hxp
2025-10-30 e65a33757a3ca9fad94f05f8309654585902d097
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerMail.py
@@ -51,9 +51,10 @@
        if not mailObj:
            continue
        createTime = GameWorld.ChangeTimeStrToNum(mailObj.GetCreateTime())
        limitTime = createTime + (mailObj.GetLimitDays() + 7) * 3600 * 24
        if curTime < limitTime:
            #GameWorld.DebugLog("全服邮件未超时,不删除! %s,createTime=%s,limitTime=%s" % (guid, mailObj.GetCreateTime(), GameWorld.ChangeTimeNumToStr(limitTime)))
        passDays = GameWorld.GetDiff_Day(curTime, createTime) + 1 # 过期判断按0点算天数
        limitDays = mailObj.GetLimitDays()
        if passDays <= limitDays:
            #GameWorld.DebugLog("全服邮件未超时,不删除! %s,createTime=%s,passDays=%s <= limitDays=%s" % (guid, mailObj.GetCreateTime(), passDays, limitDays))
            continue
        
        DelServerMail(guid, "Timeout")
@@ -85,16 +86,17 @@
        notifyGUIDState = {}
        for guid, mailObj in mailDict.items():
            createTime = GameWorld.ChangeTimeStrToNum(mailObj.GetCreateTime())
            limitTime = createTime + (mailObj.GetLimitDays() + 0) * 3600 * 24
            if curTime < limitTime:
                #GameWorld.DebugLog("个人邮件未超时,不删除! %s,createTime=%s,limitTime=%s" % (guid, mailObj.GetCreateTime(), GameWorld.ChangeTimeNumToStr(limitTime)), playerID)
            passDays = GameWorld.GetDiff_Day(curTime, createTime) + 1 # 过期判断按0点算天数
            limitDays = mailObj.GetLimitDays()
            if passDays <= limitDays:
                #GameWorld.DebugLog("个人邮件未超时,不删除! %s,createTime=%s,passDays=%s <= limitDays=%s" % (guid, mailObj.GetCreateTime(), passDays, limitDays), playerID)
                continue
            
            mailState = mailObj.GetMailState()
            mailItemCount = mailMgr.GetMailItemCount(guid)
            if mailItemCount and mailState != ShareDefine.MailState_Got:
                #GameWorld.DebugLog("个人邮件有物品未领取不删除! %s" % guid, playerID)
                continue
            #mailState = mailObj.GetMailState()
            #mailItemCount = mailMgr.GetMailItemCount(guid)
            #if mailItemCount and mailState != ShareDefine.MailState_Got:
            #    #GameWorld.DebugLog("个人邮件有物品未领取不删除! %s" % guid, playerID)
            #    continue
            
            mailMgr.DelPersonalMail(playerID, guid)
            DataRecordPack.DR_MailDel(playerID, guid, "Timeout")
@@ -326,9 +328,14 @@
            itemCount = mailItem.GetCount()
            isBind = mailItem.GetIsBind()
            userData = mailItem.GetUserData()
            #setAttrDict = {} if not userData else eval(userData) 之后扩展有指定属性的,可参考砍树版本
            setAttrDict = None
            if userData:
                try:
                    setAttrDict = eval(userData)
                except:
                    setAttrDict = None
            if not ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem], 
                                                event=[ChConfig.ItemGive_Mail, False, {"MailGUID":guid}]):
                                                event=[ChConfig.ItemGive_Mail, False, {"MailGUID":guid}], setAttrDict=setAttrDict):
                continue
            
        DataRecordPack.DR_MailGiveSuccess(playerID, guid)