ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ShareDefine.py
@@ -236,8 +236,6 @@
Def_Notify_WorldKey_BossShuntPlayer = 'BossShuntPlayer'   # boss分流玩家信息
Def_Notify_WorldKey_BossShuntLineState = 'BossShuntLineState'   # boss分流线路对应boss状态
Def_Notify_WorldKey_BossOnlineHeroCnt = 'BossOnlineHeroCnt_%s'  # boss刷新时间用的在线人数, 参数为NPCID
Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt = 'FamilyKillHorsePetRobBossCnt'   # 仙盟击杀骑宠boss数统计
Def_Notify_WorldKey_HorsePetRobBossPlayerCount = 'HorsePetRobBossPlayerCount'   # 骑宠争夺活动有效参考人数
Def_Notify_WorldKey_HurtLog = 'HurtLog'  # 战斗伤害日志
@@ -759,36 +757,36 @@
# 自定义积分及通知字典 {货币类型:通知客户端刷新类型, ...} , 如果不通知的话刷新类型则配置 None
TYPE_Price_CurrencyDict = {
                           TYPE_Price_Rune:CDBPlayerRefresh_Rune,
                           TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
                           TYPE_Price_TreasureScore:CDBPlayerRefresh_TreasureScore,
                           TYPE_Price_BourseMoney:None,
                           TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
                           TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
                           TYPE_Price_FamilyCoin:CDBPlayerRefresh_FamilyCoin,
                           TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
                           TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
                           TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
                           TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
                           TYPE_Price_Honor:CDBPlayerRefresh_Honor,
                           TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
                           TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
                           TYPE_Price_Environment:CDBPlayerRefresh_Environment,
                           TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
                           TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
                           TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
                           TYPE_Price_Xiantao:CDBPlayerRefresh_Xiantao,
                           TYPE_Price_Lingyu:CDBPlayerRefresh_Lingyu,
                           TYPE_Price_HeroSoul:CDBPlayerRefresh_HeroSoul,
                           TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint,
                           TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul,
                           TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
                           TYPE_Price_XianyuanScore:CDBPlayerRefresh_XianyuanScore,
                           TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
                           TYPE_Price_HeroScore:CDBPlayerRefresh_HeroScore,
                           TYPE_Price_GoldRushEnergy:CDBPlayerRefresh_GoldRushEnergy,
                           TYPE_Price_ArenaTicket:CDBPlayerRefresh_ArenaTicket,
                           TYPE_Price_PayCoinDay:CDBPlayerRefresh_PayCoinDay,
                           #TYPE_Price_Rune:CDBPlayerRefresh_Rune,
                           #TYPE_Price_RuneSplinters:CDBPlayerRefresh_RuneSplinters,
                           #TYPE_Price_TreasureScore:CDBPlayerRefresh_TreasureScore,
                           #TYPE_Price_BourseMoney:None,
                           #TYPE_Price_RealmPoint:CDBPlayerRefresh_RealmPoint,
                           #TYPE_Price_Ysog:CDBPlayerRefresh_Ysog,
                           #TYPE_Price_Danjing:CDBPlayerRefresh_Danjing,
                           #TYPE_Price_SoulDust:CDBPlayerRefresh_SoulDust,
                           #TYPE_Price_SoulSplinters:CDBPlayerRefresh_SoulSplinters,
                           #TYPE_Price_SoulCore:CDBPlayerRefresh_SoulCore,
                           #TYPE_Price_Honor:CDBPlayerRefresh_Honor,
                           #TYPE_Price_BossActScore:CDBPlayerRefresh_BossActScore,
                           #TYPE_Price_FuncSysPrivilege:CDBPlayerRefresh_FuncSysPrivilege,
                           #TYPE_Price_Environment:CDBPlayerRefresh_Environment,
                           #TYPE_Price_BTGMPoint:CDBPlayerRefresh_BTGMPoint,
                           #TYPE_Price_GuShenMoney:CDBPlayerRefresh_GuShenMoney,
