| | |
| | | ("DWORD", "BookInitAddPer", 0),
|
| | | ("DWORD", "BookStarAddPer", 0),
|
| | | ("DWORD", "BookBreakLVAddPer", 0),
|
| | | ("list", "DismissReturnItems", 0),
|
| | | ),
|
| | |
|
| | | "HeroQualityBreak":(
|
| | |
| | | ("DWORD", "Quality", 1),
|
| | | ("DWORD", "AwakeLV", 1),
|
| | | ("list", "UPCostItem", 0),
|
| | | ("DWORD", "RebirthCostMoney", 0),
|
| | | ),
|
| | |
|
| | | "HeroQualityLV":(
|
| | |
| | | def GetBookActAwardMoney(self): return self.attrTuple[7] # 图鉴激活奖励货币 类型|值 list
|
| | | def GetBookInitAddPer(self): return self.attrTuple[8] # 图鉴初始加成 DWORD
|
| | | def GetBookStarAddPer(self): return self.attrTuple[9] # 图鉴每星级加成 DWORD
|
| | | def GetBookBreakLVAddPer(self): return self.attrTuple[10] # 图鉴每突破等级加成 DWORD |
| | | def GetBookBreakLVAddPer(self): return self.attrTuple[10] # 图鉴每突破等级加成 DWORD
|
| | | def GetDismissReturnItems(self): return self.attrTuple[11] # 遣散每星返还道具 [[物品ID,个数], ...] list |
| | | |
| | | # 武将品质突破表 |
| | | class IPY_HeroQualityBreak(): |
| | |
| | | |
| | | def GetQuality(self): return self.attrTuple[0] # 品质 DWORD
|
| | | def GetAwakeLV(self): return self.attrTuple[1] # 觉醒等级 DWORD
|
| | | def GetUPCostItem(self): return self.attrTuple[2] # 觉醒到下级消耗道具 list |
| | | def GetUPCostItem(self): return self.attrTuple[2] # 觉醒到下级消耗道具 list
|
| | | def GetRebirthCostMoney(self): return self.attrTuple[3] # 重生消耗货币 DWORD |
| | | |
| | | # 品质武将升级表 |
| | | class IPY_HeroQualityLV(): |