hxp
2025-08-07 e94f0aa1637f09bafb449b3e41ee1c5843601b5f
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py
@@ -134,20 +134,6 @@
    GameWorld.GetGameWorld().EventShell_SendEventEx(eventTypeStr, len(eventTypeStr), dataStr, len(dataStr))
    return
## 二次非同天登陆
#  @param accID: 账号ID
#  @param ip: ip
#  @return: None
def DR_OtherDayLogin(accID, ip, curPlayer):
    dataDict = {'AccID':accID, 'IP':ip}
    #发送封包
    SendEventPack("OtherDayLogin", dataDict, curPlayer)
    return
## 登陆
#  @param curPlayer 玩家实例
#  @return: None
@@ -999,37 +985,6 @@
    SendEventPack("PlayerFamily_%s"%eventName, dataDict, curPlayer)
    return
## 获得威望值
#  @param curPlayer 玩家实例
#  @param addPrestige 添加值
#  @param addType 原因
#  @return
def DR_GetPrestigeValue(curPlayer, addPrestige, addType):
    return
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(),
                "Prestige":addPrestige, "TotalPrestige":PlayerControl.GetPrestige(curPlayer), "Type":addType}
    SendEventPack("GetPrestigeValue", dataDict, curPlayer)
    return
## 失去威望值
#  @param curPlayer 玩家实例
#  @param addPrestige 添加值
#  @param addType 原因
#  @return
def DR_LostPrestigeValue(curPlayer, addPrestige, addType):
    return
    dataDict = {'PlayerID':curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(),
                'AccID':curPlayer.GetAccID(),
                "Prestige":addPrestige, "TotalPrestige":PlayerControl.GetPrestige(curPlayer), "Type":addType}
    SendEventPack("LostPrestigeValue", dataDict, curPlayer)
    return
## 记录错误信息
#  @param info: 错误信息
#  @param playerID: 玩家ID
@@ -1507,8 +1462,16 @@
    SendEventPack("MailDel", dataDict)
    return 
def DR_ServerMail(GUID, eventName, addDict={}):
    ## 全服邮件流向
    dataDict = {'GUID':GUID, "eventName":eventName}
    dataDict.update(addDict)
    SendEventPack("MailServerMail", dataDict)
    return
def DR_CreateRole(playerData):
    dataDict = {'PlayerID':playerData.PlayerID, 'AccID':playerData.AccID, 'PlayerName':playerData.PlayerName, "Job":playerData.Job}
    #发送封包
    SendEventPack("CreateRole", dataDict)
    return
    return