ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/BattleObj.py
@@ -832,6 +832,7 @@
        self._batAttrDict = {} # 实际战斗属性,包含buff层级的实际属性 {attrID:+-value, ...} value可能是负值
        self._skillTempAttrDict = {} # 某次技能释放中临时的属性增减 {attrID:+-value, ...} value可能是负值
        self._kvDict = {} # 自定义kv字典
        self._bigTurnAtkbackCnt = 0 # 大回合累计反击次数
        self._skillUseCntDict = {} # 技能累计使用次数 {skillID:useCnt, ...}
        self._skillTurnUseCntDict = {} # 技能单回合累计使用次数 {skillID:useCnt, ...}
        self._skillMgr = ObjPool.GetPoolMgr().acquire(SkillManager, self)
@@ -841,6 +842,7 @@
        self._harmSelfHP = 0 # 自残值
        self._mainTagIDList = [] # 主技能目标ID列表,一般用于技能拆分成多个技能效果时,子技能可能会用到主技能的对象做逻辑
        self._timing = 0 # 当前武将时间节点: 0-回合前;1-回合后
        self._angerOverflow = 0 # 怒气技能怒气溢出值,子技能也生效,因为主技能释放后怒气会被扣除,所以这里做个记录
        
        # 统计
        self.hurtStat = 0 # 输出统计
@@ -1063,8 +1065,6 @@
    
    def GetSkillUseCnt(self, skillID): return self._skillUseCntDict.get(skillID, 0) # 单场战斗累计使用次数
    def GetSkillTurnUseCnt(self, skillID): return self._skillTurnUseCntDict.get(skillID, 0) # 单回合累计使用次数
    def ResetSkillTurnUseCnt(self):
        self._skillTurnUseCntDict = {}
    def ResetSkillUseCnt(self):
        self._skillUseCntDict = {}
        self._skillTurnUseCntDict = {}
@@ -1072,12 +1072,23 @@
        self._skillUseCntDict[skillID] = self._skillUseCntDict.get(skillID, 0) + 1
        self._skillTurnUseCntDict[skillID] = self._skillTurnUseCntDict.get(skillID, 0) + 1
        
    def GetBigTurnAtkbackCnt(self): return self._bigTurnAtkbackCnt
    def AddBigTurnAtkbackCnt(self):  self._bigTurnAtkbackCnt += 1
    def ResetBigTurn(self):
        ## 每大回合重置
        self._bigTurnAtkbackCnt = 0
        self._skillTurnUseCntDict = {}
    def GetLastHurtValue(self): return self._lastHurtValue
    def SetLastHurtValue(self, lastHurtValue): self._lastHurtValue = lastHurtValue
    
    def GetHarmSelfHP(self): return self._harmSelfHP
    def SetHarmSelfHP(self, harmSelfHP): self._harmSelfHP = harmSelfHP
    
    def GetAngerOverflow(self): return self._angerOverflow
    def SetAngerOverflow(self, angerOverflow): self._angerOverflow = angerOverflow
    def GetMainTagIDList(self): return self._mainTagIDList
    def SetMainTagIDList(self, mainTagIDList): self._mainTagIDList = mainTagIDList