ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerState.py
@@ -34,11 +34,10 @@
import AICommon
import PlayerSuccess
import PassiveBuffEffMng
import FunctionNPCCommon
import PlayerFlashSale
import PlayerBackup
import PlayerOnline
import PlayerGoldRush
import PlayerHorse
import PlayerHJG
#---------------------------------------------------------------------
@@ -1026,14 +1025,9 @@
    #玩家在线时间刷新
    #ProcessPlayer_OnlineTime(curPlayer, tick)
    
    #反外挂验证
    #PlayerAutoCheckOnline.HackDefense(curPlayer, tick)
    #恶意攻击时间处理
    #AttackCommon.ProcessMaliciousAttackPlayer(curPlayer, tick)
    #活跃放置
    #PlayerActivity.ProcessActivityPlace(curPlayer)
    #炼器
    #PlayerActLianqi.OnProcess(curPlayer)
    #仙盟攻城战
@@ -1052,9 +1046,7 @@
    #成就
    PlayerSuccess.FinishDelayAddSuccessProgress(curPlayer, tick, False)
    #限时抢购
    PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
    #神秘商店刷新
    FunctionNPCCommon.CheckMysticalShopRefresh(curPlayer, tick)
    #PlayerFlashSale.ProcessFlashSaleMail(curPlayer, tick)
    #淘金
    PlayerGoldRush.OnProcess(curPlayer)
    return
@@ -1067,6 +1059,7 @@
    curPlayer.SetTickByType(ChConfig.TYPE_Player_Tick_Minute, tick)
    
    PlayerHJG.OnMinute(curPlayer)
    PlayerHorse.OnMinute(curPlayer)
    return
# 一定时间自动释放的被动技能