ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/GameFuncComm.py
@@ -91,7 +91,7 @@ continue limitManLevel = ipyData.GetLimitManLevel() if limitManLevel and limitManLevel < PlayerControl.GetMainLevelPassValue(curPlayer): if limitManLevel and PlayerControl.GetMainLevelPassValue(curPlayer) < limitManLevel: continue # 先更新值再处理开启逻辑,不能可能导致在功能开启逻辑中再开启功能引发的递归死循环