer, costType, costMoney, ChConfig.Def_Cost_BuyFBCnt, {"MapID":mapID}): return