                           #TYPE_Price_GongdePoint:CDBPlayerRefresh_GongdePoint,
                           #TYPE_Price_FamilyFlagWarPoint:CDBPlayerRefresh_FamilyFlagWarPoint,
                           #TYPE_Price_GatherSoul:CDBPlayerRefresh_GatherSoul,
                           #TYPE_Price_TiandaoFruit:CDBPlayerRefresh_TiandaoFruit,
                           #TYPE_Price_XianyuanScore:CDBPlayerRefresh_XianyuanScore,
                           #TYPE_Price_HuanjinggeScore:CDBPlayerRefresh_HuanjinggeScore,
                           }
# 支持负值的货币及对应0418刷新类型
@@ -809,11 +807,10 @@
GameFuncID_Family = 11          # 战盟,仙盟
GameFuncID_Shop = 16            # 商城,坊市
GameFuncID_Arena = 27           # 竞技场
GameFuncID_Horse = 37           # 坐骑
# 以下为暂时无用的
GameFuncID_Wing = -1            # 翅膀 3
GameFuncID_Pet = -1             # 宠物,灵宠 6
GameFuncID_Horse = -1           # 坐骑 8
GameFuncID_OSSail = -1          # 开服特惠 132
GameFuncID_AddPoint = -1        # 加点功能/灵根功能 145
@@ -899,9 +896,9 @@
#通用信息记录类型
Def_UniversalGameRecTypeList = (
                                Def_UniversalGameRecType_XMZZPKInfoRecord, # 仙魔之争信息记录0
                                Def_UniversalGameRecType_0, # 仙魔之争信息记录0
                                Def_UniversalGameRecType_1,
                                Def_UniversalGameRecType_XMZZStageRecord, # 仙魔之争阶段记录2
                                Def_UniversalGameRecType_2, # 仙魔之争阶段记录2
                                Def_UniversalGameRecType_LVAwardRecord,  #玩家等级奖励记录 3
                                Def_UniversalGameRecType_LimitFBOpenRecord,#限时副本开启时间记录4
                                Def_UniversalGameRecType_DujieHelpCntRecord, # 渡劫副本护法次数5
@@ -1003,7 +1000,8 @@
                      Def_ActionType_FamilyEmblem,    #仙盟时效徽章信息 15
                      Def_ActionType_Zhenbaoge,    #珍宝阁 16
                      Def_ActionType_TalkCache,    #聊天缓存 17,最大条数配置决定
                      ) = range(0, 18)
                      Def_ActionType_Taofa,    #公会讨伐 18
                      ) = range(0, 1 + 18)
                      
#家族某行为类型保存的条数
ActionTypeSaveCnt = {
@@ -1201,8 +1199,6 @@
Def_IudetBaseAttrID = 21  # 物品基础属性ID列表,适用于随机范围基础属性(非物品表配置的固定属性)
Def_IudetBaseAttrValue = 23  # 物品基础属性值列表
Def_IudetPartSuiteLV = 25  # 部位套装等级 [套装类型1等级, 套装类型2等级, ...]
Def_IudetWingMaterialItemID = 27  # 翅膀精炼材料ID列表
Def_IudetWingMaterialItemCount = 29  # 翅膀精炼材料个数列表
Def_IudetDogzEquipPlus = 31  # 神兽装备强化信息列表 [强化等级, 累计总熟练度]
Def_IudetItemDecompound = 33  # 拆解返还物品列表 [装备ID,材料1ID,个数,是否绑定,材料2ID,个数,是否绑定,...]
Def_IudetLiantaiItemID = 35  # 合成该莲台的所有莲台ID [itemID, itemID, ...]
@@ -1231,7 +1227,6 @@
Def_IudetLastOpenItemLoginDay = 36  # 上一次开启物品时的登录天数
Def_IudetRuneLV = 38  # 符印等级
Def_IudetRuneSource = 40  # 符印来源 老号0,默认1,合成2(主要用来区分是否合成获得)
Def_IudetWingProgressValue = 42 #羽翼精炼值
Def_IudetCreateTime = 44 # 时效物品的创建时间
Def_IudetGatherSoulLV = 46  # 聚魂等级
Def_IudetExpireTime = 48 # 时效物品指定有效时间,时间单位由时效类型决定
@@ -1250,8 +1245,6 @@
Def_IudetPet_Exp = 208  # 经验
Def_IudetPet_Star = 210  # 星级
Def_IudetPet_Skill = 201  # 技能列表
Def_IudetHorsePetSkinIndex = 210  # 骑宠觉醒外观索引
# 以下为自定义的设置物品属性key
Def_CItemKey_AppointID = "AppointID"
@@ -1375,8 +1368,6 @@
Def_UserAction_UseNewGuyCard = 5015 # 使用新手卡, 暂写死在代码中
Def_UserAction_ExMissionLog = "DwzCw4q8cWTB_ex-mission-log" # 扩展任务记录
Def_UserAction_HorseClass = "DwzCw4q8cWTB_ex-horse-class" # 坐骑进阶记录
Def_UserAction_WingClass = "DwzCw4q8cWTB_ex-wing-class" # 翅膀进阶记录
Def_UserAction_PetLV = "DwzCw4q8cWTB_ex-pet-lv" # 宠物升级记录
Def_UserAction_PetClass = "DwzCw4q8cWTB_ex-pet-class" # 宠物进阶记录
Def_UserAction_GiveMoney = "DwzCw4q8cWTB_ex-give-money" # 货币产出记录
@@ -1384,13 +1375,10 @@
Def_UserAction_EquipItem = "DwzCw4q8cWTB_ex-equip-item" # 玩家装备统计
Def_UserAction_ItemRecord = 1404 # 物品流水记录
Def_UserAction_CoinToGold = "DwzCw4q8cWTB_ex-coin-to-gold" # 兑换点券
Def_UserAction_RuneLV = "DwzCw4q8cWTB_ex-wing-soul-lv" # 符印升级记录
Def_UserAction_ChangeName = "DwzCw4q8cWTB_ex-change-name" # 改名记录
Def_UserAction_AddZhenqi = "DwzCw4q8cWTB_ex-add-zhenqi" # 增加真气记录
Def_UserAction_LostZhenqi = "DwzCw4q8cWTB_ex-lost-zhenqi" # 扣除真气记录
Def_UserAction_CoatLV = "DwzCw4q8cWTB_ex-coat-lv" # 时装升级记录
Def_UserAction_WingSkinLV = "DwzCw4q8cWTB_ex-wingskin-lv" # 幻化翅膀升级记录
Def_UserAction_HorseSkinLV = "DwzCw4q8cWTB_ex-horseskin-lv" # 幻化坐骑升级记录
Def_UserAction_Money_Use = 0    # 货币消费